Ivaylo Draganov
fa0adb5a1b
Hide various lobby options from missions and minigames
2021-09-26 21:25:08 +01:00
Smittytron
f1f9098109
Move TRUK prereq overrides to campaign-rules.yaml
2021-05-22 23:29:42 +02:00
reaperrr
53e6d974f0
Change Crate.Lifetime from 'seconds' to ticks
...
As far as I could tell, this was the last place that still
used 'seconds' instead of ticks, apart from
some sound notification intervals (which are better
converted to real [milli]seconds).
Also renamed ScaredyCat.PanicLength to PanicDuration for
consistency and easier finding.
2021-04-19 20:03:08 +02:00
Smittytron
6b63e88056
Move crate lifetime overrides to campaign-rules.yaml
2021-04-11 12:26:14 +02:00
Smittytron
f8feec685f
Use correct sprite for Moneycrate
2021-03-27 13:25:22 +01:00
abcdefg30
1d4891b017
Rename several MP traits
2020-12-31 12:09:56 +01:00
Oliver Brakmann
6e1f2f636c
Increase GameOverDelay for missions from 1.5 to 3 secs
2020-07-12 15:06:55 +02:00
Smittytron
83c53e17e0
Allow repairable tech buildings in campaign-rules
2020-07-07 19:47:10 +02:00
Smittytron
95809db03c
Move Harvester overrides to campaign-rules.yaml
2020-07-02 19:29:37 +02:00
reaperrr
074ebefee1
Fix FCOM still providing space while being captured
2019-11-27 23:04:28 +01:00
Paul Chote
6248326b29
Rename AttackMove *ScanConditions.
2019-05-12 10:59:36 +02:00
Paul Chote
73b42e452d
Enable "campaign" bot for all scripted players in RA missions.
2019-02-01 20:59:19 +01:00
Smittytron
1facff6ab1
Override Bio Lab construction options in campain-rules.yaml
2018-12-30 21:54:27 +01:00
abcdefg30
ee221f3e0d
Revert balance changes to civilian buildings for the campaign missions
2018-12-10 10:01:31 +13:00
Smittytron
8e00ddedc7
Move Moneycrate to campaign-rules.yaml
2018-11-01 19:06:51 +01:00
abcdefg30
7f55e85530
Rename DefaultCashLocked to DefaultCashDropdownLocked in yaml
2018-03-21 00:52:18 -03:00
Paul Chote
36fccbc453
Add Checkbox/Dropdown to lobby options yaml fields.
2017-12-12 22:43:11 +01:00
Arular101
1b94378f71
Disable the new build radius lobby option for minigames
2017-12-02 20:26:23 +01:00
Paul Chote
c46d1944d9
Add assault move to RA.
2017-09-11 19:08:33 +02:00
Paul Chote
300a7222f3
Don't autotarget structures in Defend stance.
2017-06-18 21:07:21 +02:00
Paul Chote
b613b1b2e0
Update RA AutoTarget definitions.
2017-06-11 17:14:21 -05:00
abcdefg30
6e3a7ba5ec
Make Tanya uncrushable in missions
2017-02-04 15:27:37 +01:00
abcdefg30
aec6bb295a
Remove AutoTarget but keep AttackMove (and Guard) on E7.noautotarget
2016-08-29 21:39:16 +02:00
reaperrr
d5e0135de7
RA yaml style fixes
2016-08-21 19:30:54 +02:00
Oliver Brakmann
88391391b2
Fix disabling the CrateSpawner the wrong way
...
In multiplayer maps, disabling the CrateSpawner by removing the trait leads to error messages in the lobby when you click on the "Crate" checkbox.
2016-08-19 19:11:22 +02:00
Paul Chote
7c2d938327
Remove bogus MapOptions trait from the player actor.
2016-06-19 22:15:27 +01:00
Oliver Brakmann
26571e18d3
Extract common mission rules into separate files (RA)
2016-05-05 13:02:03 +02:00