hacker
d40f5292b6
Updated version
Continuous Integration / Linux (.NET 6.0) (push) Has been cancelled
Continuous Integration / Linux (mono) (push) Has been cancelled
Continuous Integration / Windows (.NET 6.0) (push) Has been cancelled
2024-07-10 00:55:06 +01:00
hacker
3a75add1ba
Added Dockerfile
2024-07-10 00:55:04 +01:00
hacker
b3bcdeb4ec
Log chat messages on the server
2024-07-10 00:33:09 +01:00
abcdefg30
dde39344a0
Add NotBefore<SpawnStartingUnitsInfo> to LuaScriptInfo
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(cherry picked from commit 9f96d0c772 )
2023-10-06 15:04:53 +03:00
Pavel Penev
386f691c2e
Added a new helper method - a temporary fix
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(cherry picked from commit d83e579dfe )
2023-09-27 11:09:34 +03:00
Gustas
24623eaa65
Close the ingame menu upon voting
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(cherry picked from commit d5c940ba4c )
2023-09-27 10:47:20 +03:00
Gustas
dc89341634
Add vote kick
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(cherry picked from commit 144e716cdf )
2023-09-27 10:47:17 +03:00
JovialFeline
8961b4986f
Disable flak truck in Soviet-13, others
2023-09-22 12:26:50 +03:00
Gustas
cbf4207d22
Add backup ExplicitSequenceFilenames to update rules
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(cherry picked from commit 29eaab59be )
2023-09-18 11:07:24 +03:00
penev92
c27bf85631
Bumped Eluant NuGet version
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The new version fixes the windows 32-bit build not working.
2023-09-16 20:08:05 +02:00
dnqbob
809cb16075
Fix Target.Invalid comparion bug in AutoTarget
2023-09-11 18:57:14 +03:00
Matthias Mailänder
f4c186b7a6
This is not just about difficulty.
2023-08-28 23:34:58 +03:00
Matthias Mailänder
c3cf94b67a
The description is optional so don't crash when it is null.
2023-08-28 23:34:58 +03:00
JovialFeline
8b3e7bec2a
Add text fix, polish to Controlled Burn
2023-08-28 19:32:56 +02:00
abcdefg30
64ec6eef0a
Fix Folder.GetStream using FileNotFoundExceptions to detect if a file exists
2023-08-20 23:01:34 +03:00
dnqbob
4dec1fe430
Autocarryall put down unit if destination is cancelled when picking up
2023-08-19 11:56:35 +03:00
Matthias Mailänder
db3145ed5e
Evaluate read only dictionaries.
2023-08-06 17:13:12 +03:00
Gustas
e49135bb09
Fix gen1 map importer crashing on invalid tiles
2023-08-06 13:56:17 +02:00
Gustas
9d79e52989
Fix out of bounds cells not being randomised
2023-08-06 13:56:10 +02:00
Smittytron
0ac9d96ab8
Add Soviet13b
2023-08-06 14:41:15 +03:00
Gustas
5ce559c853
Fix low power notification never triggering
2023-08-05 19:05:52 +02:00
Gustas
a4821b51a2
Grant condition to units closest to the crate
2023-08-05 13:35:55 +02:00
Gustas
cfc026a1ac
Fix aircraft jittering
2023-08-05 13:29:41 +02:00
Gustas
58ab3eb153
Fix misaligned TD combat observer tab
2023-08-05 13:23:10 +02:00
Gustas
47b6542b1d
Exit game save with escape
2023-08-03 15:56:59 +02:00
Gustas
3c7addcb80
Trigger a button sound when saving a game with enter
2023-08-03 15:56:48 +02:00
Gustas
37f1b9efbf
Fix lua sanity check crashing on dedicated servers
2023-08-03 15:34:43 +02:00
abcdefg30
82acdbc32a
Fix RA assets installation from the Steam C&C:R version
2023-08-01 22:29:52 +03:00
Gustas
462a3ef3c0
Make yaml node resolving optional
2023-07-30 20:39:21 +02:00
Gustas
d4e6815f64
Fix AutoTarget ignoring frozen actor bot targeting hack
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Mirrors check of the function Recalculate which is found it TargetExtensions class
2023-07-30 20:32:18 +02:00
Gustas
723ffdf33d
Revert Hunt to move within 2 cells of the target
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Otherwise infantry get stuck within weapon range but outside of vision range
2023-07-30 20:26:41 +02:00
Gustas
8376b09129
Normalise depth charges
2023-07-29 14:22:30 -05:00
Gustas
fa9ce3e2ac
Normalise TD anti-air values
2023-07-29 14:22:30 -05:00
Gustas
605681b252
Normalise RA anti-air values
2023-07-29 14:22:30 -05:00
dnqbob
a3c5945f2a
Set BackwardDuration to -1 means ignore the time and set MaxBackwardCells to -1 means ignore the distance.
2023-07-29 18:01:40 +03:00
dnqbob
d7ef22d64f
Add MaxBackwardCells for moving backward control
2023-07-29 18:01:40 +03:00
michaeldgg2
d907192be0
Added GrantConditionOnMinelaying trait
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Uses INotifyMineLaying callbacks
2023-07-28 12:55:06 +03:00
michaeldgg2
74f8db0578
LayMines: render minefield cells only if the planned minefield has more than 1 cell
2023-07-28 12:55:06 +03:00
Smittytron
9dca6ef1c3
Add Soviet13a
2023-07-27 22:09:30 +03:00
Gustas
c093e7c90b
Fix hunt incorrectly pathing to uncrushable targets
2023-07-27 16:14:29 +03:00
michaeldgg2
66cf912da0
LayMines: fixed occasional incorrect mine position when using BeginMinefield order
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When laying mine with PreLayDelay > 0, end activity's tick immediately. That means don't try to immediately move to next cell.
This change unifies the behavior with scenario when a mine is laid without any PreLayDelay.
2023-07-26 22:05:42 +03:00
Gustas
42baa0c42f
Rename update rule folder to 20230225
2023-07-26 20:00:54 +02:00
Gustas
305ba1c567
Add missing rule to UpdatePath
2023-07-26 20:00:54 +02:00
Gustas
a84b7591f6
Fix invalid color adjuster not considering saturation and V as mutable
2023-07-26 20:00:54 +02:00
Gustas
9d8f0634b1
Revert color validator
2023-07-26 20:00:54 +02:00
Gustas
4cd4e1f8ea
Move PlayerExperience from Infiltrates to InfiltrateFor
2023-07-25 21:15:14 +02:00
Gustas
3207d01cf2
Consider AutoTarget ScanRadius when attack moving
2023-07-25 19:48:57 +02:00
Gustas
9fc0f79703
Add a description for AttackBomber
2023-07-25 13:11:17 +02:00
michaeldgg2
1a2d43fc99
WorldRenderer: use string.IsNullOrEmpty for check in Palette method
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Unified usage of WorldRenderer.Palette method when it comes to appending player name (in case of player palette)
2023-07-25 13:33:11 +03:00
EoralMilk
b944b21325
Aircraft won't take off on terrain height change when idle
2023-07-25 12:48:50 +03:00