Chris Forbes
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cb15ab1a1f
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merge lots of chrome bits into one texture
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2010-04-11 22:50:30 +12:00 |
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Paul Chote
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8e315173c8
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Fix dialog4 background
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2010-04-11 19:33:52 +12:00 |
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Paul Chote
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98fce23100
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Ingame settings menu
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2010-04-11 18:01:20 +12:00 |
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Paul Chote
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a89f576fb9
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Unify the perf info visibility
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2010-04-11 17:13:29 +12:00 |
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Paul Chote
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a75d173371
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Fix widget mouse focus
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2010-04-11 16:49:06 +12:00 |
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Paul Chote
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1646f202d5
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Perf info in main menu
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2010-04-11 15:41:43 +12:00 |
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Paul Chote
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41623cff6b
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Bugfix: "perf text doesn't display until i mouseover options button"
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2010-04-11 14:32:46 +12:00 |
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Paul Chote
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559a0107fe
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Perf debug as widgets
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2010-04-11 13:49:37 +12:00 |
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Paul Chote
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5fa691e6d8
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Quick and dirty music controller on shellmap
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2010-04-11 08:52:33 +12:00 |
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Paul Chote
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12c5173cd1
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mod.yaml: requires scores.mix for shellmap music; no longer uses general.mix
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2010-04-11 08:52:31 +12:00 |
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Paul Chote
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ba857835b4
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"Awesome tooltips" for special powers
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2010-04-11 08:52:30 +12:00 |
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Paul Chote
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ca725ae505
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New button artwork
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2010-04-11 08:52:30 +12:00 |
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Paul Chote
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3a3c5b673b
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Better background artwork
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2010-04-11 08:52:30 +12:00 |
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Paul Chote
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68e301fecd
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Nicer tooltips, part 1 (needs to "step out" to a taller section for description)
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2010-04-11 08:52:29 +12:00 |
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Paul Chote
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ea46f413d1
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New dialog type for tooltips etc
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2010-04-11 08:52:29 +12:00 |
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Paul Chote
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9afe3fdaa8
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Widgetize special power bin (needs polish)
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2010-04-11 08:52:28 +12:00 |
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Paul Chote
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c568be255a
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Ingame options: chrome -> widgets
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2010-04-11 08:52:27 +12:00 |
|
Paul Chote
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803076caf9
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Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD]
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2010-04-11 08:51:21 +12:00 |
|
Paul Chote
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f116455ef6
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Shellmap unselectable for multiplayer
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
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a78b28d394
|
Fix map uids
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2010-04-10 17:11:32 +12:00 |
|
Chris Forbes
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ba24ffc442
|
remove spurious leftovers from prev
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2010-04-10 14:31:53 +12:00 |
|
Chris Forbes
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4a15215e2a
|
select target sound etc for paratroopers
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2010-04-10 14:25:27 +12:00 |
|
Chris Forbes
|
982c9518ac
|
#117 emit infantry on sell
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2010-04-09 21:34:23 +12:00 |
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Paul Chote
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73dc63886a
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Use SHA1 for map uids
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2010-04-09 14:51:19 +12:00 |
|
Paul Chote
|
f5787476f7
|
Load map smudges
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2010-04-09 14:51:18 +12:00 |
|
Paul Chote
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916706fa75
|
runtime smudge support
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2010-04-09 14:51:09 +12:00 |
|
Paul Chote
|
ff7204d79d
|
Fix gems
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2010-04-09 14:51:07 +12:00 |
|
Paul Chote
|
656ba93546
|
Unhardcode starting maps
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2010-04-09 14:51:04 +12:00 |
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Paul Chote
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6d602b1acb
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Fix duplicate-conversion crash. Include 3 maps for ra and cnc. Begin new style map preview.
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2010-04-09 14:51:02 +12:00 |
|
Paul Chote
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70dad96ad6
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Map chooser
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2010-04-09 14:51:00 +12:00 |
|
Paul Chote
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4e0170a437
|
Maps as packages. Disable broken map selector.
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2010-04-09 14:50:58 +12:00 |
|
Paul Chote
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fd5539d110
|
Reimplement Bibs
|
2010-04-09 14:50:57 +12:00 |
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Paul Chote
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8c15a4f6f4
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Convert overlays (wall, field, crate) to actors. Untested cnc support.
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2010-04-09 14:50:51 +12:00 |
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Paul Chote
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3b15aec294
|
perf fixes
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2010-04-09 14:50:49 +12:00 |
|
Paul Chote
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c366b7c7fc
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Fixes & Resources support
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2010-04-09 14:50:48 +12:00 |
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Paul Chote
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b8702e494b
|
Fix most of the x/y issues
|
2010-04-09 14:50:46 +12:00 |
|
Paul Chote
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f7e2f414c0
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Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
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2010-04-09 14:50:44 +12:00 |
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Paul Chote
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585f15d4ca
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Converter for ra maps -> new format.
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2010-04-09 14:50:42 +12:00 |
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Paul Chote
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5a95c8a071
|
Better map format; First half of a loader for it.
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2010-04-09 14:50:39 +12:00 |
|
Chris Forbes
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8f1102016c
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split RA yaml into categories, like CNC
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2010-04-05 12:22:38 +12:00 |
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Chris Forbes
|
2f982c7eea
|
#68 Inaccurate weapons (2/2)
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2010-04-05 07:56:29 +12:00 |
|
Chris Forbes
|
aa9d07261c
|
#136 ra afld animation was too fast
|
2010-04-05 07:56:28 +12:00 |
|
Bob
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fa4c5c3fea
|
cleaning up pip colors on APC/LST/TRAN
|
2010-04-02 21:27:48 +12:00 |
|
Chris Forbes
|
a8b65ba62a
|
added civilian sequences for RA
|
2010-04-02 18:00:28 +13:00 |
|
Chris Forbes
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edb6a5e812
|
aftermath upgraded to new weaponmodel
|
2010-04-02 17:48:31 +13:00 |
|
Chris Forbes
|
256e8c09ae
|
LegacyRules is dead. Long live.. yaml?
|
2010-04-02 17:22:54 +13:00 |
|
Chris Forbes
|
37fd8f7c28
|
fix units being visible under fog
|
2010-04-02 17:09:20 +13:00 |
|
Chris Forbes
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0596b08f2c
|
rules-based terrain cost, part 1
|
2010-04-02 16:45:41 +13:00 |
|
Chris Forbes
|
ef73720f79
|
put buildspeed, nuke, etc back to normal... oops
|
2010-04-02 16:45:39 +13:00 |
|
Chris Forbes
|
08dda12328
|
naming fixes
|
2010-04-02 16:45:38 +13:00 |
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