Commit Graph

4868 Commits

Author SHA1 Message Date
Chris Forbes
6234f53e2c hack around the buggy AI. 2010-08-26 20:12:29 +12:00
Chris Forbes
ce0e671ac5 fix obvious failures. 2010-08-26 19:53:21 +12:00
Bob
739c38d3d8 more. doesn't run. may not compile 2010-08-26 19:33:56 +12:00
Bob
5561ac458b finished TraitDictionary. Refactored permanent actor-removal. 2010-08-26 19:33:56 +12:00
Bob
c0d0636e08 store traits differently (index on trait class rather than actor) 2010-08-26 19:32:59 +12:00
Chris Forbes
f4da83e920 start cleaning up IWorldLoadHook vs IGameStarted -- IGameStarted dies. 2010-08-25 21:53:54 +12:00
Chris Forbes
50066ec238 merge CreateMapPlayers into CreateMPPlayers 2010-08-25 21:44:54 +12:00
Paul Chote
dbd076543b Low level loadscreen displays earlier 2010-08-25 21:17:05 +12:00
Chris Forbes
2d4ed56f76 make it work, but there's some issues 2010-08-25 20:35:22 +12:00
Paul Chote
03cdcdd4aa Start cleaning up sp player init; doesn't work 2010-08-25 20:15:49 +12:00
Paul Chote
0cc440aa1f Fix ralint 2010-08-25 20:15:49 +12:00
Paul Chote
f635835b1c Refactor common fmv playing code 2010-08-25 20:15:49 +12:00
alzeih
3f08f16b9b some Nod triggers 2010-08-25 20:15:49 +12:00
alzeih
c433ca77c4 Scripted lose condition 2010-08-25 20:15:49 +12:00
alzeih
70a92b80cf Gunboat non-orderable (move)
- Give Mobile OnRails property
- Make hax Move not cancellable
2010-08-25 20:15:49 +12:00
Paul Chote
b3fbefe968 Victory conditions 2010-08-25 20:15:48 +12:00
Paul Chote
f38e4d27be Disable lane bias on gunboat and lst 2010-08-25 20:15:48 +12:00
Paul Chote
c35e3b4bd7 Fix victory conditions 2010-08-25 20:15:48 +12:00
Paul Chote
b0608936d8 Let Gunboat autotarget 2010-08-25 20:15:48 +12:00
Paul Chote
56b9d1add7 Fullscreen video 2010-08-25 20:15:48 +12:00
Paul Chote
5ce531f2d5 Begin fleshing out mission scriping 2010-08-25 20:15:48 +12:00
Paul Chote
c7e76cc26d Visible cargo for LST 2010-08-25 20:15:48 +12:00
Paul Chote
142be86934 Import infantry subcell and actor stance 2010-08-25 20:15:47 +12:00
Paul Chote
73dadbc873 Fix gunboat 2010-08-25 20:15:47 +12:00
Paul Chote
50d5936846 Scripted gdi1 mission intro 2010-08-25 20:15:47 +12:00
Paul Chote
4e86f5b252 Unbreak cnc, defaultmod 2010-08-25 20:15:46 +12:00
Paul Chote
b6b4df703a Shift loadscreen into mods 2010-08-25 20:15:46 +12:00
Paul Chote
b17e6900ec Awesome loadscreen for ra; crashfixes 2010-08-25 20:15:45 +12:00
Paul Chote
08a60ca336 Initial loadscreen impl; draws a black screen. 2010-08-25 20:15:45 +12:00
Paul Chote
d8c053253d wtf? 2010-08-25 20:15:44 +12:00
Paul Chote
e4271b35dc shader params can stay inside Renderer 2010-08-25 20:15:44 +12:00
Paul Chote
95c34c30ba Don't die after render if the world doesn't exist 2010-08-25 20:15:44 +12:00
Paul Chote
8e42dd95fc RGBASpriteRender doesn't care about palettes 2010-08-25 20:15:44 +12:00
Chris Forbes
f2dd0de1ea working game with bots; stop bots from trying to order husks around 2010-08-25 20:05:02 +12:00
Chris Forbes
701ef05562 fix one stupid crash on using bots 2010-08-25 19:36:22 +12:00
Chris Forbes
c3228cecd0 helps to get the command syntax right 2010-08-25 19:35:14 +12:00
Chris Forbes
47eacc5b80 make bot slot usage actually work 2010-08-25 19:34:20 +12:00
Chris Forbes
909152c662 move HackyAI bot from world to player context 2010-08-25 19:25:19 +12:00
Chris Forbes
0f9221dc5a mostly sensible init for real players and bots 2010-08-25 19:23:25 +12:00
Chris Forbes
cfc937e8eb add PlayerReference.DefaultStartingUnits flag (set for autogenerated playerrefs; don't set this if you have custom stuff. 2010-08-25 18:28:36 +12:00
Chris Forbes
def0580078 don't create players for playable slots which are empty 2010-08-25 18:24:23 +12:00
alzeih
3c7015567e Open/Closed toggle includes Bot now 2010-08-25 00:13:41 +12:00
alzeih
a00f0b18a0 smite some compile errors 2010-08-24 23:44:22 +12:00
alzeih
703f3b8c13 right beep in ra 2010-08-24 23:30:41 +12:00
mgatland
bf9bcfed68 bot builds units and sends them out. Crude + fragile... 2010-08-24 23:19:33 +12:00
alzeih
f6dac1fe83 Fix rebase 2010-08-24 22:56:31 +12:00
mgatland
731c64c1a7 add a bot player, make ai apply to the bot not the local player 2010-08-24 22:56:31 +12:00
Chris Forbes
19494c3262 much better ai bases 2010-08-24 22:52:41 +12:00
Chris Forbes
cf9a2ee0ef tune base fractions a bit 2010-08-24 22:52:41 +12:00
Chris Forbes
93e8bd6644 build a base successfully. 2010-08-24 22:52:40 +12:00