Paul Chote
d2df5722b5
Fix the lobby slots.
...
- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
- LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
- Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
- Observers are able to change their name and color
2011-06-20 22:50:27 +12:00
Chris Forbes
f45ec6f918
691,697 fixed
2011-04-14 12:13:08 +12:00
Chris Forbes
e1c0c24a47
fix lobby showing Closed with bot in some cases
2011-02-28 20:36:32 +13:00
Chris Forbes
0f0facedd1
#540 move 'allow cheats' to lobby from prelobby
2011-02-13 17:28:40 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
e3c090a201
More drop messages.
2011-01-15 13:56:52 +13:00
Paul Chote
06612d0f68
Add a mechanism for custom drop messages. Implement for kick.
2011-01-15 13:49:46 +13:00
Paul Chote
e2d1eec56e
Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
2010-12-31 12:51:19 +13:00
Paul Chote
fc6438e311
Use Filepaths instead of IFolders where possible.
2010-12-29 21:25:43 +13:00
Chris Forbes
54cf2e7993
add kick command to LobbyCommands
2010-12-24 12:31:36 +13:00
Chris Forbes
29fbeb2c5d
add enumeration of bots
2010-12-23 08:42:43 +13:00
Chris Forbes
c99f89c987
fix crash on server overfill, fix another problem preventing spec slots from autofilling
2010-12-19 18:40:10 +13:00
Bob
6cf9939ab3
remove staticness on Server
2010-11-14 21:26:50 +13:00
Paul Chote
dfa14f16d3
Move ServerTraits into Mods.
2010-11-10 10:30:26 +13:00