Oliver Brakmann
ccd6540e13
Port nod01 to New Lua
2014-08-23 22:14:17 +02:00
Matthias Mailänder
f0fc63b15d
Merge pull request #6274 from abcdefg30/falsekillstats
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Fixes #6223
2014-08-23 18:50:44 +02:00
abcdefg30
a3928bfcf0
Fixed displaying false stats
2014-08-23 18:04:24 +02:00
Matthias Mailänder
bc4c344cb0
Merge pull request #6284 from obrakmann/gdi01-touchup
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More Lua API enhancements
2014-08-23 16:28:36 +02:00
Oliver Brakmann
d85b5d5a4f
Replace explicit Dispose() calls with using statements in ScriptTrigger.cs
2014-08-23 16:21:40 +02:00
Oliver Brakmann
e434011487
Adjust gdi01 to use new functions
2014-08-23 16:21:40 +02:00
Oliver Brakmann
74c45d5d21
Add reinforcements functions to Lua API
2014-08-23 16:21:40 +02:00
Oliver Brakmann
882f3f34c2
Add a number of small helper functions to Lua API
2014-08-23 16:21:40 +02:00
Oliver Brakmann
d23707b5f7
Add OnCapture, OnAddedToWorld and OnRemovedFromWorld triggers to Lua API
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This brings the new Lua API up to feature-parity with the old API in the
trigger department.
2014-08-23 16:21:40 +02:00
Oliver Brakmann
1c8a56d197
Make ScriptContext available in Actor- and PlayerProperty classes
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Needed to return non-native types to Lua
2014-08-23 16:21:40 +02:00
Oliver Brakmann
1e7f04105d
Fix OnObjective(Completed|Failed) not being called for secondary objectives
2014-08-23 16:21:39 +02:00
Oliver Brakmann
56466e312f
Ensure that all combatants have a defined WinState at the end of the game
2014-08-23 16:21:39 +02:00
Oliver Brakmann
e6887503af
Remove unused method
2014-08-23 16:21:39 +02:00
Matthias Mailänder
7cb7685d62
Merge pull request #6266 from huwpascoe/uiscaling
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Cursor Doubling
2014-08-23 16:14:13 +02:00
Matthias Mailänder
08adfcd855
Merge pull request #6300 from pchote/fix-font-freeze
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Disable fontconfig in packaged OSX build.
2014-08-23 15:29:18 +02:00
Matthias Mailänder
8e56b527b3
Merge pull request #6309 from pchote/fix-minelayer-exploit
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Don’t leak information about hidden actors.
2014-08-23 14:46:50 +02:00
Matthias Mailänder
086d8704d2
Merge pull request #5867 from UberWaffe/AI-MetaData
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Closes #2926
Closes #5830
Closes #6207
2014-08-23 14:29:58 +02:00
UberWaffe
a1e51b71d6
AI Support Power Meta Data implemented.
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Changes included:
Decision can be defined for the AI support powers, governing their targeting.
Each decision can be made up of multiple considerations.
2014-08-23 12:01:30 +02:00
Matthias Mailänder
60a3196bb2
Merge pull request #6301 from Phrohdoh/TibSunFixes
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Tiberian Sun visual fixes.
2014-08-23 11:19:31 +02:00
Matthias Mailänder
152aad9cf9
Merge pull request #6315 from MustaphaTR/d2k-three-orni
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D2k - 3 Ornithopter
2014-08-23 11:00:56 +02:00
obrakmann
022c1ae4d1
Merge pull request #6310 from pchote/shroud-reset-fix
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Fix shroud hash updating.
2014-08-23 10:43:56 +02:00
Mustafa Alperen Seki
c6196ceb43
Update atreides.yaml
2014-08-23 11:35:52 +03:00
Mustafa Alperen Seki
3ae9c1d796
Added 3 orni.
2014-08-23 11:34:51 +03:00
Matthias Mailänder
c25c3441fb
Merge pull request #6305 from pchote/fix-shroud-clear
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Don’t clear shroud outside the map.
2014-08-23 10:34:47 +02:00
Matthias Mailänder
6bb392be11
Merge pull request #6303 from obrakmann/fix6263
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Fixed invulnerable infantry
2014-08-23 10:28:15 +02:00
Oliver Brakmann
5c15fa2631
Fix a bad merge in UpgradeRules.cs
2014-08-23 10:15:13 +02:00
Paul Chote
3ad9144866
Merge pull request #6313 from Mailaender/CS0067-workaround
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Fixed bogus warning as error CS0067 The event is never used
2014-08-23 20:08:01 +12:00
Matthias Mailänder
97cb527a8f
Merge pull request #6306 from obrakmann/fix6298
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Add creeps to scripted missions
2014-08-23 10:07:47 +02:00
Matthias Mailänder
a4ed71bf84
workaroud warning as error CS0067 The event is never used
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closes #6101
2014-08-23 09:53:12 +02:00
Matthias Mailänder
834bc3ba24
Merge pull request #6265 from pchote/warhead-intification
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Warhead cleanups
2014-08-23 09:31:41 +02:00
Paul Chote
32e099d60a
Fix inner range filtering in HealthPercentageDamageWarhead.
2014-08-23 17:14:12 +12:00
Paul Chote
db1df48466
Increase falloff accuracy for large damage amounts.
2014-08-23 17:14:12 +12:00
Paul Chote
fa3e7b5e1b
Convert versus to integers.
2014-08-23 17:14:12 +12:00
Paul Chote
50fea12a80
Remove now-redundant AbsoluteSpreadDamageWarhead.
2014-08-23 17:14:11 +12:00
Paul Chote
97c28e1353
Remove fp calculations from SpreadDamageWarhead.
2014-08-23 17:14:11 +12:00
Paul Chote
d002a23d67
Change EffectivenessAgainst to CanTargetActor.
2014-08-23 17:14:10 +12:00
Paul Chote
227a523878
Further warhead streamlining.
2014-08-23 17:14:10 +12:00
Paul Chote
57ba1b54b4
Convert weapon plumbing to use integer damage modifiers.
2014-08-23 17:14:10 +12:00
Paul Chote
8e8e02dae8
Move warheads into mod code.
2014-08-23 17:14:10 +12:00
Paul Chote
34ca30c9f1
Remove more unnecessary plumbing.
2014-08-23 17:14:10 +12:00
Paul Chote
1261d5891d
Move common DoImpact(Target) method into DamageWarhead.
2014-08-23 17:14:09 +12:00
Paul Chote
531e3cfaf3
Fix shroud hash updating. Fixes #6308 .
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This ensures that multiple Invalidations() in one tick will each update the shroud rendering.
2014-08-23 15:25:39 +12:00
Taryn Hill
4abee8682f
Visual fixes for TS structures and units.
2014-08-22 19:01:01 -05:00
Paul Chote
a781e44509
Don’t leak information about hidden actors. Fixes #6125 .
2014-08-23 11:19:49 +12:00
Paul Chote
2acfc23f18
Account for map edges in Shroud.IsExploredCore.
2014-08-23 10:54:01 +12:00
obrakmann
af9c182d30
Merge pull request #6307 from pchote/osx-bundle-version
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Set the package version in the OS X .app
2014-08-23 00:39:11 +02:00
Paul Chote
af1c9aca30
Set the package version in the OS X .app.
2014-08-23 10:08:28 +12:00
Christopher Grant
774c8121c2
Fixed invulnerable infantry
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Closes #6263
2014-08-23 00:04:16 +02:00
Oliver Brakmann
5325fa7bae
Add creeps to scripted missions
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Fixes #6298
2014-08-23 00:00:40 +02:00
Paul Chote
80c4870a0f
Don’t clear shroud outside the map. Fixes #6097 .
2014-08-23 09:53:27 +12:00