Paul Chote
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9487f49cd5
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Replace WPos.ToCPos -> Map.CellContaining.
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2014-06-27 23:30:40 +12:00 |
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Pavlos Touboulidis
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b560268495
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Change animations to use the proper SequenceProvider
Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
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2014-05-17 14:33:16 +03:00 |
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reaperrr
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9115395fb8
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GravityBomb palette can now be customized the same way as for Bullets and Missiles.
Update CHANGELOG.
Also mentioned Bullets and Missiles since it seems there wasn't an entry for that before.
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2014-04-18 23:53:03 +02:00 |
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Paul Chote
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91ea2d978f
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Don't render GravityBombs that are obscured by fog.
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2014-03-13 00:59:36 +13:00 |
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ScottNZ
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00ec1ca87a
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Remove unused usings
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2013-11-12 19:39:33 +13:00 |
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Paul Chote
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911716fb18
|
Fix GravityBomb explosion position.
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2013-11-01 17:47:30 +13:00 |
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Matthias Mailänder
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5f8d8beec1
|
sync bullets and missiles
to investigate desyncs
StyleCop clean WeaponInfo and friends
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2013-08-29 17:37:35 +02:00 |
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Paul Chote
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da5c85dbac
|
Rewrite GravityBomb with world coords and gravity.
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2013-08-01 20:18:42 +12:00 |
|
Paul Chote
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df46ffeb84
|
Convert ProjectileArgs to world coords.
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2013-08-01 20:18:41 +12:00 |
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Paul Chote
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ca5f2c3785
|
Split Renderable into an IRenderable interface and SpriteRenderable implementation.
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2013-05-17 18:12:28 +12:00 |
|
Paul Chote
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885eec7444
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Move effects to WorldRenderer palette lookup.
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2013-02-24 15:43:20 +13:00 |
|
Paul Chote
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f0ba0ce2e8
|
Wrap palette references with a PaletteRef object.
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2013-02-24 15:43:15 +13:00 |
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James Dunne
|
9c49143534
|
New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
|
Chris Forbes
|
55036cd58c
|
fix trailing whitespace everywhere
|
2011-09-26 08:40:39 +13:00 |
|
Paul Chote
|
094907c1a9
|
Update copyright header. Normalize line endings to LF.
|
2011-02-13 10:38:57 +13:00 |
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Chris Forbes
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83eae029b7
|
add explicit Z to Renderable. eating my hat, etc.
|
2010-09-17 20:21:21 +12:00 |
|
Chris Forbes
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d5f12dd8ee
|
trim down license spam in all files
|
2010-07-18 16:48:21 +12:00 |
|
Bob
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bd74b29ea3
|
move projectile effects into mod
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2010-07-08 16:04:18 +12:00 |
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