Chris Forbes
|
9d75c8d820
|
fix breakage
|
2010-12-19 17:48:51 +13:00 |
|
Chris Forbes
|
f990006587
|
hack around the local player being set in replays
|
2010-12-19 17:48:50 +13:00 |
|
Chris Forbes
|
0b7bee480c
|
extract [final] lobbyinfo from replay order stream; show map name & preview in replay browser
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2010-12-19 17:48:49 +13:00 |
|
Chris Forbes
|
05f4aeea9f
|
show duration in the replay browser
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2010-12-19 17:48:49 +13:00 |
|
Chris Forbes
|
5f37b9e7d2
|
fix crash in replay playback (no world)
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2010-12-19 17:48:48 +13:00 |
|
Chris Forbes
|
734b464de3
|
wire up replay browser to actually start a game. doesnt work.
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2010-12-19 17:48:48 +13:00 |
|
Chris Forbes
|
4206cf1b09
|
refactor game joining; add replay joining support
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2010-12-19 17:48:47 +13:00 |
|
Chris Forbes
|
17e3ef131c
|
actually populate the replay browser; fix listbox ContentHeight not being reset.
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2010-12-19 17:48:47 +13:00 |
|
Chris Forbes
|
2c13ebc6e7
|
wire cancel button for replay viewer
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2010-12-19 17:48:46 +13:00 |
|
Chris Forbes
|
4f3b16cab2
|
add non-functional replay browser
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2010-12-19 17:48:46 +13:00 |
|
Paul Chote
|
d1850e8b4b
|
Fix a time format bug. Fix subsequent gps bug.
|
2010-12-07 21:49:33 +13:00 |
|
Paul Chote
|
9e16eb513f
|
Reimplemented chronoshift. (still has desync)
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2010-12-07 21:45:04 +13:00 |
|
Paul Chote
|
c6fad7fe98
|
Render IPreRenderSelection independently of OG.
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2010-12-07 21:45:03 +13:00 |
|
Chris Forbes
|
3f47715c36
|
harvesters show colors for each resource type
|
2010-12-05 12:10:52 +13:00 |
|
Chris Forbes
|
5617465294
|
remove sync attribute from DisplayCash/DisplayOre
|
2010-12-04 11:14:40 +13:00 |
|
Chris Forbes
|
9c20fba4a0
|
fix spy crashing things when disguised as a unit with fewer idle anims
|
2010-12-04 11:02:53 +13:00 |
|
Paul Chote
|
971287e989
|
Fix shroud crash
|
2010-12-01 18:22:46 +13:00 |
|
Paul Chote
|
08eeec4d99
|
More lobby polish (mainly map chooser).
|
2010-11-30 21:20:57 +13:00 |
|
Matthew Bowra-Dean
|
57f74606f0
|
Added author and description to map chooser, fixes #290. Added word wrap to the LabelWidget to support it.
|
2010-11-30 19:08:18 +13:00 |
|
Paul Chote
|
5070a81db4
|
Move CancelableActivity into the Activities namespace. Remove the Idle activity.
|
2010-11-30 11:11:14 +13:00 |
|
Paul Chote
|
e97dd2ee47
|
make currentActivity private.
|
2010-11-29 13:47:50 +13:00 |
|
Paul Chote
|
c7f1d08748
|
Some thoughts towards improving our bogus idle handling. Untested.
|
2010-11-29 13:15:44 +13:00 |
|
Paul Chote
|
fb799ad436
|
Fix dropdown miscompile bug under mono 2.6.7.
|
2010-11-28 22:23:50 +13:00 |
|
Paul Chote
|
4bb70f11e9
|
Tweak header positioning and scrollpanel scissoring (don't draw contents over the 1px border).
|
2010-11-28 13:53:38 +13:00 |
|
Paul Chote
|
ce5ca9dbca
|
Color selector as a drop panel.
|
2010-11-28 13:44:53 +13:00 |
|
Paul Chote
|
45cd6caeec
|
Faction dropdown flags.
|
2010-11-28 11:46:14 +13:00 |
|
Paul Chote
|
7884cb310b
|
Polish: Offset button children by pressed state.
|
2010-11-28 11:18:03 +13:00 |
|
Paul Chote
|
306bece709
|
Tweak ra lobby scrollpanel margins.
|
2010-11-28 10:41:41 +13:00 |
|
Paul Chote
|
ac82121460
|
Fix diplomacy stance cycling exploit.
|
2010-11-28 09:42:37 +13:00 |
|
Paul Chote
|
291e7588e1
|
Workaround for persistent dropdowns.
|
2010-11-27 23:55:09 +13:00 |
|
Paul Chote
|
e81a1f78a4
|
Fix visibility that mono 2.8 happily ignores.
|
2010-11-27 22:39:50 +13:00 |
|
Paul Chote
|
f9f9fbf3e4
|
Reinit the sheetbuilder too - appending more sprites to the old sheets isn't the best of ideas. Fixes "Terrain sprites span multiple sheets" on cnc tundra map.
|
2010-11-27 15:11:38 +13:00 |
|
Paul Chote
|
00a0aac7a3
|
Scale is now set via a field on Render* and interacts properly with chronoshift and building previews.
|
2010-11-27 13:30:08 +13:00 |
|
Paul Chote
|
76428cbda2
|
Move ShroudRenderer into Graphics.
|
2010-11-27 11:28:22 +13:00 |
|
Paul Chote
|
434ea26950
|
Fix cloaked units.
|
2010-11-27 11:28:22 +13:00 |
|
Paul Chote
|
e91caa4e7a
|
Save some perf.
|
2010-11-27 11:28:22 +13:00 |
|
Paul Chote
|
3b0810a096
|
Simply the localplayer hack, and prevent vis dirtying when shroud is disabled.
|
2010-11-27 11:28:17 +13:00 |
|
Paul Chote
|
1d81e71bcb
|
Allow vis to extend outside the map, but not explored.
|
2010-11-27 11:20:04 +13:00 |
|
Paul Chote
|
29ac9a594a
|
Add a hack to support our old "no player means total vis" behavior.
|
2010-11-27 11:20:04 +13:00 |
|
Paul Chote
|
fb0e399ab9
|
Consolidate viewport clip calculations into one place (except for TerrainRenderer, but changing that calculation crashes my gfx card).
|
2010-11-27 11:20:04 +13:00 |
|
Paul Chote
|
7c5c989eb2
|
Introduce World.LocalShroud. Breaks targeting stealth tanks. Probably breaks FrozenUnderFog.
|
2010-11-27 11:20:04 +13:00 |
|
Paul Chote
|
41fd19c766
|
Begin refactoring Shroud. ShroudRenderer is now internal to WorldRenderer; all traits interact with Shroud directly. Gives soft-edges at the map border for free, but breaks shellmap and observers.
|
2010-11-27 11:20:03 +13:00 |
|
Paul Chote
|
b423889c06
|
Remove a pile of duplication from target lines.
Remove MoveFlash.
|
2010-11-27 11:20:03 +13:00 |
|
Paul Chote
|
5f43923b80
|
Polish: Show the "move-blocked" cursor for locations outside the map. Clamp move orders to the map bounds for these orders.
|
2010-11-27 11:20:03 +13:00 |
|
Paul Chote
|
06ed722b7a
|
Render healthbars / target lines / minefield grids *above* shroud.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
8565b7be0c
|
Always render actor selection boxes.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
a3861823c9
|
Fix scissoring for LocalPlayer != null.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
84fd45ad69
|
Scissor to map edge.
|
2010-11-27 11:20:02 +13:00 |
|
Paul Chote
|
fbeb638582
|
Center the viewport by default.
|
2010-11-27 11:20:01 +13:00 |
|
Paul Chote
|
1aebd59062
|
Fix some compiler warnings
|
2010-11-27 11:20:01 +13:00 |
|