Commit Graph

29546 Commits

Author SHA1 Message Date
hacker
d40f5292b6 Updated version
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2024-07-10 00:55:06 +01:00
hacker
3a75add1ba Added Dockerfile 2024-07-10 00:55:04 +01:00
hacker
b3bcdeb4ec Log chat messages on the server 2024-07-10 00:33:09 +01:00
abcdefg30
dde39344a0 Add NotBefore<SpawnStartingUnitsInfo> to LuaScriptInfo
(cherry picked from commit 9f96d0c772)
2023-10-06 15:04:53 +03:00
Pavel Penev
386f691c2e Added a new helper method - a temporary fix
(cherry picked from commit d83e579dfe)
2023-09-27 11:09:34 +03:00
Gustas
24623eaa65 Close the ingame menu upon voting
(cherry picked from commit d5c940ba4c)
2023-09-27 10:47:20 +03:00
Gustas
dc89341634 Add vote kick
(cherry picked from commit 144e716cdf)
2023-09-27 10:47:17 +03:00
JovialFeline
8961b4986f Disable flak truck in Soviet-13, others 2023-09-22 12:26:50 +03:00
Gustas
cbf4207d22 Add backup ExplicitSequenceFilenames to update rules
(cherry picked from commit 29eaab59be)
2023-09-18 11:07:24 +03:00
penev92
c27bf85631 Bumped Eluant NuGet version
The new version fixes the windows 32-bit build not working.
2023-09-16 20:08:05 +02:00
dnqbob
809cb16075 Fix Target.Invalid comparion bug in AutoTarget 2023-09-11 18:57:14 +03:00
Matthias Mailänder
f4c186b7a6 This is not just about difficulty. 2023-08-28 23:34:58 +03:00
Matthias Mailänder
c3cf94b67a The description is optional so don't crash when it is null. 2023-08-28 23:34:58 +03:00
JovialFeline
8b3e7bec2a Add text fix, polish to Controlled Burn 2023-08-28 19:32:56 +02:00
abcdefg30
64ec6eef0a Fix Folder.GetStream using FileNotFoundExceptions to detect if a file exists 2023-08-20 23:01:34 +03:00
dnqbob
4dec1fe430 Autocarryall put down unit if destination is cancelled when picking up 2023-08-19 11:56:35 +03:00
Matthias Mailänder
db3145ed5e Evaluate read only dictionaries. 2023-08-06 17:13:12 +03:00
Gustas
e49135bb09 Fix gen1 map importer crashing on invalid tiles 2023-08-06 13:56:17 +02:00
Gustas
9d79e52989 Fix out of bounds cells not being randomised 2023-08-06 13:56:10 +02:00
Smittytron
0ac9d96ab8 Add Soviet13b 2023-08-06 14:41:15 +03:00
Gustas
5ce559c853 Fix low power notification never triggering 2023-08-05 19:05:52 +02:00
Gustas
a4821b51a2 Grant condition to units closest to the crate 2023-08-05 13:35:55 +02:00
Gustas
cfc026a1ac Fix aircraft jittering 2023-08-05 13:29:41 +02:00
Gustas
58ab3eb153 Fix misaligned TD combat observer tab 2023-08-05 13:23:10 +02:00
Gustas
47b6542b1d Exit game save with escape 2023-08-03 15:56:59 +02:00
Gustas
3c7addcb80 Trigger a button sound when saving a game with enter 2023-08-03 15:56:48 +02:00
Gustas
37f1b9efbf Fix lua sanity check crashing on dedicated servers 2023-08-03 15:34:43 +02:00
abcdefg30
82acdbc32a Fix RA assets installation from the Steam C&C:R version 2023-08-01 22:29:52 +03:00
Gustas
462a3ef3c0 Make yaml node resolving optional 2023-07-30 20:39:21 +02:00
Gustas
d4e6815f64 Fix AutoTarget ignoring frozen actor bot targeting hack
Mirrors check of the function Recalculate which is found it TargetExtensions class
2023-07-30 20:32:18 +02:00
Gustas
723ffdf33d Revert Hunt to move within 2 cells of the target
Otherwise infantry get stuck within weapon range but outside of vision range
2023-07-30 20:26:41 +02:00
Gustas
8376b09129 Normalise depth charges 2023-07-29 14:22:30 -05:00
Gustas
fa9ce3e2ac Normalise TD anti-air values 2023-07-29 14:22:30 -05:00
Gustas
605681b252 Normalise RA anti-air values 2023-07-29 14:22:30 -05:00
dnqbob
a3c5945f2a Set BackwardDuration to -1 means ignore the time and set MaxBackwardCells to -1 means ignore the distance. 2023-07-29 18:01:40 +03:00
dnqbob
d7ef22d64f Add MaxBackwardCells for moving backward control 2023-07-29 18:01:40 +03:00
michaeldgg2
d907192be0 Added GrantConditionOnMinelaying trait
Uses INotifyMineLaying callbacks
2023-07-28 12:55:06 +03:00
michaeldgg2
74f8db0578 LayMines: render minefield cells only if the planned minefield has more than 1 cell 2023-07-28 12:55:06 +03:00
Smittytron
9dca6ef1c3 Add Soviet13a 2023-07-27 22:09:30 +03:00
Gustas
c093e7c90b Fix hunt incorrectly pathing to uncrushable targets 2023-07-27 16:14:29 +03:00
michaeldgg2
66cf912da0 LayMines: fixed occasional incorrect mine position when using BeginMinefield order
When laying mine with PreLayDelay > 0, end activity's tick immediately. That means don't try to immediately move to next cell.

This change unifies the behavior with scenario when a mine is laid without any PreLayDelay.
2023-07-26 22:05:42 +03:00
Gustas
42baa0c42f Rename update rule folder to 20230225 2023-07-26 20:00:54 +02:00
Gustas
305ba1c567 Add missing rule to UpdatePath 2023-07-26 20:00:54 +02:00
Gustas
a84b7591f6 Fix invalid color adjuster not considering saturation and V as mutable 2023-07-26 20:00:54 +02:00
Gustas
9d8f0634b1 Revert color validator 2023-07-26 20:00:54 +02:00
Gustas
4cd4e1f8ea Move PlayerExperience from Infiltrates to InfiltrateFor 2023-07-25 21:15:14 +02:00
Gustas
3207d01cf2 Consider AutoTarget ScanRadius when attack moving 2023-07-25 19:48:57 +02:00
Gustas
9fc0f79703 Add a description for AttackBomber 2023-07-25 13:11:17 +02:00
michaeldgg2
1a2d43fc99 WorldRenderer: use string.IsNullOrEmpty for check in Palette method
Unified usage of WorldRenderer.Palette method when it comes to appending player name (in case of player palette)
2023-07-25 13:33:11 +03:00
EoralMilk
b944b21325 Aircraft won't take off on terrain height change when idle 2023-07-25 12:48:50 +03:00