Commit Graph

13 Commits

Author SHA1 Message Date
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
reaperrr
9dfd369446 Move some Building traits and related elements to Mods.Common 2014-12-26 21:38:49 +01:00
reaperrr
d58807cdb8 Dissolve RA.Buildings namespace.
Move a handfull related, loose traits to RA.Traits as well.
2014-12-26 21:38:46 +01:00
reaperrr
127969d014 Move Air activities and traits to Activities\Air and Traits\Air, respectively 2014-11-17 12:56:18 +01:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
ScottNZ
1394c1dcee Remove some misc redundancies 2013-11-12 19:39:39 +13:00
ScottNZ
aec50426d5 Fix some broken logic in AI air targeting code 2013-11-02 17:19:07 +13:00
Paul Chote
d46c535850 Rename and simplify MayBeFlee -> ShouldFlee. 2013-08-29 20:14:37 +12:00
Paul Chote
f6730a6740 Remove StateBase.AverageUnitsPosition. 2013-08-29 20:14:36 +12:00
Paul Chote
ea1b5fc89d Remove explicit List<Actors> everywhere. 2013-08-29 20:14:36 +12:00
Paul Chote
5d142945eb Initial cleanup of StateBase. 2013-08-29 20:14:36 +12:00
Paul Chote
233ba81976 Change Squad.IsEmpty -> IsValid. 2013-08-29 20:14:36 +12:00
Paul Chote
de8c736ca4 Split HackyAI into a more manageable set of files. 2013-08-29 20:14:33 +12:00