reaperrr
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5ac6c51162
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Remove Buildable from RA gates
The description is only visible on the production palette, and to be buildable gates would first need an icon, which they currently don't have.
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2016-10-22 20:37:13 +02:00 |
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reaperrr
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0350b8c8f2
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Remove Buildable from TD Bio Lab
It isn't supposed to be buildable so the description is never seen in-game anyway.
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2016-10-22 20:37:11 +02:00 |
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reaperrr
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5b5b064981
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Move production icon sequence from Tooltip to Buildable
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2016-10-22 20:37:09 +02:00 |
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abcdefg30
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d5ed7b5588
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Merge pull request #12223 from reaperrr/ts-polish06
Add sprite placeholder for TS ClusterMissile
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2016-10-22 19:47:54 +02:00 |
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abcdefg30
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86220bb9f9
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Merge pull request #12134 from reaperrr/ts-missiles
TS polishing pass: Overhauled missiles.yaml
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2016-10-22 19:42:48 +02:00 |
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abcdefg30
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42559f2358
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Merge pull request #12133 from reaperrr/ts-misc02
TS polishing pass: Ion Cannon, z-sorting, offsets, explosions
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2016-10-22 19:32:01 +02:00 |
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abcdefg30
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f1e63bbc08
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Remove Bloody Delta from the ra map pool
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2016-10-22 19:08:38 +02:00 |
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reaperrr
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20cd2aa4ab
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Rename Bullet Angle to LaunchAngle
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2016-10-22 17:57:32 +02:00 |
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reaperrr
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271cdcf8a8
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Resize TS starting forces
-changed light starting forces to be equally balanced
-slightly increased medium starting forces
-moderately increased heavy starting forces
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2016-10-22 03:08:41 +02:00 |
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reaperrr
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67d5df9da5
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Fix TS snow civ buildings depth sorting
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2016-10-22 03:08:40 +02:00 |
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reaperrr
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41dc76ef06
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Fix Kodiak, Montauk, hospital & deployed ICBM depth sorting
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2016-10-22 03:08:38 +02:00 |
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reaperrr
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e5fcf1d5f6
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Fine-tune depth-sorting and offsets of temperate 4x2 TS civ buildings
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2016-10-22 03:02:47 +02:00 |
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reaperrr
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c3946d9371
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Fix depth sorting and offset of several civilian structures
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2016-10-22 01:05:37 +02:00 |
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reaperrr
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a04915403f
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Fix TS spawnpoint, waypoint and camera depth sorting
Makes them visible in editor.
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2016-10-22 01:05:37 +02:00 |
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abcdefg30
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618cd91cc7
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Merge pull request #12174 from tysonliddell/techFix
Replaced civillians with Technicians when building sold
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2016-10-21 09:14:00 +02:00 |
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abcdefg30
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d176e16dd6
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Merge pull request #12218 from SoScared/dualcoldfront
[RA] Remove rogue ore spots on Dual Cold Front
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2016-10-21 09:07:40 +02:00 |
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abcdefg30
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82f3599b73
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Merge pull request #12191 from abc013/mapfix
Fixed tiling errors in the map "doubles"
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2016-10-21 09:05:07 +02:00 |
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SoScared
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073cfeb200
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fix map author name plus ore mine visibility tweak
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2016-10-17 06:05:31 +02:00 |
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Paul Chote
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cba704dbcc
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Merge pull request #12171 from cjshmyr/minelayer-cloak-delay
Fix AP/AT mines being visible under fog
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2016-10-16 05:25:12 +01:00 |
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Tyson Liddell
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5b620eeda5
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Replaced civillians with technicians when ^ScienceBuilding sold
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2016-10-16 14:46:03 +11:00 |
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Tyson Liddell
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f12a434a99
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Added engineers to units produced when contruction yard sold
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2016-10-16 14:46:03 +11:00 |
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Tyson Liddell
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8e0df586a2
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Replaced civillians with Technicians when building sold and removed engineers from default sale of building
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2016-10-16 14:46:02 +11:00 |
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Tyson Liddell
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90baf2871b
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Added Buildable Description to D2K construction yard
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2016-10-16 12:10:22 +11:00 |
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Tyson Liddell
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8a760fedf2
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Yaml files updated with Description moved from Tooltip to Buildable
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2016-10-16 12:10:07 +11:00 |
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abcdefg30
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9bd23fa990
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Let the Lonestar AI use the new Sell function instead of Destroy
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2016-10-15 20:02:26 +02:00 |
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Paul Chote
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e9d2da948e
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Merge pull request #12189 from SoScared/MSubAATweak
Tweak SubMissileAA towards more traditional AA.
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2016-10-15 15:56:41 +01:00 |
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reaperrr
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7da3ecbb80
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Merge pull request #12216 from MustaphaTR/ra-ai-changes2
RA - Some AI Improvements 2
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2016-10-15 13:50:27 +02:00 |
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abcdefg30
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da591a9030
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Merge pull request #11974 from abc013/SecondWeaponAnimation
Add support for multiple fire animations in WithInfantryBody
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2016-10-15 12:49:41 +02:00 |
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reaperrr
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9b77732360
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Merge pull request #12172 from abcdefg30/d2kLock
Fix the d2k protected lobby icon being off
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2016-10-15 12:37:13 +02:00 |
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Oliver Brakmann
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0dc5090f0b
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Fix yak attacks in Evacuation
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2016-10-14 19:21:31 +02:00 |
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reaperrr
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208a31470f
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Merge pull request #12160 from abcdefg30/hboxYak
Fix yaks trying to attack invalid targets
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2016-10-14 18:55:37 +02:00 |
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reaperrr
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d1effe192d
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Merge pull request #12219 from pchote/fix-old-d2k-disc
Add support for an older/alternative d2k release.
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2016-10-14 18:10:11 +02:00 |
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reaperrr
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302aaeaac9
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Add sprite placeholder for TS ClusterMissile
Extracted from crate animation.
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2016-10-14 17:05:30 +02:00 |
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abc013
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268dcd7d41
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changed AttackSequence to DefaultAttackSequence
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2016-10-14 14:53:02 +02:00 |
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Oliver Brakmann
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ec939cbeda
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Merge pull request #12198 from abcdefg30/hijack
Fix soviet units not stopping to hunt after being captured in Exodus
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2016-10-13 20:40:06 +02:00 |
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Paul Chote
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4f52d42380
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Add support for an older/alternative d2k release.
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2016-10-13 17:49:44 +01:00 |
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SoScared
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a17b1df3ba
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remove ore spots
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2016-10-13 00:40:56 +02:00 |
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abcdefg30
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bf3441f5d6
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Fix transport husks revealing more/less than the normal actor
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2016-10-12 17:02:54 +02:00 |
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Mustafa Alperen Seki
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a2933808cc
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Make Rush AI don't build Helipad/Airfield
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2016-10-12 14:43:36 +02:00 |
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Mustafa Alperen Seki
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c53a1cb0bc
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Limit Barracks counts for Naval AI.
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2016-10-12 14:43:09 +02:00 |
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Mustafa Alperen Seki
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6bbca7ef0e
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Make AI Build Gap Generator
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2016-10-12 14:42:24 +02:00 |
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reaperrr
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f82a40141e
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Merge pull request #12175 from abcdefg30/d2kChrome
Remove duplicated chrome yaml files from d2k
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2016-10-09 22:32:02 +02:00 |
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abcdefg30
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d828e709d6
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Fix soviet units not attack moving to their rally points
and remove unnecessary (duplicated) code from the tick function
(the call to IdleHunt inside SpawnSovietUnits is enough)
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2016-10-09 22:05:41 +02:00 |
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SoScared
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d2147adb0d
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move AA towards traditional
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2016-10-09 18:19:06 +02:00 |
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Oliver Brakmann
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d0493bb10c
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Merge pull request #12068 from reaperrr/laser-features1
Add several features to LaserZap
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2016-10-09 15:24:55 +02:00 |
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reaperrr
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64e1b1dbdb
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Sanitize TS Obelisk charge delay
This makes the Obelisk fire right at the end of the charge animation and sound.
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2016-10-09 15:04:46 +02:00 |
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reaperrr
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76dc4eafd1
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Enable secondary laser beam glow for Obelisks and Laser Turrets in TS
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2016-10-09 15:04:40 +02:00 |
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reaperrr
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a98818ef47
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Rename LaserZap.BeamDuration to Duration
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2016-10-09 15:04:36 +02:00 |
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abc013
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e0ea898845
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Fixed tiling errors in the map "doubles"
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2016-10-09 13:53:00 +02:00 |
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Oliver Brakmann
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ffe7c96a37
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Merge pull request #12052 from clemty/minustwofix
TD: Minus Two: terrain fix, replace temperat trees with desert trees
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2016-10-09 13:45:01 +02:00 |
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