Oliver Brakmann
145fd2eed0
Merge pull request #12571 from reaperrr/bullet-bounce
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Implement bullet bouncing logic
2017-01-21 22:06:23 +01:00
Oliver Brakmann
05475d752a
Merge pull request #12503 from pchote/radarjammer
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Migrate ProvidesRadar from IDisable to conditions.
2017-01-21 20:55:37 +01:00
Oliver Brakmann
e5dda218ea
Merge pull request #12540 from reaperrr/takeovers/minelayer-merge
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Merge RA minelayers
2017-01-21 19:51:29 +01:00
Paul Chote
1f44e91746
Migrate ProvidesRadar to conditions and remove JamsRadar.
2017-01-21 17:24:54 +00:00
reaperrr
bb972fa46d
Merge pull request #12591 from MustaphaTR/d2k-map-tsimpo
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D2K - Add Tsimpo to map pool.
2017-01-21 11:05:55 +01:00
reaperrr
67e225f12d
Merge pull request #12590 from MustaphaTR/d2k-map-sietch-tabr
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D2K - Add Sietch Tabr to map pool.
2017-01-21 11:05:36 +01:00
reaperrr
71dcc11e57
Merge pull request #12589 from MustaphaTR/d2k-map-habbanya-erg
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D2K - Add Habbanya Erg to map pool.
2017-01-21 11:05:20 +01:00
reaperrr
a19cecd34e
Merge pull request #12588 from MustaphaTR/d2k-map-habbanya-ridge
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D2K - Add Habbanya Ridge to map pool.
2017-01-21 11:05:01 +01:00
Mustafa Alperen Seki
9ab2d2d763
Added D2K map Sietch Tabr
2017-01-20 13:42:28 +02:00
Mustafa Alperen Seki
39a9ff318f
Add D2K map Habbanya Ridge
2017-01-20 12:18:28 +02:00
reaperrr
42a8c83aad
Make disc Grenade work like in original TS
2017-01-20 00:55:02 +01:00
reaperrr
fe7d785216
Merge pull request #12581 from MustaphaTR/d2k-crate
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D2K - Changed Give Unit Crate Powerups a bit
2017-01-19 21:45:28 +01:00
reaperrr
eec7333f45
Remove veterancy from Tiberian Fiend
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Matches original game as well.
2017-01-18 21:58:07 +01:00
reaperrr
36920f2279
Fix adult visceroid armor type
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As per original rules.ini.
2017-01-18 21:58:07 +01:00
reaperrr
676bb41bef
Give adult visceroid a larger target scan radius
2017-01-18 21:58:07 +01:00
reaperrr
13faf5c54c
Fix TS Tib Fiend and adult visceroid sight range
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Otherwise they won't attack with shroud enabled!
2017-01-18 21:58:07 +01:00
reaperrr
5d410ee72e
Fix critter owner on shipping maps
2017-01-18 21:58:07 +01:00
reaperrr
2da1304522
Fix large TS visceroid attack and enable attack animation
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Unfortunately the animation sprite starts at an unusual facing, so we have to work around that by manually fixing the order. Using Combine is easier than listing a whopping 40 frames in the correct order.
2017-01-18 21:58:07 +01:00
reaperrr
b19d4c0f80
Fix and tweak TS critter wander delays
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The property name has bit-rotted, and the values of the Tiberian Fiend were too low/short, resulting in too much hectic activity.
2017-01-18 21:56:36 +01:00
reaperrr
4206bdf491
Slightly tweak default TS infantry selection box
2017-01-18 21:56:36 +01:00
reaperrr
cef80b6c17
Fix Tiberian Fiend selection box
2017-01-18 21:56:36 +01:00
reaperrr
ac18ab5f3a
Merge pull request #12557 from GraionDilach/reveal-on-fire
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Implement reveal-on-fire.
2017-01-18 21:32:44 +01:00
reaperrr
da30dfc93d
Merge pull request #12583 from MustaphaTR/d2k-sardaukar-tech-level
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D2K - Change tech level of Sardaukar to medium
2017-01-18 20:44:19 +01:00
reaperrr
68a72a61bc
Merge pull request #12565 from FrameLimiter/patch-1
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Fixes Spy detection for Spies.
2017-01-18 12:28:14 +01:00
reaperrr
59619a4e0d
Merge pull request #12568 from elena-v2/d2k-no-starport-toggle
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Remove CanPowerDown from starports
2017-01-17 22:07:07 +01:00
Zimmermann Gyula
4bce601db2
Implement reveal-on-fire.
2017-01-17 18:59:07 +01:00
Mustafa Alperen Seki
8304807c1b
Fix tile 443.
2017-01-16 18:35:19 +02:00
Mustafa Alperen Seki
2ab1659422
Add D2K map Habbanya Erg
2017-01-16 16:08:03 +02:00
Mustafa Alperen Seki
9bd65908b4
Add D2K map Tsimpo
2017-01-16 16:00:57 +02:00
Mustafa Alperen Seki
4cf9fad639
Change tech level of Sardaukar to medium.
2017-01-15 20:15:08 +02:00
reaperrr
5ceee1d6fb
Merge pull request #12562 from AoAGeneral/AoATD
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TD Aircraft Speeds.
2017-01-15 14:16:31 +01:00
Mustafa Alperen Seki
fceab8b248
Changed D2K Give Unit Crate Powerups a bit
2017-01-15 13:40:29 +02:00
elena-v2
003772a7bf
Remove CanPowerDown/RequiresPower from starports
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Starports are production facilities and the ability to toggle their power
status conflicts with the expected behaviour from other official OpenRA
mods.
2017-01-12 10:47:20 -08:00
FrameLimiter
ef917588e4
Fixes Spy detection for Spies.
2017-01-11 14:13:00 -05:00
reaperrr
f72614f14f
Merge pull request #12563 from FrameLimiter/bleed
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RedEye Minimum Range.
2017-01-11 19:26:06 +01:00
reaperrr
e50a95002f
Merge pull request #12561 from MustaphaTR/d2k-turret-capture-fix
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D2K - Fix that Turrets are capturable.
2017-01-11 19:18:12 +01:00
FrameLimiter
9e2a1c01cd
RedEye Minimum Range.
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Fixes #12123
2017-01-10 17:56:15 -05:00
AoAGeneral
67117b1481
TD Aircraft Speeds.
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Balancing out some of the small things that makes a big difference with the aircraft. Listings below:
Chinook:
Mobile speed increased from 140 to 150.
This is increasing because a number of vehicles catch up to these. (Bikes, APCs, buggies, humvees.)
Increasing the movement of this unit will help to outrun the APCs and other projectiles a little quicker. It also helps to compensate for travel distances. These units are only used in early game because of the enemies lack of AA. Increasing the speed will help their longevity.
Apache mobile speed decreased from 186 to 180.
This is done to prevent these units from chase killing Orcas as their machinegun fire is on point hits with minimal damage. HP remains the same (Orca 90 Apache 125). Orca being lighter in HP allows it to move more quickly while the apache can soak more damage. In air vs air battles the apache tends to win due to their guns vs slow missile fire.
Both Orca and Apache turnspeed increased from 4 to 7.
This is increased on both units because they take a full second before they are able to aim at targets leaving them stationary and taking hits. Increasing this speeds allows them to be what they are ment to be as hit and strike crafts. The turning speed also allows them to hit targets more effectively on the move.
2017-01-10 14:23:30 -08:00
Mustafa Alperen Seki
aea195dade
Fix D2K Turrets are capturable.
2017-01-10 10:31:54 +02:00
reaperrr
e4f6fad7d2
Merge pull request #12547 from ltem/d2k-extended-upgradetooltips
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D2k extended upgradetooltips
2017-01-08 21:03:49 +01:00
ltem
b1a1464505
Added Tooltip to (Large) Concrete Slab; Renamed IX Lab -> IX Research Center
2017-01-08 16:05:14 +01:00
Oliver Brakmann
bd3639e81d
Merge pull request #12358 from reaperrr/cashtrickler-upgrade
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Add upgrade support to CashTrickler and split off GivesCashOnCapture
2017-01-08 14:12:01 +01:00
reaperrr
7dcda5db30
CashTrickler style fixes and Period -> Interval rename
2017-01-08 13:53:17 +01:00
Zimmermann Gyula
bc1e2a7058
Revamp CashTrickler.
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Added upgrade support.
Decoupled the capture bonus to a separate trait.
2017-01-08 13:53:16 +01:00
reaperrr
c76cc984dc
Merge pull request #12548 from reaperrr/fix-d2k-trike-muzzle
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Add InstantHit projectile and fix Trike/Raider muzzle flashes
2017-01-08 12:24:49 +01:00
reaperrr
b77b67e560
Fix Trike/Raider muzzle flashes
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Armament requires a projectile to fire.
2017-01-07 15:12:20 +01:00
abc013
0f1146a067
Changed the Naval AI to build Service Depots
2017-01-07 14:07:08 +01:00
ltem
10ed0cb62f
Enhancements for the upgrade-tooltips
2017-01-06 20:59:54 +01:00
ltem
8a07910627
Small format fix for combat tank tooltip
2017-01-06 20:59:54 +01:00
ltem
8887de5b55
Renamend Thumper -> Thumper Infantry
2017-01-06 20:59:54 +01:00