Commit Graph

15 Commits

Author SHA1 Message Date
Paul Chote
c68ef3d25f Preserve editor actor order. 2016-04-17 20:25:20 -04:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
e79fbe1bb9 Reference SubCells directly from MapGrid. 2016-03-16 18:57:07 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
b0bd252343 Move Util to Mods.Common. 2016-01-19 23:35:18 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
abcdefg30
22aa548d1b Merge pull request #10126 from RoosterDragon/fuf-perf
Speed up FrozenUnderFog.Tick
2015-12-07 15:03:59 +01:00
Oliver Brakmann
e53a167046 Set enemies of 'Creeps' player when adding a new player in the editor 2015-11-29 15:21:20 +01:00
RoosterDragon
23a38a08f7 Refactor player setup.
Tweak how players in a world are created. Change the collection to be an array to more strongly imply it will not change during a game.
2015-11-27 15:15:43 +00:00
Pavel Penev
642468ce0c Add MapGrid class
MapGrid is a mod Manifest field which includes (and thus makes redundant) TileSize, TileShape, SubCells info and MaximumTerrainHeight.
2015-09-27 04:14:43 +03:00
penev92
479eb307d6 Remove unused parameter from Player's constructor 2015-07-15 04:58:50 +03:00
penev92
1d49c23af0 Rename PlayerReference.Race and LockRace to Faction and LockFaction 2015-07-05 23:08:49 +03:00
Matthias Mailänder
26a8ffb91d set the world owner for color picker logic 2015-06-20 08:19:06 +02:00
Paul Chote
d211fe9fe1 Add the world components of the new editor. 2015-05-15 17:09:20 +01:00