Paul Chote
f575c20d38
Route viewport centering via WorldRenderer.
2013-10-05 21:01:21 +13:00
Paul Chote
cad46e43c5
Add WorldRenderer parameter to WorldLoaded.
2013-09-27 15:29:44 +12:00
Matthias Mailänder
d278bc84d1
StyleCop clean Cnc DLL
2013-08-07 15:42:34 +02:00
Dan9550
0657abd51b
Fixed nod01, not being able to lose mission
2013-07-26 06:25:35 +10:00
Dan9550
b75ad65493
fixed strange indentation nod01
2013-07-25 06:57:09 +10:00
Dan9550
ea5f4d9029
corrected lose fmv nod01
2013-07-25 05:08:09 +10:00
Dan9550
d59a1af272
tweaks and such, nod01
2013-07-24 23:46:16 +10:00
Dan9550
f88c62e363
More improvements to nod01
2013-07-24 17:45:19 +10:00
Paul Chote
cc00c5bc18
Fix Nod01Script line endings.
2013-07-21 20:42:07 +12:00
Paul Chote
cff5b8bfb0
Remove rebase cruft.
2013-07-21 20:41:43 +12:00
Paul Chote
048bed0a5e
Rename ITeleportable -> IPositionable.
2013-07-21 17:35:41 +12:00
Paul Chote
ecc119cb29
Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable.
2013-07-21 17:33:32 +12:00
Dan9550
897f6cd69e
Updated code, removed NOD_01, Spaces -> Tabs
...
NOD01Script Spaces -> Tabs
started work on NOD_01
Conflicts:
OpenRA.Mods.cnc_sw/OpenRA.Mods.Cnc_sw.csproj
removing uneeded files
Spaces -> Tabs NOD01Script.cs
started work on NOD_01
Conflicts:
OpenRA.Mods.cnc_sw/OpenRA.Mods.Cnc_sw.csproj
removing uneeded files
Did some messing around still broken
Spaces -> Tabs #2
Updated the code a little, is somewhat more playable now
removed NOD_01
2013-07-20 19:39:42 +10:00
Paul Chote
800acdbdf2
Rename FindUnitsInCircle -> FindActorsInCircle.
2013-07-20 15:34:27 +12:00
Paul Chote
6201d7bfe2
Convert mission scripts to world coords.
2013-07-20 15:34:26 +12:00
Matthias Mailänder
0a82bfe552
format TODO: uniformly to auto-generate task list in MonoDevelop
2013-03-27 09:45:17 +01:00
Matthias Mailänder
71b1cf9cb2
move Nod01 to cnc-classic mod; fix FMV, music; avoid menu crash
2013-03-08 09:40:11 +01:00
Dan9550
20737415fa
started work on NOD_01
2013-03-08 09:40:11 +01:00
Matthias Mailänder
6e9ac71168
fix GDI01 FMV problems and gunboat crash
...
- show video not only the sound
- start the game after video playback
- don't crash after the win/loose movies are played
- don't crash when moving the gunboat
2013-03-08 09:40:11 +01:00
Matthias Mailänder
82568376a0
move GDI01 to classic mod and fix crash on startup
2013-03-08 09:40:10 +01:00
Chris Forbes
0a4669b925
Add SimpleTeleport for non-chrono jumps (used in scripts etc)
2012-07-01 14:05:21 +12:00
Chris Forbes
109546d20f
fixed #2286 - chrono kills passengers on return too
2012-07-01 13:31:04 +12:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
ed429a3b30
split Widget static bits into Ui static class
2011-12-13 23:38:59 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
55ec88316a
#1050 Extract generic PlayMusicOnMapLoad trait from cnc shellmap script
2011-08-17 07:52:34 +12:00
Chris Forbes
2ac6ccd3a4
add player parameter to ReinforceFromSea in prep for using it elsewhere
2011-07-17 17:55:52 +12:00
Paul Chote
195aecec0e
Add chat notification audio
2011-07-14 20:29:14 +12:00
Paul Chote
016a082a76
Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913 .
2011-06-25 13:32:16 +12:00
Paul Chote
347a80f0a7
Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768
2011-06-20 22:50:32 +12:00
Paul Chote
532bd42aed
Remove obsolete Player index cruft
2011-06-20 22:50:26 +12:00
Paul Chote
9822afcdb8
New loadscreen
2011-05-21 17:26:20 +12:00
Paul Chote
c76d2e37dc
Make the sound engine less dumb about music. Fix the music player not knowing about already playing tracks.
2011-05-21 17:26:20 +12:00
Chris Forbes
310ecc34ce
clean up usings everywhere
2011-05-21 17:26:18 +12:00
Paul Chote
0b0fac3c4b
Shellmap music
2011-05-21 17:26:17 +12:00
Paul Chote
8957caeaca
Basic ingame menu reimplemented.
2011-05-21 17:25:44 +12:00
Paul Chote
a3b430c24a
Remove engine references to MAINMENU_BG. Don't push the menu background onto the window list. Crashes whenever a delegate tries to open MAINMENU_BG.
2011-05-21 16:27:37 +12:00
Chris Forbes
d86e0ec522
rename ITraitPrerequisite<T> to Requires<T>
2011-05-04 18:02:35 +12:00
Paul Chote
aba14eec23
Squash compiler warnings
2011-04-07 21:26:57 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
149324ea92
remove most of the crap from queries
2011-03-17 22:09:08 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
b134ba41f4
Convert Waypoints to actors
2011-02-11 21:50:11 +13:00
Paul Chote
dd6a431af2
Start scripting the cnc shellmap.
2010-11-27 11:20:02 +13:00
Paul Chote
fc5830a687
Added int2.Clamp(Rectangle). All queries for map geometry use map.Bounds.
2010-11-24 12:24:48 +13:00
Bob
47ed79b912
rename some of Mobile's Activity-builders
2010-11-07 17:16:11 +13:00
Bob
fece294cc6
move RemoveSelf activity into Mods/
2010-10-25 08:03:07 +13:00
Bob
0d9cf63dd2
move Mobile et al into Mods/
2010-10-22 11:31:13 +13:00
Bob
6513bd5fe0
don't use Move directly
2010-10-22 11:10:32 +13:00