obrakmann
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22c2dc56fe
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Merge pull request #6931 from Happy0/mono310_workaround
Workarounds for a bug in certain versions of Mono (3.10 and certain versions of 3.8) which stops OpenRA building
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2014-11-12 20:45:20 +01:00 |
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Gordon Martin
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04cbea3792
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Desugaring a couple of ternary expressions which prevented OpenRA building on Mono 3.10 and certain versions of the 3.8 series due to a bug in Mono: https://bugzilla.xamarin.com/show_bug.cgi?id=23319
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2014-11-11 21:43:33 +00:00 |
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Chris Forbes
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551000104d
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Merge pull request #6905 from LipkeGu/Dont_query_traits_on_dead_units
AnyUnitsAt: Ignore Units which are Destroyed
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2014-11-12 08:06:58 +13:00 |
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Guido L.
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ae4ee0926a
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AnyUnitsAt: Ignore destroyed Units
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2014-11-09 03:15:33 +01:00 |
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obrakmann
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93bde9f511
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Merge pull request #6900 from pchote/fix-gameplay-skipping
Force at least one render per tick during regular gameplay.
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2014-11-08 22:43:36 +01:00 |
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Paul Chote
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118275b376
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Add terrain geometry visualisation.
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2014-11-07 19:18:34 +13:00 |
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Paul Chote
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18f65552a1
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Account for terrain height in Viewport.
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2014-11-07 19:14:02 +13:00 |
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Paul Chote
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55d9e71ff3
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Force at least one render per tick during regular gameplay.
Partially reverts #5850, as this feature is a serious usability regression when controlling units. Fixes #6867.
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2014-11-07 18:58:56 +13:00 |
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Paul Chote
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60420340fb
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Add height map support.
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2014-11-07 18:18:41 +13:00 |
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obrakmann
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603d700382
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Merge pull request #6876 from Mailaender/render-perflog
Measure long TickRender in perf.log
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2014-11-06 22:05:49 +01:00 |
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Paul Chote
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c66c72dc71
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Merge pull request #6888 from obrakmann/fix6887_crash_dialog_on_restart
Prevent crash dialog from popping up when the game restarts
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2014-11-07 08:15:45 +13:00 |
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Matthias Mailänder
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ac82e3079a
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Merge pull request #6710 from huwpascoe/depends
Fixes #3160
Fixes #3568
Fixes #4894
Closes #6701
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2014-11-06 10:48:17 +01:00 |
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Paul Chote
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f0eee47e68
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Introduce TerrainTemplatePreviewWidget.
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2014-11-05 09:39:55 +13:00 |
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Paul Chote
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63f5fc8613
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Work around the undesired R8 terrain sprite offsets.
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2014-11-05 09:39:55 +13:00 |
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Paul Chote
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aab9ad5ac0
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Load tmp(ts) ExtraData for cliffs etc.
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2014-11-05 09:39:55 +13:00 |
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Paul Chote
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c3b6f9bef6
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Rename TileTemplate -> TerrainTemplateInfo.
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2014-11-05 09:39:55 +13:00 |
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Paul Chote
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ab2bc789ce
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TileSet cleanups.
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2014-11-05 09:39:54 +13:00 |
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Paul Chote
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7d11649fab
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Add support for per-tile minimap color and height/ramp type.
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2014-11-05 09:39:54 +13:00 |
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Oliver Brakmann
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64506b856a
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Prevent crash dialog from popping up when the game restarts
Fixes #6887
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2014-11-04 21:35:56 +01:00 |
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huwpascoe
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dfc6ebd3ba
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Introduced NUnit and some tests.
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2014-11-02 20:18:04 +00:00 |
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obrakmann
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19c1f4ca99
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Merge pull request #6877 from Mailaender/spritefont-perf
Measure SpriteFont in perf.log
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2014-11-02 18:18:53 +01:00 |
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Matthias Mailänder
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fb0d5036da
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beautify comment
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2014-11-01 22:16:03 +01:00 |
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Matthias Mailänder
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b28615c2f6
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StyleCop clean Order
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2014-11-01 21:50:53 +01:00 |
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Matthias Mailänder
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a26a9cc3a2
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StyleCop clean GenericSelectTarget
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2014-11-01 21:48:09 +01:00 |
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Matthias Mailänder
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0a06ae1d76
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avoid unneccessary spaces
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2014-11-01 21:48:09 +01:00 |
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Matthias Mailänder
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3f75ff0e00
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StyleCop clean Unitorders
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2014-11-01 21:48:09 +01:00 |
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Matthias Mailänder
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8e667304aa
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StyleCop clean SyncReport
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2014-11-01 21:48:09 +01:00 |
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Matthias Mailänder
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7decbdeae0
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StyleCop clean Session
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2014-11-01 21:48:09 +01:00 |
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Matthias Mailänder
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a4b6ddc836
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StyleCop clean ReplayRecorderConnection
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2014-11-01 21:48:09 +01:00 |
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Matthias Mailänder
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6a5d304f07
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StyleCop clean FrameData
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2014-11-01 21:46:19 +01:00 |
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Matthias Mailänder
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7adacc0477
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StyleCop clean Connection
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2014-11-01 21:46:19 +01:00 |
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Matthias Mailänder
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7b22a01fc0
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StyleCop clean OrderIO
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2014-11-01 21:46:19 +01:00 |
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Matthias Mailänder
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95a4248419
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StyleCop clean OrderManager
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2014-11-01 21:46:19 +01:00 |
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obrakmann
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2b6295608a
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Merge pull request #6689 from huwpascoe/alltech
DevEnableTech now displays from all factions
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2014-11-01 21:02:31 +01:00 |
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Matthias Mailänder
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44b485606f
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StyleCop
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2014-11-01 16:36:51 +01:00 |
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Matthias Mailänder
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83ed06e015
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C#ify
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2014-11-01 16:35:42 +01:00 |
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Matthias Mailänder
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c7f5b24593
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use LoadChar
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2014-11-01 16:13:54 +01:00 |
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Matthias Mailänder
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cf43581bac
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measure sprite font performance
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2014-11-01 16:13:54 +01:00 |
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Matthias Mailänder
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10edb7a621
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also measure render performance bottle necks
closes #4133
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2014-11-01 15:33:03 +01:00 |
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Taryn Hill
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b8f5786bdb
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Clean up some chars.
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2014-10-30 20:34:56 -06:00 |
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huwpascoe
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db126ce1b6
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Reimplemented TraitsInConstructOrder()
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2014-10-29 20:37:14 +00:00 |
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obrakmann
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dd03ce02d3
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Merge pull request #6804 from steelphase-forks/bleed-debugging-clean
Update UseVSHostingProcess
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2014-10-25 22:05:46 +02:00 |
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Matthias Mailänder
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f188894a53
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Merge pull request #6807 from obrakmann/lua-cleanups
Lua cleanups
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2014-10-24 18:29:34 +02:00 |
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steelphase
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8fe7c71b66
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Add chrome for slider thumb.
update hardcoded references to chrome.yaml to use public parameters.
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2014-10-21 17:14:55 -04:00 |
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Oliver Brakmann
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f55af366f2
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Remove more references to old Lua API
Fixes #6811
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2014-10-21 22:08:06 +02:00 |
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steelphase
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d8e764baac
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Update UseVSHostingProcess
This shouldn't need to be enabled.
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2014-10-20 14:23:04 -04:00 |
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Paul Chote
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2b0042ca23
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Merge pull request #6799 from pchote/additional-sounds
Made use of various additional sound files in Red Alert
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2014-10-20 20:28:17 +13:00 |
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Paul Chote
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4d2f912389
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Merge pull request #6793 from Mailaender/bleed-exc-wrap
Moved the crash monitors outside of the game executables
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2014-10-20 20:05:22 +13:00 |
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huwpascoe
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5d5f302d07
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DevEnableTech now displays from all factions
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2014-10-19 20:28:29 +01:00 |
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abcdefg30
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d7857416b1
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Added two diplomacy functions to lua
...and sneaked into AUTHORS
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2014-10-19 13:30:00 +02:00 |
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