reaperrr
654f56c5d5
Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
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Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00
Oliver Brakmann
158517c09f
Merge pull request #7251 from Mailaender/stylecop-clean-game
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StyleCop cleaned OpenRA.Game Part 1
2015-01-04 01:00:56 +01:00
RoosterDragon
c7b4eff89a
Ensure the whole path search cache is initialized.
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The region covered by map.Cells may not cover the whole map size, but we need the whole cache initialized so it can be used correctly when a different map is used, because that map may have the same size but a different offset which means a different region is covered.
2015-01-03 20:07:04 +00:00
Matthias Mailänder
44cd174a8d
StyleCop clean OpenRA.Game
2015-01-03 19:00:48 +01:00
Matthias Mailänder
167ba72119
Merge pull request #7246 from Hellhake/stylecop-ra
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Fix StyleCop warnings in OpenRA.Mods.RA
2015-01-02 16:38:22 +01:00
Hellhake
b6410bc1e0
Fix StyleCop warnings in OpenRA.Mods.RA
2015-01-02 14:39:49 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
reaperrr
9dfd369446
Move some Building traits and related elements to Mods.Common
2014-12-26 21:38:49 +01:00
reaperrr
d58807cdb8
Dissolve RA.Buildings namespace.
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Move a handfull related, loose traits to RA.Traits as well.
2014-12-26 21:38:46 +01:00
penev92
681042caec
Further RA project cleanup
2014-12-23 15:18:07 +02:00
reaperrr
5c5210f5e3
Dissolve Move namespace into Activities & Traits
2014-12-22 17:32:08 +01:00
RoosterDragon
c37a691c33
Convert some keys users of CellLayer to index via map-coords for efficiency.
2014-12-20 23:39:03 +00:00
reaperrr
7470391c5d
Move RA World traits, FrozenUnderFog Modifier and various other traits into Traits
2014-12-03 12:52:17 +01:00