Paul Chote
df40d38b91
Rework read/write zip file loading/saving.
2017-05-29 12:20:32 +02:00
evgeniysergeev
c06df1ed21
make IsCloseEnoughToBase function virtual
2017-05-29 11:50:56 +02:00
abcdefg30
aecfff905d
Throw a more detailed error message when creating invalid frozen actors
2017-05-28 14:02:18 +02:00
abcdefg30
2a3139dc39
Add a IAutoSelctionSizeInfo trait interface
2017-05-28 14:02:18 +02:00
Mustafa Alperen Seki
767fd5438e
Add Ordos 3b
2017-05-28 13:49:08 +02:00
Paul Chote
a43ec158fa
Update error messages.
2017-05-27 13:03:47 +02:00
Paul Chote
7f3f36885a
Fix bogus variable names in widget widths.
2017-05-27 13:00:00 +02:00
Paul Chote
29d827079e
Fix "game" chat tab mouseover not working from globalchat login tab.
2017-05-27 13:00:00 +02:00
Paul Chote
b104f8baa2
Improve handling of unknown error codes.
2017-05-27 12:43:25 +02:00
Glenn Martin Jensen
e8b2a12714
Add support for blacklist response
...
Adds support for the new blacklist response in servernames
2017-05-27 12:43:25 +02:00
Paul Chote
0ddc4360fe
Remove unused MiniYaml DictFromFile.
2017-05-26 23:02:25 -05:00
Paul Chote
c6816cd33f
Persist unknown settings.yaml entries across load/save.
2017-05-26 23:02:25 -05:00
Paul Chote
b1ac1d06e3
Catch and ignore exceptions while loading map previews.
2017-05-26 23:41:30 +02:00
abcdefg30
1f93029e51
Always make sure to be on the host actor when repairing
2017-05-26 22:53:03 +02:00
Jean-Rémy Buchs
2e0d7d0e79
Add KillCargo and FlashScreen to PortableChrono
2017-05-26 10:31:59 +02:00
Paul Chote
2e7de2874d
Fix cloak sounds playing on build for initially cloaked actors.
2017-05-24 16:30:04 +02:00
Mustafa Alperen Seki
5dd6aa7a3a
Add Ordos 3a
2017-05-20 13:30:41 +02:00
abcdefg30
5e40a5b683
Remove the effect from MissionColt
2017-05-20 11:28:14 +02:00
abcdefg30
ddba9b2efd
Remove outdated values and replace Bullet by InstantHit in allies05a
2017-05-20 11:28:14 +02:00
abcdefg30
7ea40482e2
Fix the Colt sometimes shooting even after Tanya was released
2017-05-20 11:28:14 +02:00
abcdefg30
cc6191554a
Remove the hacky MissionColt actor from allies05a
2017-05-20 11:28:14 +02:00
abcdefg30
550256373a
Replace Camera.Truk by using ValidStances on RevealsShroud
2017-05-20 11:28:14 +02:00
abcdefg30
434ea9ca88
Throw a lint error or an exception when no player owns the world
2017-05-20 11:02:00 +02:00
abcdefg30
ac4fef6630
Don't close the console window when OpenRA closes
2017-05-20 10:55:09 +02:00
abcdefg30
61659d0d32
Add support for using launch-game.cmd with parameters
2017-05-20 10:55:09 +02:00
Paul Chote
b74141666b
Implement a workaround for the mono 5.0 cursor enumerator bug.
2017-05-19 14:31:00 +02:00
rob-v
3258d89651
Fix map parameter warning as error from PR 13233
2017-05-17 22:58:56 +02:00
rob-v
127ef8bb27
LobbyLogic, ReplayBrowserLogic Map property changed to map field
2017-05-14 21:06:16 +01:00
rob-v
a26210f914
Replays with MapPreview (like in Lobby)
2017-05-14 21:06:16 +01:00
rob-v
0e3cc1ad28
(Lobby)MapPreviewLogic refactoring
2017-05-14 21:06:16 +01:00
rob-v
ffc3f6e0d0
LAN games discovery
2017-05-14 22:01:25 +02:00
rob-v
b2e6a0484b
Fix Selecting a map resets player color
2017-05-14 14:00:45 +01:00
reaperrr
d95bb4152a
Add Firestorm Juggernaut to TS
2017-05-14 14:41:20 +02:00
rob-v
224bda6de5
Fix Player slot when changing map
2017-05-14 13:19:18 +02:00
reaperrr
d8edcb1bad
Fix TS Nod artillery turret / barrel / weapon offsets
2017-05-14 11:52:42 +01:00
Paul Chote
d45870ca23
Allow fixed barrel pitches to be defined in yaml.
2017-05-14 11:52:42 +01:00
Paul Chote
430429f337
Fix WRot FieldLoader parsing.
2017-05-14 11:52:42 +01:00
reaperrr
b8c251cf41
Add StartBurstReport to WeaponInfo
...
The FS Juggernaut firing sound already contains 3 shots, so without this, players would hear a total of 9(!) shots per salvo.
2017-05-14 11:49:38 +01:00
reaperrr
d502b296bb
Upgrade rule for DeployAnimation removal
2017-05-14 00:22:26 -05:00
reaperrr
aa8d9f5dda
Fix GrantConditionOnDeploy to support multiple sprite bodies
2017-05-14 00:22:26 -05:00
reaperrr
6f19379a2b
Make WithMoveAnimation multi-WithSpriteBody-compatible
2017-05-14 00:22:26 -05:00
reaperrr
3b798897be
Add Name ID field to WithSpriteBody
2017-05-14 00:22:26 -05:00
rob-v
48abb7372b
Remove ChatSettings.NickName, use PlayerName always as default
2017-05-13 11:40:47 -07:00
reaperrr
5b8c313d55
Remove lint rule for victim scan radii
...
They're now calculated automatically to use the most sensible value by default. Only people who know what they're doing or fool around will use custom values, and in that case a lint rule might actually just annoy people.
2017-05-13 11:15:38 -07:00
reaperrr
96d629cefd
Upgrade rule for victim scan radii changes
...
The game/engine now calculates the best values automatically and the field names have changed, so instead of renaming, we can just remove them under the assumption that only modders who really know what they're doing will ever use the override.
2017-05-13 11:15:38 -07:00
reaperrr
d04c6275da
Make warheads use the the most sensible victim scan radius
...
By default, but allow custom overrides.
2017-05-13 11:15:38 -07:00
reaperrr
033268a7ba
Make projectiles use most sensible blocker scan radius
...
By default, but allow custom overrides.
2017-05-13 11:15:38 -07:00
reaperrr
9f9d1f9e5f
Added helper utility for finding best hit-shape scan radius
2017-05-13 11:15:38 -07:00
reaperrr
d92d9f86fc
Add IBlocksProjectilesInfo interface
2017-05-13 11:15:38 -07:00
Zimmermann Gyula
0d2d17d2fb
Fix the AI acting the same at game restart.
2017-05-13 19:08:20 +01:00