Paul Chote
|
788e99fc7f
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Copy changes over to ra
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2010-07-11 01:18:44 +12:00 |
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Paul Chote
|
8c141c7b5e
|
Expose port settings to server dialog
|
2010-07-11 01:08:36 +12:00 |
|
Paul Chote
|
900335b08c
|
Direct Connect dialog & saves last server
|
2010-07-11 00:34:54 +12:00 |
|
Paul Chote
|
b6fc28023d
|
Add a "Game Name" textfield to server creation
|
2010-07-11 00:04:42 +12:00 |
|
Paul Chote
|
3296cc2ec1
|
MaxLength on textfields
|
2010-07-10 23:50:42 +12:00 |
|
Paul Chote
|
a29198c237
|
Layout/font weight polish
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2010-07-10 23:19:55 +12:00 |
|
Paul Chote
|
56fb711fc6
|
Textfield editable names
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2010-07-10 22:30:28 +12:00 |
|
Paul Chote
|
dcf13e52c2
|
Vertically align labels
|
2010-07-10 21:38:47 +12:00 |
|
Paul Chote
|
d91fc0d8e7
|
Make TextFieldWidget generic; Hook up teamchat and make it actually work in the lobby
|
2010-07-10 21:15:21 +12:00 |
|
Paul Chote
|
50f3aecf53
|
Move chat display into a widget
|
2010-07-10 20:43:29 +12:00 |
|
Paul Chote
|
fdf570398a
|
Replace the lobby chat textfield with the widget; teamchat and ingame chat don't work yet
|
2010-07-10 19:25:00 +12:00 |
|
Paul Chote
|
faf5e7bbf1
|
Beginnings of textfield widget
|
2010-07-10 17:48:46 +12:00 |
|
Chris Forbes
|
19f74e1d3e
|
fix c&c crash on startup
|
2010-07-10 17:46:42 +12:00 |
|
Chris Forbes
|
a372ba2080
|
make it work
|
2010-07-10 16:24:29 +12:00 |
|
Chris Forbes
|
2169f32a79
|
add (nonfunctional) checkbox for lock-teams
|
2010-07-10 16:24:28 +12:00 |
|
Paul Chote
|
77405a7700
|
Fullscreen toggle & don't crash when saving null fields
|
2010-07-10 15:42:50 +12:00 |
|
Paul Chote
|
b7eb4193d4
|
Don't target c17
|
2010-07-10 13:36:18 +12:00 |
|
Paul Chote
|
862cab9cbe
|
Disable Hazards and 5-per-cell infantry until they work properly
|
2010-07-10 13:28:52 +12:00 |
|
Paul Chote
|
e6d5d1492e
|
Fix starting cash
|
2010-07-10 13:18:04 +12:00 |
|
Chris Forbes
|
20785a6585
|
clean up bullets somewhat
|
2010-07-09 21:44:38 +12:00 |
|
Chris Forbes
|
5e1c63ebb5
|
change BulletInfo.Arcing to BulletInfo.Angle to allow more control over trajectories
|
2010-07-09 21:05:00 +12:00 |
|
Paul Chote
|
ac3924e660
|
Restore sane buildspeed to cnc
|
2010-07-08 19:32:37 +12:00 |
|
Paul Chote
|
9054f10b83
|
Sane crate defaults for cnc
|
2010-07-07 23:16:24 +12:00 |
|
Chris Forbes
|
fb1d37ae53
|
use explosion *names*, not *numbers* like RA.
|
2010-07-07 19:44:14 +12:00 |
|
Paul Chote
|
2835fd66fe
|
Show version on shellmap (via alzeih)
|
2010-07-07 19:09:46 +12:00 |
|
Chris Forbes
|
ec9bdb03c5
|
slower-moving but much nicer v2 projectile
|
2010-07-07 19:00:10 +12:00 |
|
Chris Forbes
|
ae671369b6
|
fix descriptions for 2tnk/3tnk; tweak damage types for 1tnk.
|
2010-07-07 18:36:08 +12:00 |
|
Chris Forbes
|
8e68449af1
|
voices are no longer tied to having Unit; default is to have no voice; defaults.yaml set up appropriately for units that should have one.
|
2010-07-04 14:25:34 +12:00 |
|
Paul Chote
|
202d1a38d5
|
Specify valid filetypes in tilesets
|
2010-06-30 20:25:32 +12:00 |
|
Paul Chote
|
9ca9d9a47e
|
Fix country names in lobby
|
2010-06-30 20:25:32 +12:00 |
|
Paul Chote
|
e5ce9196fa
|
Nicer tooltips
|
2010-06-30 20:25:32 +12:00 |
|
Chris Forbes
|
7070b04cc9
|
new 1tnk concept; 2tnk/3tnk owners swapped back
|
2010-06-30 17:59:52 +12:00 |
|
Paul Chote
|
797b1b4a84
|
Non-selectable fields in ra
|
2010-06-28 12:41:45 +12:00 |
|
Paul Chote
|
915c9460cf
|
Theater specific artwork done properly
|
2010-06-28 12:38:35 +12:00 |
|
Paul Chote
|
b46cec91a8
|
Fix cnc shellmap uid
|
2010-06-28 00:24:04 +12:00 |
|
Paul Chote
|
15a72e893b
|
Quick hack for theater-specific artwork. Should probably be done better; editor support required.
|
2010-06-28 00:23:58 +12:00 |
|
Paul Chote
|
dfb6d19646
|
Add missing road end to oasis
|
2010-06-27 23:19:41 +12:00 |
|
Paul Chote
|
703d536e46
|
Map object polish (tooltips + pruning)
|
2010-06-27 23:13:30 +12:00 |
|
Paul Chote
|
b12b774deb
|
Kill some obsoleted data
|
2010-06-27 22:39:02 +12:00 |
|
Paul Chote
|
f37a4ec9ed
|
Add bridges to cnc
|
2010-06-27 17:50:05 +12:00 |
|
Paul Chote
|
25f2268f58
|
Bridge destruction etc works
|
2010-06-27 15:58:57 +12:00 |
|
Paul Chote
|
cdbe2d3a34
|
Friendly tree tooltips
|
2010-06-27 11:02:54 +12:00 |
|
Paul Chote
|
c5718456fd
|
First half of bridge overhaul
|
2010-06-27 10:59:01 +12:00 |
|
Paul Chote
|
9a34b049a8
|
Reverse ra bridge metadata
|
2010-06-26 22:23:05 +12:00 |
|
Paul Chote
|
920b4f6856
|
Fix ra
|
2010-06-26 13:41:50 +12:00 |
|
Paul Chote
|
d275c72cb8
|
Cleaner TileSet init
|
2010-06-26 13:33:46 +12:00 |
|
Paul Chote
|
08ee425415
|
Fix some stupid bugs; remove hardcoded references to water/ore/tree terraintypes
|
2010-06-26 12:02:30 +12:00 |
|
Paul Chote
|
bf6b2da1a8
|
Unhardcode terrain types. Needs a bit more work re initialization and bridges
|
2010-06-26 10:55:29 +12:00 |
|
Paul Chote
|
8fbbaddce9
|
Merge all 4 tileset files together
|
2010-06-26 09:21:11 +12:00 |
|
Paul Chote
|
9cf6d8970a
|
Merge templates.ini and tileset.til into theatre-specific yaml files.
Game doesn't use them yet.
|
2010-06-26 00:19:34 +12:00 |
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