Commit Graph

10921 Commits

Author SHA1 Message Date
Chris Forbes
584a7091db add death voices for civilians 2010-05-27 22:27:03 +12:00
Chris Forbes
c1f76da011 fix U2 crashing due to GainsExperience but not prereqs 2010-05-27 22:25:41 +12:00
Chris Forbes
ba850ec3f1 improve error message in ActorInfo.TraitsInConstructOrder 2010-05-27 22:17:15 +12:00
Chris Forbes
04dceb4417 turn down veterancy bonus a bit 2010-05-27 22:04:25 +12:00
Chris Forbes
996344ea6e fix crash in EmitInfantryOnSell when destroying things that are not Valued 2010-05-27 22:02:36 +12:00
Chris Forbes
a259a0aca0 hack in rank overlay; fix last rank; add an extra (elite) rank 2010-05-27 21:40:45 +12:00
Chris Forbes
a399e0b682 strip 'locate game root' crap from game & editor; chrono both CAs 2010-05-27 21:13:35 +12:00
Chris Forbes
ce9f7666b4 make build process saner (emit binaries into root rather than spray them through /bin/Debug/) 2010-05-27 20:59:02 +12:00
Chris Forbes
4dcc65237d slightly reduce recoil again on ca 2010-05-27 20:12:40 +12:00
Chris Forbes
8ca03da277 add impact sounds to ca weapon 2010-05-27 19:10:41 +12:00
Chris Forbes
3f32275169 give ca dual barrels on each turret 2010-05-27 19:08:56 +12:00
Chris Forbes
230625897a hack CrateEffect to have a custom offset; add levelup.shp; change > to >= in GainsExperience 2010-05-27 19:02:07 +12:00
Chris Forbes
1bd9dc7536 increase default thresholds 2010-05-27 18:43:30 +12:00
Chris Forbes
294240de7f fix missing prereq on GainsExperience; List -> array; float -> int 2010-05-27 18:35:44 +12:00
Chris Forbes
0c8e8b5658 fix tk detection; fix crash on lacking ValuedInfo; fix traits being fetched twice; fix needless mutation of 'exp' 2010-05-27 18:31:42 +12:00
Paul Chote
a070820695 Hack in trait modifiers. Probably not the best approach. 2010-05-27 17:22:26 +12:00
Paul Chote
c15d721884 Units gain exp for kills and level up 2010-05-27 16:53:21 +12:00
Paul Chote
c792ce5686 Disconnect button in lobby (#191) 2010-05-26 21:39:06 +12:00
Paul Chote
49b1870eaa Nuke flash (fixes #16) 2010-05-26 21:26:49 +12:00
Paul Chote
a35d6207a9 Scriptable chronosphere + desaturate effect 2010-05-26 21:07:13 +12:00
Paul Chote
9dc8422adf Scriptable MSLO and shellmap win 2010-05-26 20:40:50 +12:00
Paul Chote
b286a71487 Add some combat to the shellmap; unfail init slightly 2010-05-26 20:40:49 +12:00
Chris Forbes
92ba40da1a floodfill in editor on holding 'shift' 2010-05-26 19:47:46 +12:00
Chris Forbes
270941cfde fix some fail desyncs in chronoshift code 2010-05-26 19:02:43 +12:00
Chris Forbes
e7b7f69caf housekeeping 2010-05-26 18:10:43 +12:00
Chris Forbes
878039fc4a fix tesla hax with a different style of tesla hax 2010-05-25 21:15:25 +12:00
Chris Forbes
fcea5bd2f0 multipath lightning - shows up some flaws in the lightning code, though 2010-05-25 20:23:50 +12:00
Chris Forbes
e8829f8e92 reduce CA damage slightly 2010-05-24 22:15:01 +12:00
Chris Forbes
081d1cdafc buff sam to be ~agun 2010-05-24 21:41:55 +12:00
Chris Forbes
f3a73fa53d slightly buff mig hp so it should survive one more rocket 2010-05-24 21:41:55 +12:00
Chris Forbes
81ccc6a0c8 nerf heli/hind hp & armortype 2010-05-24 21:41:54 +12:00
Chris Forbes
08756b7b4c reduce frequency of hidemap crate by 50% 2010-05-24 21:41:54 +12:00
Chris Forbes
5c9d6362c1 nerf money crate 2k -> 1k 2010-05-24 21:41:53 +12:00
Chris Forbes
d109dad4a2 change crate spawn interval to 2 minutes, not 20 seconds 2010-05-24 21:41:53 +12:00
Paul Chote
f5b313b5e8 blah 2010-05-24 21:29:16 +12:00
Paul Chote
7ef2ed1434 Actors as dict 2010-05-24 21:18:54 +12:00
Paul Chote
2dfa4d9db7 MapFormat = 1 and editor support 2010-05-24 21:18:54 +12:00
Paul Chote
78455a3dce IsSpecial -> NonCombatant 2010-05-24 21:18:53 +12:00
Paul Chote
35ca5f80b2 Nits. 2010-05-24 21:18:53 +12:00
Paul Chote
9837b4ce32 Fix map-player ctor. 2010-05-24 21:14:36 +12:00
Paul Chote
a6f5b12a55 world.NeutralPlayer has been defeated 2010-05-24 21:14:36 +12:00
Paul Chote
bbbd65a6eb Fix regressions. 2010-05-24 21:14:36 +12:00
Paul Chote
d9931af5ae First attempt; works, but has regressions in several areas 2010-05-24 21:14:36 +12:00
Chris Forbes
b8b3ef61aa fix dumb oversight when choosing a suitable fix 2010-05-24 21:10:13 +12:00
Chris Forbes
e850937022 make minelayer require force-attack to start minefield (otherwise move); return to fix and rearm/repair before heading out again 2010-05-24 21:10:13 +12:00
Chris Forbes
5ca590a16a working smart minelayer; needs auto-rearm though 2010-05-24 21:10:12 +12:00
Chris Forbes
f77c12e9a0 cleanup some leftover crap from StatelessTraitInfo<> fail 2010-05-24 21:10:12 +12:00
Chris Forbes
431bbe2764 remove spurious IProducer interface; add IBlocksBullets and move Wall 2010-05-24 21:10:11 +12:00
Chris Forbes
224489502e fix weird crap in ConstructionYard (badly named: just undeploys) 2010-05-24 21:10:11 +12:00
Chris Forbes
027d7e2c2b filtering of unusable cells in minefield support; rationalize mobile a bit 2010-05-24 21:10:10 +12:00