Commit Graph

31 Commits

Author SHA1 Message Date
reaperrr
d602ec6485 Rename SelfReloads to AutoReloads 2017-11-12 19:48:06 +00:00
reaperrr
6f95080aa4 Add ReloadAmmoPool and adapt AmmoPool
Refactored and simplified Rearm activity.
Uses local Reload now.

Removed AmmoPool.SelfReloads.
2017-11-12 19:48:06 +00:00
reaperrr
5d58374962 Remove FlyCircleTimed activity
A FlyCircle overload is sufficient.
2017-08-31 18:03:59 +02:00
Jean-Rémy Buchs
1d1802a163 Add LandOnCondition to the trait Aircraft which triggers a landing and prevents takeoffs while the condition is met 2017-08-08 15:13:50 -05:00
Oliver Brakmann
ff8f204cac Check for dead destination airfield in ReturnToBase 2017-04-17 19:23:11 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
34b10dcb77 Hack around the Lua API. 2016-09-26 17:48:25 +01:00
Paul Chote
ea65ac542e Add AbortOnResupply property to cancel aircraft activities on resupply. 2016-09-25 15:57:17 +01:00
Paul Chote
eeaa461311 Avoid landing-dances when issuing mixed full/empty aircraft RTB orders. 2016-09-25 15:57:16 +01:00
Oliver Brakmann
daa1f16e98 Prevent an infinite loop when planes go out of ammo and all airfields are gone 2016-09-05 19:59:01 +02:00
Paul Chote
1ae86f34f8 Overhaul Carryall behaviour, adding support for manual control. 2016-08-27 15:42:18 +01:00
PedroFerreiraRamos
958e35d61f Fix air unit resupply #5966 2016-07-12 20:17:45 -03:00
reaperrr
73ec1ec9b2 Remove float from ReturnToBase.CalculateTurnRadius
141 / PI ~= 44.88, so 45 should be accurate enough. This should reduce desync risk while improving performance of this calculation.
2016-03-28 17:20:49 +02:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
PedroFerreiraRamos
bf97dd6b7b Bug fix #10029 Plane resupply 2016-02-19 08:35:18 -02:00
Paul Chote
0039a2bdbf Split out an ActivityUtils class. 2016-01-19 23:34:13 +00:00
abcdefg30
07bfd5f59e Merge pull request #9786 from RoosterDragon/reserve-fixes
Reserve fixes
2015-12-01 21:13:41 +01:00
atlimit8
b6f17df260 Add ActorsHavingTrait<TTrait>([Func<TTrait, bool]) 2015-10-28 16:36:45 -05:00
RoosterDragon
b4180615a8 Add Aircraft.MakeReservation.
This provides a simpler method for making reservations and also ensures the previous reservation is definitely unreserved before being discarded.
2015-10-27 22:15:56 +00:00
Pavel Penev
8a44366667 Merge Plane and Helicopter into Aircraft 2015-10-01 20:15:41 +03:00
Pavel Penev
0ee1ad3fa4 Add a default value to ReturnToBase's constructor for non-Lua usages 2015-10-01 20:09:16 +03:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
Matthias Mailänder
413baf9d8b rename WDist.Range to WDist.Length 2015-07-09 10:55:38 +02:00
Oliver Brakmann
32ed63727d Revert "Expose Plane turn-to-attack delay to yaml."
This reverts commit 02da41e5c5.
2015-04-03 23:42:35 +02:00
Taryn Hill
02da41e5c5 Expose Plane turn-to-attack delay to yaml.
Require Plane in some ctors.
2015-04-01 00:12:20 -05:00
reaperrr
1e9d1a6cb7 Cache trait look-ups in the constructor where possible for Air activities/traits 2015-03-27 13:47:04 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00