Commit Graph

7 Commits

Author SHA1 Message Date
Paul Chote
5e74d3c54e Remove legacy turret/muzzle positioning code. 2013-03-29 22:04:21 +13:00
Paul Chote
491468b84f Convert ra-classic turrets/weapons to world coordinates. 2013-03-29 21:44:04 +13:00
Paul Chote
27d852a425 Rename legacy offset coordinates on Turrets and Armaments. 2013-03-29 20:39:27 +13:00
Paul Chote
0167bbfbaa Move weapon/turret definitions out of AttackBase.
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Matthias Mailänder
6d6664d930 make classic production queue speedup less error prone
- avoid float modifiers because of rounding errors and desync
- try not to crash when the last production building is gone
- don't do LINQ queries on selfsame buildings if not required
2013-03-12 12:49:16 +01:00
Matthias Mailänder
7caf2956d7 merge RA Classic 0.1 yaml rules by @Iran 2013-03-08 09:40:07 +01:00
Matthias Mailänder
7bf00a766f add a stripped down ra-classic mod cloning the current ra rules 2013-03-07 11:25:42 +01:00