Commit Graph

68 Commits

Author SHA1 Message Date
Paul Chote
f575c20d38 Route viewport centering via WorldRenderer. 2013-10-05 21:01:21 +13:00
Paul Chote
cad46e43c5 Add WorldRenderer parameter to WorldLoaded. 2013-09-27 15:29:44 +12:00
Matthias Mailänder
d278bc84d1 StyleCop clean Cnc DLL 2013-08-07 15:42:34 +02:00
Dan9550
0657abd51b Fixed nod01, not being able to lose mission 2013-07-26 06:25:35 +10:00
Dan9550
b75ad65493 fixed strange indentation nod01 2013-07-25 06:57:09 +10:00
Dan9550
ea5f4d9029 corrected lose fmv nod01 2013-07-25 05:08:09 +10:00
Dan9550
d59a1af272 tweaks and such, nod01 2013-07-24 23:46:16 +10:00
Dan9550
f88c62e363 More improvements to nod01 2013-07-24 17:45:19 +10:00
Paul Chote
cc00c5bc18 Fix Nod01Script line endings. 2013-07-21 20:42:07 +12:00
Paul Chote
cff5b8bfb0 Remove rebase cruft. 2013-07-21 20:41:43 +12:00
Paul Chote
048bed0a5e Rename ITeleportable -> IPositionable. 2013-07-21 17:35:41 +12:00
Paul Chote
ecc119cb29 Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable. 2013-07-21 17:33:32 +12:00
Dan9550
897f6cd69e Updated code, removed NOD_01, Spaces -> Tabs
NOD01Script Spaces -> Tabs

started work on NOD_01

Conflicts:
	OpenRA.Mods.cnc_sw/OpenRA.Mods.Cnc_sw.csproj

removing uneeded files

Spaces -> Tabs NOD01Script.cs

started work on NOD_01

Conflicts:
	OpenRA.Mods.cnc_sw/OpenRA.Mods.Cnc_sw.csproj

removing uneeded files

Did some messing around still broken

Spaces -> Tabs #2

Updated the code a little, is somewhat more playable now

removed NOD_01
2013-07-20 19:39:42 +10:00
Paul Chote
800acdbdf2 Rename FindUnitsInCircle -> FindActorsInCircle. 2013-07-20 15:34:27 +12:00
Paul Chote
6201d7bfe2 Convert mission scripts to world coords. 2013-07-20 15:34:26 +12:00
Matthias Mailänder
0a82bfe552 format TODO: uniformly to auto-generate task list in MonoDevelop 2013-03-27 09:45:17 +01:00
Matthias Mailänder
71b1cf9cb2 move Nod01 to cnc-classic mod; fix FMV, music; avoid menu crash 2013-03-08 09:40:11 +01:00
Dan9550
20737415fa started work on NOD_01 2013-03-08 09:40:11 +01:00
Matthias Mailänder
6e9ac71168 fix GDI01 FMV problems and gunboat crash
- show video not only the sound
- start the game after video playback
- don't crash after the win/loose movies are played
- don't crash when moving the gunboat
2013-03-08 09:40:11 +01:00
Matthias Mailänder
82568376a0 move GDI01 to classic mod and fix crash on startup 2013-03-08 09:40:10 +01:00
Chris Forbes
0a4669b925 Add SimpleTeleport for non-chrono jumps (used in scripts etc) 2012-07-01 14:05:21 +12:00
Chris Forbes
109546d20f fixed #2286 - chrono kills passengers on return too 2012-07-01 13:31:04 +12:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
ed429a3b30 split Widget static bits into Ui static class 2011-12-13 23:38:59 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
55ec88316a #1050 Extract generic PlayMusicOnMapLoad trait from cnc shellmap script 2011-08-17 07:52:34 +12:00
Chris Forbes
2ac6ccd3a4 add player parameter to ReinforceFromSea in prep for using it elsewhere 2011-07-17 17:55:52 +12:00
Paul Chote
195aecec0e Add chat notification audio 2011-07-14 20:29:14 +12:00
Paul Chote
016a082a76 Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913. 2011-06-25 13:32:16 +12:00
Paul Chote
347a80f0a7 Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768 2011-06-20 22:50:32 +12:00
Paul Chote
532bd42aed Remove obsolete Player index cruft 2011-06-20 22:50:26 +12:00
Paul Chote
9822afcdb8 New loadscreen 2011-05-21 17:26:20 +12:00
Paul Chote
c76d2e37dc Make the sound engine less dumb about music. Fix the music player not knowing about already playing tracks. 2011-05-21 17:26:20 +12:00
Chris Forbes
310ecc34ce clean up usings everywhere 2011-05-21 17:26:18 +12:00
Paul Chote
0b0fac3c4b Shellmap music 2011-05-21 17:26:17 +12:00
Paul Chote
8957caeaca Basic ingame menu reimplemented. 2011-05-21 17:25:44 +12:00
Paul Chote
a3b430c24a Remove engine references to MAINMENU_BG. Don't push the menu background onto the window list. Crashes whenever a delegate tries to open MAINMENU_BG. 2011-05-21 16:27:37 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Paul Chote
aba14eec23 Squash compiler warnings 2011-04-07 21:26:57 +12:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
149324ea92 remove most of the crap from queries 2011-03-17 22:09:08 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
b134ba41f4 Convert Waypoints to actors 2011-02-11 21:50:11 +13:00
Paul Chote
dd6a431af2 Start scripting the cnc shellmap. 2010-11-27 11:20:02 +13:00
Paul Chote
fc5830a687 Added int2.Clamp(Rectangle). All queries for map geometry use map.Bounds. 2010-11-24 12:24:48 +13:00
Bob
47ed79b912 rename some of Mobile's Activity-builders 2010-11-07 17:16:11 +13:00
Bob
fece294cc6 move RemoveSelf activity into Mods/ 2010-10-25 08:03:07 +13:00
Bob
0d9cf63dd2 move Mobile et al into Mods/ 2010-10-22 11:31:13 +13:00
Bob
6513bd5fe0 don't use Move directly 2010-10-22 11:10:32 +13:00