Paul Chote
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674e9f3c86
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Remove hardcoded alpha-blend from Cg shaders. Fixes #3707
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2013-08-19 12:36:16 +12:00 |
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Paul Chote
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52335a37bf
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Allow/require renderers to enable alpha blending when needed. Fixes voxel shadow issues.
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2013-06-15 19:31:52 +12:00 |
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Paul Chote
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c5337cdcf3
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Reimplement voxel rendering with a FBO.
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2013-06-15 19:31:52 +12:00 |
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Paul Chote
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7d09e78655
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Add WorldRgbaSpriteRenderer.
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2013-06-15 19:16:08 +12:00 |
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Paul Chote
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a00696ec3b
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Add core voxel rendering code.
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2013-06-04 20:40:24 +12:00 |
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Paul Chote
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a166815348
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Remove duplication between world/chrome shaders.
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2013-02-23 09:53:46 +13:00 |
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Paul Chote
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926b396605
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Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants.
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2011-07-25 22:23:16 +12:00 |
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Paul Chote
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bfb076b9bc
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Refactor IShader to take a name instead of a stream.
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2010-11-21 13:10:18 +13:00 |
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