Chris Forbes
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584a7091db
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add death voices for civilians
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2010-05-27 22:27:03 +12:00 |
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Chris Forbes
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c1f76da011
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fix U2 crashing due to GainsExperience but not prereqs
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2010-05-27 22:25:41 +12:00 |
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Chris Forbes
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ba850ec3f1
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improve error message in ActorInfo.TraitsInConstructOrder
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2010-05-27 22:17:15 +12:00 |
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Chris Forbes
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04dceb4417
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turn down veterancy bonus a bit
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2010-05-27 22:04:25 +12:00 |
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Chris Forbes
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996344ea6e
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fix crash in EmitInfantryOnSell when destroying things that are not Valued
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2010-05-27 22:02:36 +12:00 |
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Chris Forbes
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a259a0aca0
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hack in rank overlay; fix last rank; add an extra (elite) rank
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2010-05-27 21:40:45 +12:00 |
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Chris Forbes
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a399e0b682
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strip 'locate game root' crap from game & editor; chrono both CAs
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2010-05-27 21:13:35 +12:00 |
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Chris Forbes
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ce9f7666b4
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make build process saner (emit binaries into root rather than spray them through /bin/Debug/)
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2010-05-27 20:59:02 +12:00 |
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Chris Forbes
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4dcc65237d
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slightly reduce recoil again on ca
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2010-05-27 20:12:40 +12:00 |
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Chris Forbes
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8ca03da277
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add impact sounds to ca weapon
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2010-05-27 19:10:41 +12:00 |
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Chris Forbes
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3f32275169
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give ca dual barrels on each turret
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2010-05-27 19:08:56 +12:00 |
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Chris Forbes
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230625897a
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hack CrateEffect to have a custom offset; add levelup.shp; change > to >= in GainsExperience
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2010-05-27 19:02:07 +12:00 |
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Chris Forbes
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1bd9dc7536
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increase default thresholds
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2010-05-27 18:43:30 +12:00 |
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Chris Forbes
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294240de7f
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fix missing prereq on GainsExperience; List -> array; float -> int
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2010-05-27 18:35:44 +12:00 |
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Chris Forbes
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0c8e8b5658
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fix tk detection; fix crash on lacking ValuedInfo; fix traits being fetched twice; fix needless mutation of 'exp'
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2010-05-27 18:31:42 +12:00 |
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Paul Chote
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a070820695
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Hack in trait modifiers. Probably not the best approach.
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2010-05-27 17:22:26 +12:00 |
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Paul Chote
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c15d721884
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Units gain exp for kills and level up
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2010-05-27 16:53:21 +12:00 |
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Paul Chote
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c792ce5686
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Disconnect button in lobby (#191)
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2010-05-26 21:39:06 +12:00 |
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Paul Chote
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49b1870eaa
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Nuke flash (fixes #16)
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2010-05-26 21:26:49 +12:00 |
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Paul Chote
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a35d6207a9
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Scriptable chronosphere + desaturate effect
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2010-05-26 21:07:13 +12:00 |
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Paul Chote
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9dc8422adf
|
Scriptable MSLO and shellmap win
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2010-05-26 20:40:50 +12:00 |
|
Paul Chote
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b286a71487
|
Add some combat to the shellmap; unfail init slightly
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2010-05-26 20:40:49 +12:00 |
|
Chris Forbes
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92ba40da1a
|
floodfill in editor on holding 'shift'
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2010-05-26 19:47:46 +12:00 |
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Chris Forbes
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270941cfde
|
fix some fail desyncs in chronoshift code
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2010-05-26 19:02:43 +12:00 |
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Chris Forbes
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e7b7f69caf
|
housekeeping
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2010-05-26 18:10:43 +12:00 |
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Chris Forbes
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878039fc4a
|
fix tesla hax with a different style of tesla hax
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2010-05-25 21:15:25 +12:00 |
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Chris Forbes
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fcea5bd2f0
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multipath lightning - shows up some flaws in the lightning code, though
|
2010-05-25 20:23:50 +12:00 |
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Chris Forbes
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e8829f8e92
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reduce CA damage slightly
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2010-05-24 22:15:01 +12:00 |
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Chris Forbes
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081d1cdafc
|
buff sam to be ~agun
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2010-05-24 21:41:55 +12:00 |
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Chris Forbes
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f3a73fa53d
|
slightly buff mig hp so it should survive one more rocket
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2010-05-24 21:41:55 +12:00 |
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Chris Forbes
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81ccc6a0c8
|
nerf heli/hind hp & armortype
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2010-05-24 21:41:54 +12:00 |
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Chris Forbes
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08756b7b4c
|
reduce frequency of hidemap crate by 50%
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2010-05-24 21:41:54 +12:00 |
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Chris Forbes
|
5c9d6362c1
|
nerf money crate 2k -> 1k
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2010-05-24 21:41:53 +12:00 |
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Chris Forbes
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d109dad4a2
|
change crate spawn interval to 2 minutes, not 20 seconds
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2010-05-24 21:41:53 +12:00 |
|
Paul Chote
|
f5b313b5e8
|
blah
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2010-05-24 21:29:16 +12:00 |
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Paul Chote
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7ef2ed1434
|
Actors as dict
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2010-05-24 21:18:54 +12:00 |
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Paul Chote
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2dfa4d9db7
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MapFormat = 1 and editor support
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2010-05-24 21:18:54 +12:00 |
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Paul Chote
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78455a3dce
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IsSpecial -> NonCombatant
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2010-05-24 21:18:53 +12:00 |
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Paul Chote
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35ca5f80b2
|
Nits.
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2010-05-24 21:18:53 +12:00 |
|
Paul Chote
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9837b4ce32
|
Fix map-player ctor.
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2010-05-24 21:14:36 +12:00 |
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Paul Chote
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a6f5b12a55
|
world.NeutralPlayer has been defeated
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2010-05-24 21:14:36 +12:00 |
|
Paul Chote
|
bbbd65a6eb
|
Fix regressions.
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2010-05-24 21:14:36 +12:00 |
|
Paul Chote
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d9931af5ae
|
First attempt; works, but has regressions in several areas
|
2010-05-24 21:14:36 +12:00 |
|
Chris Forbes
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b8b3ef61aa
|
fix dumb oversight when choosing a suitable fix
|
2010-05-24 21:10:13 +12:00 |
|
Chris Forbes
|
e850937022
|
make minelayer require force-attack to start minefield (otherwise move); return to fix and rearm/repair before heading out again
|
2010-05-24 21:10:13 +12:00 |
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Chris Forbes
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5ca590a16a
|
working smart minelayer; needs auto-rearm though
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2010-05-24 21:10:12 +12:00 |
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Chris Forbes
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f77c12e9a0
|
cleanup some leftover crap from StatelessTraitInfo<> fail
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2010-05-24 21:10:12 +12:00 |
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Chris Forbes
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431bbe2764
|
remove spurious IProducer interface; add IBlocksBullets and move Wall
|
2010-05-24 21:10:11 +12:00 |
|
Chris Forbes
|
224489502e
|
fix weird crap in ConstructionYard (badly named: just undeploys)
|
2010-05-24 21:10:11 +12:00 |
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Chris Forbes
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027d7e2c2b
|
filtering of unusable cells in minefield support; rationalize mobile a bit
|
2010-05-24 21:10:10 +12:00 |
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