Paul Chote
cff8e949d8
Move ModContent out of the engine.
2016-08-08 22:36:07 +01:00
Paul Chote
bf4867909f
Rename Manifest.Mod -> Metadata.
2016-08-08 22:36:07 +01:00
Paul Chote
3df9efb95d
Rework mod enumeration / caching.
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- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Paul Chote
45a596953e
Add a Utility class and update command interface.
2016-08-08 22:23:16 +01:00
Oliver Brakmann
510555af5c
Merge pull request #11776 from pchote/fix-bridge-freeze
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Check terrain cost when testing pathable cells.
2016-08-08 18:41:24 +02:00
Oliver Brakmann
ab3da4f862
Merge pull request #11786 from Mailaender/dispose-renderer-sound
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Fixed renderer not getting disposed.
2016-08-08 17:42:22 +02:00
Oliver Brakmann
ef3e2c1df2
Merge pull request #11783 from Mailaender/open.nat-2.1.0
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Updated Open.NAT to version 2.1.0
2016-08-08 17:36:50 +02:00
Matthias Mailänder
a8118d9acd
Dispose renderer and sound on exception.
2016-08-07 17:33:56 +02:00
Matthias Mailänder
0ec19365e3
We don't provide fallbacks anymore.
2016-08-07 17:33:56 +02:00
Matthias Mailänder
392fa3730e
Update to Open.NAT 2.1.0
2016-08-07 10:14:43 +02:00
Matthias Mailänder
90ab5023a6
Merge pull request #11778 from pchote/detect-sequence-length-mismatch
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Fix bogus D2K grenadier sequences.
2016-08-07 08:46:06 +02:00
Paul Chote
2b59cf08e8
Fix grenadier death sequences.
2016-08-06 21:19:41 +01:00
Paul Chote
b94b703157
Add a check for bogus Frames / Length combinations.
2016-08-06 21:19:32 +01:00
Oliver Brakmann
a461b6358a
Merge pull request #11757 from pchote/platform-assembly
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Remove the "Output Disabled" audio device and simplify platform initialization.
2016-08-06 21:01:48 +02:00
Paul Chote
860e92a2a6
Rename IGraphicsDevice.cs to PlatformInterfaces.cs.
2016-08-06 19:53:50 +01:00
Paul Chote
5a7a69a875
Tidy muting code.
2016-08-06 19:53:50 +01:00
Paul Chote
9437a86e7e
Remove legacy sound code and simplify platform init.
2016-08-06 19:53:50 +01:00
Paul Chote
bb0fda41d2
Check terrain cost when testing pathable cells.
2016-08-06 19:01:04 +01:00
Paul Chote
de85a76c90
Merge pull request #11586 from GraionDilach/selfheal-revamp
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Expand SelfHealing.
2016-08-06 17:31:46 +01:00
Matthias Mailänder
932b9f2bdf
Remove 404 images from the readme.
2016-08-06 16:56:20 +02:00
Matthias Mailänder
6f75ddc823
Merge pull request #11758 from AoAGeneral/TDBalance
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TD Balance Change 08012016
2016-08-03 07:13:52 +02:00
Matthias Mailänder
b08186f1cc
Merge pull request #11666 from abcdefg30/survFix
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Add an IsDead check to prevent crashes in survival01
2016-08-03 07:09:14 +02:00
Paul Chote
853ab798cb
Merge pull request #11753 from RoosterDragon/vs
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Allow VS2015 to format solution file
2016-08-01 21:57:12 +01:00
AoAGeneral
7025a230bf
TD Balance Change 08012016
2016-08-01 12:08:26 -07:00
Paul Chote
86a0a0473b
Merge pull request #11745 from RoosterDragon/download-cancel-fixes
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Fix cancellation of downloads.
2016-07-31 19:39:17 +01:00
RoosterDragon
9ee6db9287
Allow VS2015 to format solution file.
2016-07-31 15:06:06 +01:00
Oliver Brakmann
75de73a17e
Merge pull request #11744 from RoosterDragon/openal-cleanup
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Close OpenAL sound device correctly
2016-07-31 15:32:04 +02:00
Matthias Mailänder
a73163c476
Merge pull request #11545 from pchote/aftermath-assets
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Overhaul RA installed content.
2016-07-30 18:20:57 +02:00
RoosterDragon
3b5798b5e8
Fix cancellation of downloads.
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The Download class cancels asynchronously, which means callers must handle cancellation inside the completion event, and not after requesting cancellation.
2016-07-30 16:27:45 +01:00
RoosterDragon
1c8f9d44df
Clean up ALC sound device correctly.
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ALC is thread-safe, therefore we can clean up from any thread and do not need to marshal to the main game thread. To clean up the device properly, we must first unset and destroy the context before attempting to close the device.
2016-07-30 14:53:33 +01:00
RoosterDragon
206088efb4
General code cleanup in OpenAlSoundEngine.cs.
2016-07-30 14:50:42 +01:00
Oliver Brakmann
77d0a8c54e
Merge pull request #11638 from reaperrr/deprecate-IsWater-p1
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Deprecate terrain IsWater check - Part 1
2016-07-30 14:25:17 +02:00
reaperrr
abaa0f4da5
Allow to customize which terrain types are considered water by HackyAI
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For naval structure placement.
2016-07-30 13:19:32 +02:00
reaperrr
1e43554559
Allow to customize which terrain types are considered water by Parachutable
2016-07-30 13:19:32 +02:00
reaperrr
3e217c2192
Allow to customize which terrain types are considered water by WithCrateBody
2016-07-30 13:19:32 +02:00
Oliver Brakmann
6205eccff9
Merge pull request #11587 from pchote/d2k-106
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Overhaul D2K installed content.
2016-07-30 12:29:04 +02:00
Paul Chote
492e308e2e
Update asset downloads.
2016-07-30 09:59:24 +01:00
Paul Chote
3c0470cc93
Load beacon posters from lores.mix.
2016-07-30 09:59:24 +01:00
Paul Chote
9d8840a4da
Extract only the redalert.mix contents that we need.
2016-07-30 09:59:24 +01:00
Paul Chote
68e176c531
Load C&C desert assets from content dir.
2016-07-30 09:49:28 +01:00
Paul Chote
5c496b8f2b
Load aftermath assets from content dir.
2016-07-30 09:49:27 +01:00
Paul Chote
75b58e6839
Revert "Add Migrations GlobalModData."
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This reverts commit c204c10f5e .
2016-07-30 09:49:27 +01:00
Paul Chote
841e8982dc
Move RA assets to v2 dir for backwards compatibility.
2016-07-30 09:35:46 +01:00
Matthias Mailänder
93b5517445
Merge pull request #11734 from SoScared/balance2
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Revert Nuke Truck Damage nerf vs Air
2016-07-30 10:31:13 +02:00
Paul Chote
e067618268
Add d2k download metadata.
2016-07-30 09:14:36 +01:00
Paul Chote
56fa7cee1b
Fix install source tooltip width.
2016-07-30 09:14:36 +01:00
Paul Chote
0269805f2a
Add GruntMods D2K installer metadata.
2016-07-30 09:14:36 +01:00
Paul Chote
3e1a2a89c0
Update content metadata for 1.06 and fonts.
2016-07-30 09:14:36 +01:00
Paul Chote
fdc74353fc
Migrate to 1.06 patch content.
2016-07-30 09:14:35 +01:00
SoScared
b821ec6e72
Revert Nuke Truck Damage nerf vs Air
2016-07-29 14:40:44 +02:00