Andre Mohren
006a87692a
Removed unused imports.
2020-07-28 18:22:51 +02:00
Paul Chote
ac975f4139
Convert yaml-exposed facings to WAngle.
2020-07-19 10:41:05 +02:00
Paul Chote
ac7eda8ca2
Add support for rendering tinted artwork.
2020-07-13 14:02:02 +02:00
Pavel Penev
8c394a4cb5
Created FlashPaletteEffectWarhead and removed the hardcoded flashing from NukeLaunch
...
Not actually hardcoded, but there was a hard dependency in NukeLaunch on FlashPaletteEffect and explicit flashing checks.
2020-07-10 13:22:54 +02:00
Paul Chote
a2269e7ee7
Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.
2020-07-08 20:38:30 +02:00
abcdefg30
87e33a75c6
Fix a crash when calling an airstrike at the map edge
2020-07-06 22:30:41 +02:00
Paul Chote
b856613194
Add ISingleInstanceInit interface.
...
Inits that are logically singletons (e.g. actor
location or owner) should implement this interface
to avoid runtime inconsistencies.
Duplicate instances are rejected at init-time,
allowing simpler queries when they are used.
2020-06-19 17:57:56 +02:00
Paul Chote
27602a4a97
Add WAngle-compatible airstrike/paratrooper APIs.
2020-06-19 17:28:01 +02:00
abcdefg30
9a3447d863
Fix airstrike and paratroopers power not removing cameras at the map edge
2020-06-19 16:04:54 +02:00
abcdefg30
fb27a25e52
Fix a crash with support powers and units without selection decorations
2020-06-06 13:46:27 +01:00
Paul Chote
7c6ec577dc
Rewrite ActorInit queries.
2020-05-28 19:04:53 +02:00
Paul Chote
86f61298e6
Replace ITraitInfo interface with TraitInfo class.
2020-05-21 13:01:04 +02:00
Matthias Mailänder
551ab2fc59
Cache the footprint LINQ for performance.
2020-05-12 20:53:05 -05:00
Zimmermann Gyula
54bd0eb99d
Use footprints in GrantExternalConditionPower.
2020-05-12 20:53:05 -05:00
Zimmermann Gyula
485faac294
Implement SupportPower.CellsMatching.
2020-05-12 20:53:05 -05:00
Matthias Mailänder
38cdc93010
Default the optional effect sequence to null
2020-05-01 19:43:36 +03:00
Matthias Mailänder
52d0490f95
Supersede INotifyNuke
2020-04-30 01:37:05 -05:00
Matthias Mailänder
b3b0aa75ae
Add new interfaces for support powers.
2020-04-30 01:37:05 -05:00
Matthias Mailänder
a1c9b27057
Add InfiltrateForSupportPowerReset
2020-04-27 16:06:32 +02:00
Matthias Mailänder
dd062adec2
Add descriptions as those are not obvious in this context.
2020-04-18 13:56:26 -05:00
Matthias Mailänder
d187575a2c
Make support power icons configurable and testable.
2020-04-18 13:56:26 -05:00
Paul Chote
ac200f6173
Rework decoration renderable traits:
...
- Removed implicit pip definitions and IPips interface.
New decoration traits have been added to render them.
Pip types are no longer hardcoded in OpenRA.Game.
- Decoration rendering is now managed by SelectionDecorations(Base),
which allows us to remove assumptions about the selection box
geometry from the decoration traits.
- RenderNameTag has been replaced by WithNameTagDecoration, which is
an otherwise normal decoration trait.
- Unify the configuration and reduce duplication between traits.
- Removed hardcoded references to specific selection box renderables.
- Remove legacy cruft.
2020-03-24 00:07:10 -05:00
Paul Chote
c0587cc568
Introduce ActivateParatroopers Lua API.
...
SendParatroopers and SendParatroopersFrom are now deprecated.
The paratrooper actors themselves can be accessed using the
Trigger.OnPassengerExited trigger.
2020-02-29 16:07:24 +01:00
Mustafa Alperen Seki
6ab0ace9e1
Add PlayLaunchSounds() to SupportPowers which are missing it.
2020-02-09 13:34:46 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
reaperrr
9d7ecdbc2c
Disable SupportPowerInstances when player lost
...
Fixes bots using player actor powers after defeat.
2019-12-30 22:50:54 +01:00
Paul Chote
3487846636
Restore NukePower support for proxy actors.
2019-12-14 17:07:16 +01:00
Paul Chote
f39b688c39
Add GrantPrerequisiteChargeDrainPower and DrainPrerequisitePowerOnDamage.
...
These traits implement the Firestorm defense charge/drain logic.
2019-11-17 17:06:29 +01:00
Paul Chote
1fa90c0474
Allow support powers to override the icon overlay/tooltip labels.
2019-11-17 17:06:29 +01:00
Paul Chote
70b020205d
Rename *Time to *Ticks and increase internal resolution.
2019-11-17 17:06:29 +01:00
Paul Chote
e03abdc0da
Add support for custom SupportPowerInstances.
2019-11-17 17:06:29 +01:00
Paul Chote
1599eac66c
Rename SelectionBoxRenderable to SelectionBoxAnnotationRenderable.
2019-10-20 23:46:33 +02:00
Paul Chote
7d1ce0c83b
Add annotation support to IOrderGenerator.
2019-10-20 23:46:33 +02:00
abcdefg30
465ee97090
Prevent users from selecting a directional target outside the map
2019-09-13 14:47:29 +02:00
Paul Chote
f31cfe5b96
Fix SendParatroopers return value.
2019-08-21 11:24:20 +02:00
teinarss
d7643602c1
Added a MouseAttachmentWidget to render the Direction arrows in SelectDirectionalTarget
2019-06-27 23:34:16 +02:00
teinarss
f07fb57e98
Rework relative mouse events.
2019-06-27 23:34:16 +02:00
teinarss
647cc2698b
CursorViewportZoomed in SelectDirectionalTarget
2019-06-27 23:34:16 +02:00
teinarss
ffd3834849
Lock mouse position
2019-06-27 23:34:16 +02:00
Ivaylo Draganov
a85b634655
Add SupportPowerPaletteOrder to SupportPowerInfo
2019-06-15 09:55:22 +02:00
Paul Chote
44e41cc054
Add key handling to order generators.
2019-06-10 11:46:32 +02:00
Paul Chote
674155a8dd
Move ctor initializers to their own line.
2019-06-08 18:44:50 +02:00
Paul Chote
e2b27328bd
Rework paradrop logic to be more robust.
2019-05-31 15:31:47 +02:00
abcdefg30
29d238ba03
Empty the default of TrailSequences in NukePower (version 2)
2019-05-26 01:19:12 +02:00
Paul Chote
78a70be0d4
Fix and enable SA1133, SA1134 style rules.
2019-05-24 10:47:57 +02:00
abcdefg30
bc3cabdea0
Display an error when TrailSequences is empty and TrailImage is not
2019-05-17 18:53:52 +02:00
abcdefg30
b8fbc63542
Empty the default of TrailSequences in NukePower
2019-05-17 18:53:52 +02:00
reaperrr
9e91232ca7
Add DetonationAltitude to NukePower
...
And RemoveMissileOnDetonation boolean.
Allows airburst, and optionally missile continuing
until it hits the ground (without a second explosion).
2019-05-09 22:28:46 +01:00
teinarss
e801537d96
Hide cursor and render the placeholder directly
2019-04-22 21:51:49 +02:00
teinarss
09f4b69aef
Fixed the problem with clicking the Support Power button
2019-04-22 21:51:49 +02:00