Chris Forbes
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59c0791d93
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renamed OpenRa.Game.* to OpenRa.*; a few other bits
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2010-01-17 09:30:53 +13:00 |
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Chris Forbes
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342d6c26d2
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fix mgg/mrj spinners
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2010-01-15 17:37:21 +13:00 |
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Chris Forbes
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b94e5441dc
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RenderUnitTurreted ported
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2010-01-11 18:49:28 +13:00 |
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Chris Forbes
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8e944871fa
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more ported bits
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2010-01-10 19:11:58 +13:00 |
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Chris Forbes
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99a61ca8d9
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renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info.
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2010-01-10 18:28:24 +13:00 |
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Chris Forbes
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f4d19aa78c
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ProvidesRadar..
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2010-01-10 13:37:21 +13:00 |
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Chris Forbes
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a2a00ae599
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shuffling
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2010-01-02 12:22:34 +13:00 |
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Chris Forbes
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d0c13c44b2
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split rotor offsets from turret offsets
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2009-12-31 13:44:52 +13:00 |
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Bob
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d052fd79e3
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the rest of yesterday's render changes.
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2009-12-22 11:57:32 +13:00 |
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Chris Forbes
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dbe962364b
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factored out flying unit render into WithShadow:IRenderModifier
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2009-12-21 18:13:52 +13:00 |
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Chris Forbes
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bd2a2cefbb
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moving altitude onto Unit
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2009-12-17 09:44:22 +13:00 |
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Bob
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74b7d21d4b
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renamed Actor.unitInfo to "Info"; other minor changes
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2009-12-05 19:12:29 +13:00 |
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Chris Forbes
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2435e48a82
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trimming 'using' crap
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2009-12-05 14:23:59 +13:00 |
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Bob
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2aea110497
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Facing -> new trait ("Unit")
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2009-11-25 18:11:44 +13:00 |
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Chris Forbes
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7ccb2aa9ee
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heli flight sortof ok
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2009-11-23 21:05:51 +13:00 |
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Chris Forbes
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c00bce8bf8
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lightened shadow; added rotor shadows to heli; stripped some duplication; still a lot left though
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2009-11-10 21:12:31 +13:00 |
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Chris Forbes
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14910762c8
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adds custom-palette/shadow support for rendering everything
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2009-11-10 21:03:47 +13:00 |
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Chris Forbes
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cfd99b5250
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#87 fixed
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2009-11-09 22:56:29 +13:00 |
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Bob
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e8ee03bcc6
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Fixed but in prev (again!) and removed dead code.
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2009-11-09 16:21:39 +13:00 |
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Chris Forbes
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73429dcbc9
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fixes #82
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2009-11-09 15:51:24 +13:00 |
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Bob
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3ada04ac8a
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Planes, kinda. They don't fly.
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2009-11-02 21:47:33 +13:00 |
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