RoosterDragon
d4135d608e
Fix IDE0039
2023-02-27 10:09:11 +01:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
Ivaylo Draganov
a0f17b15ec
Refactor translation files
...
- Add prefixes to all message keys to provide context
- Use messages with attributes for some UI elements (dropdowns, dialogs, checkboxes, menus)
- Rename some class fields for consistency with translation keys
2022-12-19 22:04:54 +13:00
Matthias Mailänder
760a1245c5
Mark non-moddable translation strings as constant.
2022-12-07 18:40:26 +02:00
Gustas
858d782af1
Simplify 'default' expression (IDE0034)
2022-10-11 17:40:05 +02:00
Gustas
fe72dd4140
Remove a ScrollItem header hack
...
with the merge of #20218 headers no longer need to be selected
2022-09-24 16:23:59 +02:00
Ivaylo Draganov
56a9acd035
Extract a couple of untranslated strings
2022-09-08 23:45:11 +02:00
Matthias Mailänder
0b67b5bfae
Extract translation strings.
2022-09-02 14:41:24 +03:00
tomas
ac623d784a
Remove Do() and replace with foreach()
2022-08-19 22:38:38 +02:00
Matthias Mailänder
2c8c6e50da
Code cleanup
2022-08-14 16:11:51 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
penev92
8ba6d13b2f
Removed unused using directives
2021-10-15 13:12:33 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
82115c6bf7
Move Text handling to its own class
2021-06-04 21:47:39 +02:00
teinarss
10676be377
Replace F extension with string interpolation
2021-05-08 22:20:59 +02:00
Paul Chote
0bbb32e8ac
Rework MapPreview custom rule handling.
...
The previous asynchronous approach did not work particularly well,
leading to large janks when switching to custom maps or opening the
mission browser.
This commit introduces two key changes:
* Rule loading for WorldActorInfo and PlayerActorInfo is made
synchronous, in preparation for the next commit which will
significantly optimize this path.
* The full ruleset loading, which is required for map validation,
is moved to the server-side and managed by a new ServerMapStatusCache.
The previous syntax check is expanded to include the ability to run
lint tests.
2021-04-21 18:57:44 +02:00
Matthias Mailänder
5a0bcc01a6
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
teinarss
4a1e4f3e16
Use expression body syntax
2021-03-07 13:00:52 +00:00
Paul Chote
de7a84e8ed
Don't use Platform.ResolvePath when constructing hardcoded paths.
2020-11-22 16:42:46 +01:00
abcdefg30
77e85e7c58
Change DisabledSpawnPoints from List to HashSet
2020-11-15 09:38:02 +01:00
Trevor Nichols
d66e0bb22e
Right click lobby spawns to disable or remove players.
2020-11-07 19:33:28 +01:00
Paul Chote
6b6b1e56e6
Resolve random players and spawn points in server replays.
2020-10-31 14:31:44 +01:00
Paul Chote
60df247416
Streamline SpawnOccupant management.
2020-10-09 12:19:19 +02:00
teinarss
9c4fd0e3d3
Use Null-Propagation Operator
2020-08-19 18:11:07 +01:00
teinarss
19b02875c7
Use Tuple syntax
2020-08-15 10:37:10 +01:00
teinarss
c2026dc254
Add Discord Rich Presence
2020-07-12 14:27:59 +02:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
1d2b3ac917
Update the displayed replay filename after renaming.
2019-08-25 16:10:29 +02:00
Paul Chote
ebf2ce32c0
Make sure braces for multi-line statements are on their own lines.
2019-06-08 19:26:53 +02:00
Paul Chote
9f15754926
Remove scoped blocks in ReplayBrowserLogic.
2019-06-08 13:20:14 +02:00
Ivaylo Draganov
fde215360c
Add tooltips to overflowing labels
2019-05-27 17:28:47 +02:00
Paul Chote
353db73381
Fix a collection of minor style violations.
...
This enables several new StyleCopAnalyzer rules to
be enabled immediately during migration.
2019-05-09 20:40:08 +02:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
RoosterDragon
f47595b780
Hide map preview when no replay is selected.
...
This prevents interaction with the widget than can cause crashes as no replay is selected yet.
2018-03-18 16:06:27 +01:00
Peter Antal
3ce2417a06
Create SupportDirPrefix and IsPathRelativeToSupportDirectory() as members on Platform class.
2018-03-10 12:54:01 +00:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
rob-v
01d631b228
Load replays also in sub directories
2017-08-21 14:54:46 +02:00
Oliver Brakmann
677904c682
Hide tooltips for unoccupied spawnpoints in the replay browser
2017-06-03 15:56:27 +02:00
rob-v
3258d89651
Fix map parameter warning as error from PR 13233
2017-05-17 22:58:56 +02:00
rob-v
127ef8bb27
LobbyLogic, ReplayBrowserLogic Map property changed to map field
2017-05-14 21:06:16 +01:00
rob-v
a26210f914
Replays with MapPreview (like in Lobby)
2017-05-14 21:06:16 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
bf4867909f
Rename Manifest.Mod -> Metadata.
2016-08-08 22:36:07 +01:00
Paul Chote
3df9efb95d
Rework mod enumeration / caching.
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- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Paul Chote
3ac42e1643
Generalise and combine cancel/confirm prompts.
2016-06-16 18:28:02 +01:00
reaperrr
d94d06d87b
Merge pull request #11370 from pchote/fix-game-start-events
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Fix shellmap UI disappearing prematurely when starting a mission or replay.
2016-06-04 15:41:35 +02:00
Paul Chote
fba509b363
Use BeforeGameStart to remove replay browser UI on game start.
2016-05-28 18:16:18 +01:00
Matthias Mailänder
3b7a176aa6
Don't crash when a faction flag from another mod doesn't exist.
2016-05-08 16:02:23 +02:00
Paul Chote
96eda08677
Replace map type with a category list.
2016-03-27 12:16:55 +01:00