Commit Graph

23945 Commits

Author SHA1 Message Date
AoAGeneral
baa4b61d3f TD Prerequisite changes.
Adds prerequisite labels to E1, E3, E6, and TDTRUCK.

Closes #13780
2017-08-08 12:21:37 +02:00
reaperrr
b388c6186a Shrink shape of TD SAM 2017-08-07 14:49:24 +02:00
reaperrr
97bbfd34fd Shrink shape of RA SAM
To adress balancing concerns.
Also tweaked sprite offsets to make it more centered.
2017-08-07 14:49:24 +02:00
reaperrr
6945ae1747 Rename tdtruk to truck 2017-08-07 11:01:21 +02:00
reaperrr
f4499c1e84 Rename TD TowerMissle to TowerMissile 2017-08-07 11:01:21 +02:00
reaperrr
20efd1fc29 Fix RA effect waheads
- take Trees into consideration (they don't have Ground TargetType)
- fixed the delayed effect warheads on Vulcan
2017-08-07 11:01:21 +02:00
Oliver Brakmann
d61939f59f Fix harv docking activities getting lost under certain circumstances 2017-08-07 10:45:45 +02:00
forcecore
d1328212c6 AttackFrontal's FacingTolerance is now in effect 2017-08-07 10:26:26 +02:00
reaperrr
d949e17b88 Perform FogObscures as late as possible
FogObscures is more expensive than simpler boolean, player or HasTraitInfo checks, so in these places it makes sense to perform the other checks first.
2017-08-07 09:42:12 +02:00
AoAGeneral
99dac05fd7 TD Balance Changes. (20170802)
Engineer movement speed reduced to 48 from 56.

Helicopter crash damage increased to 100 from 40.

Rocket infantry spread damage reduced to 32 from 128.

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Engineer movement was the same speed as minigunners and at times would enable them to escape the minigunners. This slight speed reduction helps for this.

Helicopter crash damage was lacking and a slight increase in this enables them to do some damage. With the cost of the helicopter it is still not a good idea to sacrifice aircraft just for exta damage.

Rocket infantry spread is reduced because of the damage done to infantry packs. Games turned into tanks mixed with rocket infantry. Reducing this spread enables them to single target units more closely then in larger armies.
2017-08-07 09:35:20 +02:00
Matthias Mailänder
fdad5e2c48 Add weapon rules documentation. 2017-08-05 21:00:06 +02:00
Matthias Mailänder
1a54b36e2b Cache shouldn't be exposed at all so drop it. 2017-08-05 21:00:06 +02:00
Matthias Mailänder
55ea54ff2d Explain the color notation. 2017-08-05 21:00:06 +02:00
Matthias Mailänder
59d88199cf Give Dictionaries a friendlier notation. 2017-08-05 21:00:06 +02:00
Matthias Mailänder
0a150bcc75 Move friendly type names into shared helper class. 2017-08-05 21:00:06 +02:00
reaperrr
879ab2ac1f Remove redundant Disposed checks
IsDead returns true if Disposed is true.
2017-08-05 18:31:15 +02:00
Lars Beckers
68607872bd Fix RA Aftermath installer metadata on Linux 2017-08-02 20:09:28 +02:00
FrameLimiter
9fdb7dc51b Fix duplicate Targetable value on ^Ammobox 2017-08-02 19:40:08 +02:00
Taryn Hill
57fb551545 Improve the exception message when a Bridge's DemolishWeapon cannot be found 2017-07-29 22:26:30 +02:00
reaperrr
8ee742d66a Split MuzzleOffset and MuzzleOrientation calcs to protected methods
To make overriding easier for downstream traits inheriting Armament.
2017-07-29 22:14:58 +02:00
reaperrr
26be2a3e99 Split Burst updating to separate method 2017-07-29 22:14:58 +02:00
reaperrr
e847f49256 Split barrel firing to separate method 2017-07-29 22:14:58 +02:00
reaperrr
514bd12885 Merge some Armament CanFire checks 2017-07-29 22:14:58 +02:00
reaperrr
bdfa8a361b Split Barrel can-fire checks to separate CanFire method 2017-07-29 22:14:58 +02:00
AoAGeneral
dc61c98098 TD Engineer Description.
Closes #13720
2017-07-25 18:59:47 -05:00
Paul Chote
4c222e5f2b Add Demo Truck and MAD Tank to Deploy description. 2017-07-23 20:10:08 +02:00
Paul Chote
cd9fc96c37 Implement IIssueDeployOrder on MADTank. 2017-07-23 20:10:08 +02:00
GSonderling
ef0b0847bc Removed references to make docs 2017-07-23 15:33:39 +02:00
rob-v
97306f2bcd Move DeveloperMode trait to Mods.Common 2017-07-23 15:08:24 +02:00
rob-v
d4e9e0e069 Add Visualization chat commands 2017-07-23 15:08:24 +02:00
reaperrr
8403adba37 Implement damage-based slowdown on TD Gunboats
In line with original.
2017-07-23 15:06:03 +02:00
reaperrr
9a25b33beb Adapt TD missions to TDGunboat refactor 2017-07-23 15:06:03 +02:00
reaperrr
94fa24088b Add dedicated TDGunboat traits
And get rid of Mobile.OnRails hack.
2017-07-23 15:06:03 +02:00
reaperrr
3bdd35fd2d Move AttackPopupTurreted to Attack subfolder 2017-07-23 15:06:03 +02:00
SoScared
4903912e3c Revert 4 cell adjacency of Kennel/Silo back to 2. 2017-07-22 22:48:33 +01:00
abcdefg30
aaaf66a6a3 Disable bots on Poland Raid (again) 2017-07-22 22:33:44 +01:00
Forcecore
0573f52a37 Add Railgun projectile 2017-07-21 23:18:38 +01:00
Paul Chote
9d84f4a845 Fix the automated installer generation. 2017-07-21 18:49:59 +01:00
reaperrr
5b24fddd5a Fix TD airfield targetable positions 2017-07-21 17:42:18 +01:00
Paul Chote
0f54d6f709 Allow mod to be launched after installing required content. 2017-07-21 00:15:38 +02:00
Paul Chote
d1ed0e09d0 Create user map directory if it doesn't exist. 2017-07-21 00:10:48 +02:00
abcdefg30
d8bc4905cb Add a selection priority of 6 to supply trucks 2017-07-20 15:13:41 +01:00
abcdefg30
4204ba1c1f Fix funpark01 failing at mission start 2017-07-18 22:49:12 +01:00
reaperrr
17f469f1a5 Revert Yak gun strafing 2017-07-18 14:25:00 +02:00
SoScared
0e64ac4709 Reduce vision range of MSILO, IC and Chronoshpere to 6c0 2017-07-18 01:13:15 +02:00
Paul Chote
afd8b9ab86 Rework harvester resource claiming:
* Maintains lists of claims, and only restricts
   reservations for friendly units.
 * Removes OnNotifyResourceClaimLost; it's not
   clear whether that is still useful, and it
   prevents future necessary cleanups.
 * Moves other code without changing behaviour.

This fixed stale claims from dead units and enemy
claims from preventing otherwise valid harvest
activities.
2017-07-18 01:09:19 +02:00
SoScared
9097837e6d Adjust AoE damage vs Wood in relation to HitShapes 2017-07-18 00:59:25 +02:00
Paul Chote
93fcfbb131 Fix ReadWriteZipFile crashing on update. 2017-07-18 00:10:07 +02:00
GSonderling
7a2d2cfd5f Reorganised desert beach templates.
Deleted spurious tabs and spaces

As requested by @reaperrr

Removed more spaces.

One last space deleted.
2017-07-18 00:02:24 +02:00
SoScared
bfca4897ea Visual, Polish/Performance and Balance Tweak 2017-07-17 23:37:04 +02:00