RoosterDragon
ac1658c9ce
Refactor movement cost method to avoid repeated terrain information lookups.
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As the world tileset is fixed, the pathfinder can look up the terrain information for that tileset on creation. This is implemented by the WorldMovementInfo struct. When calculating node costs, this allows the pathfinder to avoid having to repeat this expensive dictionary lookup on every node.
2015-08-31 20:43:18 +01:00
RoosterDragon
4eacb6e5c9
Transparently cache results of GetTerrainIndex in Map.
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This method performs an expensive calculation and is called often during pathfinding. We create a cache of the terrain indicies for the map to vastly reduce the cost.
2015-08-31 20:43:17 +01:00
RoosterDragon
fa87befeff
Add missing CellEntryChanged checks.
2015-08-31 20:43:16 +01:00
Matthias Mailänder
f65c356399
add Kodiak positional lights
2015-08-31 20:20:47 +02:00
Matthias Mailänder
ee8cac25d0
add lights to the Nod pyramid
2015-08-31 20:18:14 +02:00
reaperrr
3175ef4d67
Merge pull request #9193 from Mailaender/quanbo-fixup
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Fixed BodyOrientation refactor regressions
2015-08-31 20:12:53 +02:00
Matthias Mailänder
252b102886
add the unloaded truck
2015-08-31 18:30:22 +02:00
Matthias Mailänder
6137a44123
add lights to the Montauk
2015-08-30 18:51:00 +02:00
Matthias Mailänder
f60080e0ac
Merge pull request #9186 from LavenderMoon/bleed
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Combine Shrapnel into Bullet
2015-08-30 18:40:26 +02:00
Matthias Mailänder
47b581d8c0
be more concise
2015-08-30 17:42:56 +02:00
Matthias Mailänder
19801b6cc3
add damaged, light and water animations
2015-08-30 17:40:54 +02:00
reaperrr
10ab4cbe61
Fixed production overlay ZOffsets
2015-08-30 15:45:01 +02:00
reaperrr
c39c7cdc4e
Fix d2k NukePower sequence requirement
2015-08-30 15:45:00 +02:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00
reaperrr
df29ee1e19
Improved TS sequence offsets for gaplug and naapwr
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Fixes #9003 .
2015-08-30 15:38:03 +02:00
reaperrr
6c2eb1b0a8
Fixed TD obelisk and adv. guard tower visual selection boxes
2015-08-30 15:38:02 +02:00
Pavel Penev
5e55cef02c
Merge pull request #8699 from deniz1a/disguise-owner
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Shows real owner of disguised units to allies.
2015-08-30 14:32:34 +03:00
Matthias Mailänder
0b8d7708ef
add more lint interfaces to reduce boiler plate
2015-08-30 13:12:25 +02:00
Lavender Moon
81e5b7866b
Combine Shrapnel into Bullet
2015-08-30 06:37:38 -04:00
Matthias Mailänder
838faa4ae3
Merge pull request #9200 from penev92/bleed_upgradableResources
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Make SeedsResource upgradable
2015-08-30 11:41:12 +02:00
Matthias Mailänder
24a5c37d5b
Merge pull request #9199 from reaperrr/fix-td-shell-mamm
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Fixed TD shellmap mammoth turrets drawn below body
2015-08-30 11:11:37 +02:00
Pavel Penev
55045d691a
Make SeedsResource upgradable
2015-08-30 02:13:56 +03:00
Pavel Penev
43809b7fc5
Merge pull request #9194 from Mailaender/emitError-sequences
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Fixed undefined sequence lint checks not emitting errors
2015-08-30 01:29:20 +03:00
reaperrr
bf51e0600d
RenderBuildingWall -> WithWallSpriteBody
2015-08-30 00:22:53 +02:00
reaperrr
21186c10b6
RenderBuildingTurreted -> WithTurretedSpriteBody
2015-08-30 00:22:52 +02:00
reaperrr
dddb49e095
Fix TD shellmap mammoth turrets
2015-08-29 23:59:16 +02:00
reaperrr
69d062495c
RenderBuildingSilo -> WithSiloAnimation
2015-08-29 23:33:18 +02:00
reaperrr
2df318cd3e
RenderBuildingCharge -> WithChargeAnimation
2015-08-29 23:33:17 +02:00
reaperrr
bc2b60be05
Extend WithSpriteBody funtionality
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Move building placement range circle to PlaceBuilding, add
PauseAnimationWhenDisabled.
2015-08-29 23:10:22 +02:00
Matthias Mailänder
539e25920c
add missing spaces
2015-08-29 21:24:58 +02:00
Pavel Penev
8d1e46dc54
Merge pull request #9195 from Mailaender/map-preview-leak
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Fixed a resource leak in MapPreview
2015-08-29 20:36:48 +03:00
Matthias Mailänder
25a0143b46
avoid unnecessary trait lookups
2015-08-29 18:58:30 +02:00
Matthias Mailänder
1dfb982d6f
fix paradrop camera not defining a body orientation
2015-08-29 18:49:51 +02:00
Matthias Mailänder
72dffe3391
dispose res properly
2015-08-29 18:47:10 +02:00
Matthias Mailänder
5fc8a413e6
emitError for undefined sequences
2015-08-29 08:18:52 +02:00
Matthias Mailänder
da0c80dc3d
fix bridges not defining body orientation
2015-08-29 08:15:17 +02:00
Matthias Mailänder
45f7526967
fix dereference after null check
2015-08-29 08:05:00 +02:00
Matthias Mailänder
fda39f7136
add missing ISync
2015-08-29 08:04:37 +02:00
Matthias Mailänder
589cb4cd0a
Merge pull request #9191 from reaperrr/fix-qffs
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Fix TS regression from #9004
2015-08-29 07:12:21 +02:00
reaperrr
c3ff298572
Fix TS regression from #9004
2015-08-29 02:41:26 +02:00
Matthias Mailänder
9c1eeafa08
Merge pull request #9004 from reaperrr/quanbo
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Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
Pavel Penev
c793ac565e
Merge pull request #9188 from RoosterDragon/friendly-name-hashset
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Friendly name for HashSet in docs
2015-08-28 23:03:15 +03:00
Matthias Mailänder
a0bdce9ad8
Merge pull request #9185 from reaperrr/d2k-fixes
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D2k fix for cliff passability
2015-08-28 21:51:03 +02:00
Matthias Mailänder
88df5057b6
Merge pull request #9175 from penev92/bleed_maxMind
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Update MaxMind.GeoIP2 version to 2.3.1
2015-08-28 21:48:19 +02:00
RoosterDragon
637a87c33b
Use a better name for HashSet in ExtractTraitDocsCommand.FriendlyTypeName.
2015-08-28 19:55:25 +01:00
RoosterDragon
d11e60474a
Ensure the elements of arrays and sets are formatted correctly in FormatValue.
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We call FormatValue on each element to ensure correct culture and other formatting that would otherwise not be applied.
2015-08-28 19:39:25 +01:00
RoosterDragon
243763f570
Remove redundant invariant culture handling for float, decimal, double.
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This is already handled by the type converter portion of the code.
2015-08-28 19:33:59 +01:00
reaperrr
a4bac0ab29
Fix ground type of some D2k cliffs
2015-08-28 17:37:14 +02:00
reaperrr
f62bc3c226
Merge pull request #9172 from Mailaender/fix-withcargo-desync
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Fixed a desync involving WithCargo
2015-08-28 15:05:55 +02:00
Pavel Penev
d1a3bf97a6
Merge pull request #9105 from RoosterDragon/cmfi-refactor-perf
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Mobile Blocking Refactor
2015-08-28 15:35:49 +03:00