Commit Graph

14 Commits

Author SHA1 Message Date
Bob
ae703d50b2 Actor.traits is implementation detail 2010-08-14 17:39:49 +12:00
Paul Chote
6fc945ac91 Fix cargo/passenger interaction 2010-08-08 19:16:37 +12:00
Chris Forbes
e30e97037f squash warning 2010-07-26 17:40:36 +12:00
Chris Forbes
102f1dd858 blah 2010-07-26 17:33:56 +12:00
alzeih
526bb3e042 Use Targets 2010-07-26 12:33:54 +12:00
Paul Chote
e8adc357e9 Draw targeting lines for player-issued orders. Can force-display targets with [alt]. 2010-07-26 12:01:13 +12:00
Paul Chote
fdf57b1e63 Cargo 2010-07-23 21:17:21 +12:00
Paul Chote
71420df0f3 Fix CursorForOrderString to work with orders + preliminary e6 fixes 2010-07-23 17:16:02 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
alzeih
dc1e36f653 smite some more compile warnings (amended to add minimap changes) 2010-07-12 00:51:58 +12:00
Paul Chote
df3581237e Remove hardcoded cursor bs; move TransformsOnDeploy to Mods.RA. 2010-07-08 20:23:19 +12:00
Paul Chote
29fa9e3aeb Shift movement cost/speed into IMove; regressions in a few areas 2010-06-25 17:05:56 +12:00
Paul Chote
7d717592c7 Rename IMovement -> IMove; Move GetCurrentPath from Mobile to IMove and implement for aircraft; fix regressions in Helicopter (ITick) and remove unused cruft from Aircraft (IOccupySpace). 2010-06-24 21:51:21 +12:00
Chris Forbes
ed21b3be8d moved cargo-related traits to ra 2010-05-20 17:28:48 +12:00