Pavlos Touboulidis
ddabe080cd
Style fixes
2014-04-26 03:18:12 +03:00
Pavlos Touboulidis
e5e97c9a11
Fix issue #5149 : Make chat window not autoscroll
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It will autoscroll unless the chat window is open and the scroll
position is not at the bottom.
2014-04-25 16:16:54 +03:00
Pavlos Touboulidis
ef066560ad
Fix text-wrapping special case
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If a line of text contained a whole word that was longer than the
allotted space, it would fail to wrap that line completely, even
if it was possible to wrap at other locations.
Fixing this uncovered a second issue, where it would drop the last
line if the input had more than one lines and one of the first ones
was wider than the specified width.
2014-04-25 13:54:14 +03:00
Pavlos Touboulidis
4f12882706
Minor clean up
2014-04-25 10:50:28 +03:00
Pavlos Touboulidis
fa5c8d083e
Fix chat line expiration
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The chat display overlay would remove one chat line every X ticks.
It will now keep track of the time each chat line has to be removed
and act accordingly.
For example, if 3 chat lines are added with 1 second difference
from each other, they will be removed one after the other, with the
same 1 second difference.
2014-04-25 10:34:23 +03:00
Matthias Mailänder
f19fbb1794
StyleCop
2014-04-20 15:26:33 +02:00
Matthias Mailänder
a8a3036bc4
moved StartGameNotification into its own trait
2014-04-20 15:25:43 +02:00
Paul Chote
595e56c08b
Merge pull request #5143 from Mailaender/skirmish-bots-forbidden-slots
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Fixed bots being added when the map disallows it
2014-04-21 01:13:03 +12:00
Paul Chote
048289e6a9
Merge pull request #5138 from Mailaender/disable-idle-overlay
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Fixed the Dune 2000 outpost radar dish rotating when powered down
2014-04-21 00:59:38 +12:00
Matthias Mailänder
ab3dc92554
only add bots when the map allows it
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fixes #5110
2014-04-20 14:58:57 +02:00
Matthias Mailänder
01a3162725
allow animations to pause on low power
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closes #2949
2014-04-20 14:47:53 +02:00
Paul Chote
8e05cc9171
Merge pull request #5124 from Mailaender/crane-overlay
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Added crane build animation to construction yards in Dune 2000 and Tiberian Sun
2014-04-21 00:46:23 +12:00
Paul Chote
e125e4ab26
Merge pull request #5142 from Mailaender/pixeldouble-hotkey
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Added a new hotkey to trigger pixel doubling
2014-04-21 00:15:25 +12:00
Matthias Mailänder
00ca5516fc
add crane animation to Dune 2000 and Tiberian Sun
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closes #3754
2014-04-19 13:12:32 +02:00
Paul Chote
48753bdae8
Merge pull request #5133 from ScottNZ/new-menu
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Add singleplayer mission menu to ra/td
2014-04-19 19:38:36 +12:00
Matthias Mailänder
9f386e81a5
disallow adding actors from other players to control groups
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closes #4949
2014-04-19 08:39:41 +02:00
ScottNZ
22dd2b0a92
Add singleplayer mission menu to ra/td
2014-04-19 15:54:55 +12:00
Matthias Mailänder
9c483a912e
added a new hotkey to trigger pixel doubling
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closes #5122
2014-04-18 17:49:55 +02:00
Matthias Mailänder
5d6b26b971
fixed Reference is expected Line 89 position 6
2014-04-18 09:36:22 +02:00
Matthias Mailänder
9099e987d3
update to GeoIP2 and parse the database only once
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closes #4227
2014-04-18 07:48:13 +02:00
reaperrr
c9b162ec3c
Added ExplosionPalette and WaterExplosionPalette traits to Warheads.
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This is needed for TS water splashes, for example (they use unit*.pal instead of anim.pal).
Defaults to "effect".
2014-04-18 01:23:09 +02:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c
Migrate to System.Lazy.
2014-04-09 20:20:41 +12:00
Matthias Mailänder
67cd0645a4
update to .NET 4.0
2014-04-09 20:20:26 +12:00
Matthias Mailänder
b8646f98ab
Merge pull request #5016 from obrakmann/disable-shellmaps
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Disable shellmaps temporarily
2014-04-03 17:56:23 +02:00
Oliver Brakmann
4d71e37ab0
Disable shellmaps temporarily
2014-04-03 17:24:01 +02:00
Paul Chote
94b2debaa4
Merge pull request #4941 from Mailaender/kill-husks
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Made husks targetable with force fire only
2014-04-04 03:56:33 +13:00
Matthias Mailänder
c76ebbdc46
exclusive force fire on husks and bridges
2014-04-03 15:57:41 +02:00
Paul Chote
c720cb0b41
Extract mod selector into its own mod.
2014-04-03 07:21:56 +13:00
Paul Chote
de4898badf
Add RGBASpriteWidget.
2014-04-03 07:15:03 +13:00
Paul Chote
3f63eb4ec6
Allow SheetBuilder to be used from mod code.
2014-04-03 07:15:03 +13:00
Paul Chote
b5c63175e2
Allow button tooltip labels to be set by UI logic.
2014-04-03 07:15:03 +13:00
Paul Chote
8694698a1a
Fix tooltips not displaying in the pre-shellmap environment.
2014-04-03 07:15:03 +13:00
Paul Chote
a5223a519c
Allow custom button types.
2014-04-03 07:15:02 +13:00
Paul Chote
aa77536e96
Support borderless panel types.
2014-04-03 07:15:02 +13:00
Paul Chote
143d3aa083
Replace ShpImageWidget -> SpriteSequenceWidget.
2014-04-02 19:24:07 +13:00
Paul Chote
1ea48b0167
Add a lighter-weight SpriteWidget to eventually replace ShpWidget.
2014-04-01 22:16:10 +13:00
Matthias Mailänder
272e872357
Merge pull request #4942 from pchote/more-replays
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Overhaul observer shroud selector.
2014-03-22 12:20:40 +01:00
Paul Chote
3a8c94d8f8
Hook up observer view keybindings. Fixes #4435 .
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Uses 0-9 to select view (plus shift to cycle backwards), '-' for combined shroud and '=' for world view.
2014-03-22 23:18:52 +13:00
Paul Chote
a31cdec87a
Move control group logic into its own logic class.
2014-03-22 22:32:41 +13:00
Curtis Shmyr
6ced7b274c
Chronotank teleporation by holding SHIFT or ALT and issuing a move order
2014-03-22 00:13:24 -06:00
Paul Chote
37101ba88e
Isolate gameplay map state from the map cache. Fixes #4937 .
2014-03-22 13:03:45 +13:00
Paul Chote
9fce6dd310
Change beacon hotkey to F9 to be consistent with sell / power / repair.
2014-03-22 00:12:28 +13:00
Paul Chote
c3ba27ef6c
Reimplement ingame map downloading.
2014-03-21 23:33:15 +13:00
Paul Chote
6b199d3376
Add bindings to ProgressBarWidget.
2014-03-21 23:33:15 +13:00
Paul Chote
fcb3d7347a
Kick clients who don't have the map when the host force-starts.
2014-03-21 23:33:14 +13:00
Paul Chote
f5f84244eb
Remove map download support.
2014-03-21 23:33:14 +13:00
Paul Chote
4f7f0b7a55
Don't draw combat debug for actors outside the world.
2014-03-21 10:03:54 +13:00
Matthias Mailänder
400bb26e94
Merge pull request #4912 from pchote/exits
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Clean up mobile world insertion.
2014-03-20 11:58:46 +01:00
Paul Chote
e4ca66ab31
Fix start-game UI acceleration.
2014-03-19 20:01:56 +13:00