Commit Graph

3943 Commits

Author SHA1 Message Date
obrakmann
22c2dc56fe Merge pull request #6931 from Happy0/mono310_workaround
Workarounds for a bug in certain versions of Mono (3.10 and certain versions of 3.8) which stops OpenRA building
2014-11-12 20:45:20 +01:00
Gordon Martin
04cbea3792 Desugaring a couple of ternary expressions which prevented OpenRA building on Mono 3.10 and certain versions of the 3.8 series due to a bug in Mono: https://bugzilla.xamarin.com/show_bug.cgi?id=23319 2014-11-11 21:43:33 +00:00
Chris Forbes
551000104d Merge pull request #6905 from LipkeGu/Dont_query_traits_on_dead_units
AnyUnitsAt: Ignore Units which are Destroyed
2014-11-12 08:06:58 +13:00
Guido L.
ae4ee0926a AnyUnitsAt: Ignore destroyed Units 2014-11-09 03:15:33 +01:00
obrakmann
93bde9f511 Merge pull request #6900 from pchote/fix-gameplay-skipping
Force at least one render per tick during regular gameplay.
2014-11-08 22:43:36 +01:00
Paul Chote
118275b376 Add terrain geometry visualisation. 2014-11-07 19:18:34 +13:00
Paul Chote
18f65552a1 Account for terrain height in Viewport. 2014-11-07 19:14:02 +13:00
Paul Chote
55d9e71ff3 Force at least one render per tick during regular gameplay.
Partially reverts #5850, as this feature is a serious usability regression when controlling units. Fixes #6867.
2014-11-07 18:58:56 +13:00
Paul Chote
60420340fb Add height map support. 2014-11-07 18:18:41 +13:00
obrakmann
603d700382 Merge pull request #6876 from Mailaender/render-perflog
Measure long TickRender in perf.log
2014-11-06 22:05:49 +01:00
Paul Chote
c66c72dc71 Merge pull request #6888 from obrakmann/fix6887_crash_dialog_on_restart
Prevent crash dialog from popping up when the game restarts
2014-11-07 08:15:45 +13:00
Matthias Mailänder
ac82e3079a Merge pull request #6710 from huwpascoe/depends
Fixes #3160
Fixes #3568
Fixes #4894
Closes #6701
2014-11-06 10:48:17 +01:00
Paul Chote
f0eee47e68 Introduce TerrainTemplatePreviewWidget. 2014-11-05 09:39:55 +13:00
Paul Chote
63f5fc8613 Work around the undesired R8 terrain sprite offsets. 2014-11-05 09:39:55 +13:00
Paul Chote
aab9ad5ac0 Load tmp(ts) ExtraData for cliffs etc. 2014-11-05 09:39:55 +13:00
Paul Chote
c3b6f9bef6 Rename TileTemplate -> TerrainTemplateInfo. 2014-11-05 09:39:55 +13:00
Paul Chote
ab2bc789ce TileSet cleanups. 2014-11-05 09:39:54 +13:00
Paul Chote
7d11649fab Add support for per-tile minimap color and height/ramp type. 2014-11-05 09:39:54 +13:00
Oliver Brakmann
64506b856a Prevent crash dialog from popping up when the game restarts
Fixes #6887
2014-11-04 21:35:56 +01:00
huwpascoe
dfc6ebd3ba Introduced NUnit and some tests. 2014-11-02 20:18:04 +00:00
obrakmann
19c1f4ca99 Merge pull request #6877 from Mailaender/spritefont-perf
Measure SpriteFont in perf.log
2014-11-02 18:18:53 +01:00
Matthias Mailänder
fb0d5036da beautify comment 2014-11-01 22:16:03 +01:00
Matthias Mailänder
b28615c2f6 StyleCop clean Order 2014-11-01 21:50:53 +01:00
Matthias Mailänder
a26a9cc3a2 StyleCop clean GenericSelectTarget 2014-11-01 21:48:09 +01:00
Matthias Mailänder
0a06ae1d76 avoid unneccessary spaces 2014-11-01 21:48:09 +01:00
Matthias Mailänder
3f75ff0e00 StyleCop clean Unitorders 2014-11-01 21:48:09 +01:00
Matthias Mailänder
8e667304aa StyleCop clean SyncReport 2014-11-01 21:48:09 +01:00
Matthias Mailänder
7decbdeae0 StyleCop clean Session 2014-11-01 21:48:09 +01:00
Matthias Mailänder
a4b6ddc836 StyleCop clean ReplayRecorderConnection 2014-11-01 21:48:09 +01:00
Matthias Mailänder
6a5d304f07 StyleCop clean FrameData 2014-11-01 21:46:19 +01:00
Matthias Mailänder
7adacc0477 StyleCop clean Connection 2014-11-01 21:46:19 +01:00
Matthias Mailänder
7b22a01fc0 StyleCop clean OrderIO 2014-11-01 21:46:19 +01:00
Matthias Mailänder
95a4248419 StyleCop clean OrderManager 2014-11-01 21:46:19 +01:00
obrakmann
2b6295608a Merge pull request #6689 from huwpascoe/alltech
DevEnableTech now displays from all factions
2014-11-01 21:02:31 +01:00
Matthias Mailänder
44b485606f StyleCop 2014-11-01 16:36:51 +01:00
Matthias Mailänder
83ed06e015 C#ify 2014-11-01 16:35:42 +01:00
Matthias Mailänder
c7f5b24593 use LoadChar 2014-11-01 16:13:54 +01:00
Matthias Mailänder
cf43581bac measure sprite font performance 2014-11-01 16:13:54 +01:00
Matthias Mailänder
10edb7a621 also measure render performance bottle necks
closes #4133
2014-11-01 15:33:03 +01:00
Taryn Hill
b8f5786bdb Clean up some chars. 2014-10-30 20:34:56 -06:00
huwpascoe
db126ce1b6 Reimplemented TraitsInConstructOrder() 2014-10-29 20:37:14 +00:00
obrakmann
dd03ce02d3 Merge pull request #6804 from steelphase-forks/bleed-debugging-clean
Update UseVSHostingProcess
2014-10-25 22:05:46 +02:00
Matthias Mailänder
f188894a53 Merge pull request #6807 from obrakmann/lua-cleanups
Lua cleanups
2014-10-24 18:29:34 +02:00
steelphase
8fe7c71b66 Add chrome for slider thumb.
update hardcoded references to chrome.yaml to use public parameters.
2014-10-21 17:14:55 -04:00
Oliver Brakmann
f55af366f2 Remove more references to old Lua API
Fixes #6811
2014-10-21 22:08:06 +02:00
steelphase
d8e764baac Update UseVSHostingProcess
This shouldn't need to be enabled.
2014-10-20 14:23:04 -04:00
Paul Chote
2b0042ca23 Merge pull request #6799 from pchote/additional-sounds
Made use of various additional sound files in Red Alert
2014-10-20 20:28:17 +13:00
Paul Chote
4d2f912389 Merge pull request #6793 from Mailaender/bleed-exc-wrap
Moved the crash monitors outside of the game executables
2014-10-20 20:05:22 +13:00
huwpascoe
5d5f302d07 DevEnableTech now displays from all factions 2014-10-19 20:28:29 +01:00
abcdefg30
d7857416b1 Added two diplomacy functions to lua
...and sneaked into AUTHORS
2014-10-19 13:30:00 +02:00