Paul Chote
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57adaf46b0
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Rewrite Aircraft movement using world coords.
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2013-07-21 17:35:47 +12:00 |
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Paul Chote
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c3f04cc32e
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Convert non-aircraft positioning to world coords.
This removes the incomplete and unused hover code
on Mobile, which would be more trouble that it is
currently worth to carry over.
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2013-07-21 17:35:47 +12:00 |
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Paul Chote
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29009fe3a4
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Allow husks to chronoshift and return to their parent actors location.
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2013-07-21 17:35:46 +12:00 |
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Paul Chote
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e23c1ad33e
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Rewrite husks using world coords.
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2013-07-21 17:35:46 +12:00 |
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Matthias Mailänder
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77ff985dcd
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Merge pull request #3574 from ScottNZ/superweapons
Add atom bomb and gps public superweapon timers to RA
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2013-07-17 08:25:25 -07:00 |
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ScottNZ
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b519c915ca
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Add public atom bomb and gps timers to RA
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2013-07-17 14:52:50 +12:00 |
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Matthias Mailänder
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667aee095f
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Merge pull request #3571 from pchote/split-shadows
Add support for TS/RA2 split-shadows.
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2013-07-15 09:18:35 -07:00 |
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Paul Chote
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a642b8298e
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Move harvester animation z offset to sequences.
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2013-07-15 20:58:24 +12:00 |
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Paul Chote
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dcbef51ba0
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Move ion cannon z offset to sequences.
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2013-07-15 20:58:03 +12:00 |
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reaperrr
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aa56c6339b
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Tweaks to Badger contrail
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2013-07-14 18:02:02 +02:00 |
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Chris Forbes
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fc458d191d
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Merge pull request #3563 from ScottNZ/hosp
Make ra hosp reveal shroud
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2013-07-14 02:19:42 -07:00 |
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ScottNZ
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b314b37d67
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Make ra hosp reveal shroud
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2013-07-14 20:54:38 +12:00 |
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Matthias Mailänder
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e1dab71600
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Merge pull request #3559 from wuschel/bleed
Updated two maps: DIONYSUS and PLUTO
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2013-07-14 01:34:05 -07:00 |
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Matthias Mailänder
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5debc253a1
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Merge pull request #3560 from ScottNZ/superweapons
RA superweapon improvements
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2013-07-14 01:29:16 -07:00 |
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ScottNZ
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d930aee65d
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Apply offset to iron so it graphically fits on its footprint properly
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2013-07-14 11:52:34 +12:00 |
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ScottNZ
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ef703d61af
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Move ra superweapons a little closer to the ra1 superweapons by removing bibs and changing the footprint of iron to 2,1
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2013-07-14 11:52:34 +12:00 |
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ScottNZ
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2faeaca83f
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Add build limits to iron and pdox
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2013-07-14 11:52:34 +12:00 |
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ScottNZ
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c579f885c3
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Make the RA superweapon descriptions a bit more consistent
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2013-07-14 11:52:33 +12:00 |
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wuschel
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cafb5ffdf3
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Updated two maps: DIONYSUS and PLUTO
Minor changes:
DIONYSUS: removed that hill with the MISS again.
PLUTO: removed two ore drills/patches on each starting island.
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2013-07-14 00:01:44 +02:00 |
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ScottNZ
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7ead562349
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Use correct sound for teleporting chronotanks
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2013-07-14 00:24:11 +12:00 |
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Paul Chote
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4e86eea57c
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Fix C&C credits back button position.
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2013-07-13 21:07:19 +12:00 |
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Paul Chote
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a678337d14
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Enable starting units in C&C.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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db22f3568d
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Remove obsolete DefaultStartingUnits parameter.
It was only actually used by bomber-john. Everything
else also removed SpawnMPUnits, making it redundant.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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d3110bd114
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Fix Doughnut Hole spawn behavior.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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7376cccf4d
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Smarter unit spawn logic. Fixes #3496.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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06b06a5dad
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Merge pull request #3375 from i80and/pathingdomains
Pathingdomains
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2013-07-12 23:01:38 -07:00 |
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Andrew Aldridge
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ba885907ba
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Use MobileInfo.GetMovementClass for domain indexing, clearing path for caching and smarter behavior
* Move DomainIndex from being a manual hard-coded hook in World to an IWorldLoaded trait.
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2013-07-12 09:40:55 -04:00 |
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ScottNZ
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b639179f31
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Put a hospital in the centre of the Tournament Island map
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2013-07-12 20:58:49 +12:00 |
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ScottNZ
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e4e92ec900
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Add RejectsOrders to disallow orders for offmap aircraft etc
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2013-07-12 16:04:14 +12:00 |
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Matthias Mailänder
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a676c4f311
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fix glitchy dino stand animations
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2013-07-11 20:55:34 +02:00 |
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Matthias Mailänder
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dc2c16130b
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arming the dinos and making them buildable without cheats
no ranks and player color remapping for them though
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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d38a17ddf8
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fix and add the funpark sequences
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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1740e95716
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added rules for C&C dinosaurs being already shipped
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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7867277321
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fix yaml for player controlled visceroid
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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cc15320963
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removed non-playable aircraft from C&C developer mode
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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6b5f40bd79
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faster ants and consistent weapon naming
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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504dfff769
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added General Stavros voice from Counterstrike
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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861be8f157
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added ant larvae from Counterstrike
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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be38038782
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added Ant Queen from Counterstrike
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2013-07-11 20:52:55 +02:00 |
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Matthias Mailänder
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016292fca4
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added the ant hill from Counterstrike
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2013-07-11 20:52:10 +02:00 |
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Matthias Mailänder
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f638bf4156
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added Giant Ant from Counterstrike
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2013-07-11 20:52:10 +02:00 |
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Matthias Mailänder
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4d7f1462ef
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added an alarm sound from EXPAND2.MIX
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2013-07-11 20:52:10 +02:00 |
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Matthias Mailänder
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0cf63d9899
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added a Zombie unit
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2013-07-11 20:52:10 +02:00 |
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Paul Chote
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54bdaa1037
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Merge pull request #3512 from Mailaender/community-assets
Added decorative pixelart contributed by the community
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2013-07-11 04:09:50 -07:00 |
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Chris Forbes
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401ffaff17
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rename BuildSpeedModifier back to BuildSpeed
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2013-07-10 16:34:43 +12:00 |
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Matthias Mailänder
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4cebe6b9dc
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split ammobox into 3 single SHPs because of editor limitations
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2013-07-09 17:33:37 +02:00 |
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Matthias Mailänder
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93d1241a72
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more descriptive and consistent name for utility poles
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2013-07-09 17:33:37 +02:00 |
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Matthias Mailänder
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827352aa4e
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consistently name tank traps
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2013-07-09 17:33:34 +02:00 |
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Matthias Mailänder
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2d1a4404bc
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added an Asian hut by @JOoGraphics
http://content.open-ra.org/?p=detail&table=units&id=351
Conflicts:
mods/ra/rules/civilian.yaml
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2013-07-09 17:32:47 +02:00 |
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Matthias Mailänder
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e0a7819c54
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Added Russian city building by @JOoGraphics
http://content.open-ra.org/?p=detail&table=units&id=308
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2013-07-09 17:32:46 +02:00 |
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