reaperrr
dff3201eca
Use Nod variant of repair bay icon
2015-08-03 22:12:27 +02:00
Matthias Mailänder
87db0c97c5
fix infantry crush palette
2015-08-03 11:33:12 +02:00
Matthias Mailänder
a0c02d5710
use different Nod/GDI icons for shared actors
2015-08-02 17:29:44 +02:00
Oliver Brakmann
7298c21e75
Merge pull request #8882 from Mailaender/ts-decoration-radar-color
...
Fixed undefined white decoration radar colors
2015-08-02 16:46:22 +02:00
Paul Chote
a0c256173b
Merge pull request #8851 from penev92/bleed_rename
...
Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Paul Chote
0109bb17be
Remove ProximityCaptor from TS camera.
2015-08-02 09:33:28 +01:00
Matthias Mailänder
8a6b5d1b8d
define radar color for rocks
2015-08-02 08:44:45 +02:00
Matthias Mailänder
6d20d4b2db
define radar color for trees
2015-08-02 08:44:45 +02:00
Pavel Penev
244ca10242
Merge pull request #8862 from pchote/fix-rotation-hack
...
Disable legacy coordinate hack in TS.
2015-08-01 23:04:08 +03:00
Paul Chote
a2517b42bb
Fix 4tnk muzzle offsets.
2015-08-01 20:41:30 +01:00
Paul Chote
5921ea2601
Remove bounties from the TS mod.
2015-08-01 18:10:00 +01:00
Paul Chote
bffbd2fc66
Fixes MMKII weapon offsets.
2015-08-01 00:42:59 +01:00
Paul Chote
9a64b8724c
Disable local -> world offset hack in TS.
2015-08-01 00:42:59 +01:00
Pavel Penev
720cb062b6
Add an upgrade rule for ProvidesPrerequisite.Race rename
2015-07-31 05:40:59 +03:00
abcdefg30
4a42591369
Fix TS Repair weapons versus values
2015-07-29 14:49:05 +02:00
Pavel Penev
fb2a4265bd
Merge pull request #8811 from abcdefg30/die3
...
Use HeadshotDeath instead of BulletDeath for Umagon's rifle
2015-07-28 19:16:24 +03:00
abcdefg30
88466473dd
Use HeadshotDeath instead of BulletDeath for Umagon's rifle
2015-07-27 17:34:12 +02:00
Matthias Mailänder
5800c07602
don't define deployed vehicles as buildings
2015-07-26 21:17:25 +02:00
Matthias Mailänder
a56ecc3f6b
add Temple of Nod
2015-07-25 20:30:41 +02:00
reaperrr
2e9a4b78a3
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
2015-07-25 10:28:07 +02:00
reaperrr
fe346e5401
Replace RenderBuilding where already possible
2015-07-25 10:28:06 +02:00
abcdefg30
df1cdca0dc
Add die4 and "fix" ExplosionDeath
2015-07-19 11:30:15 +02:00
abcdefg30
4cf045bdd8
Fix TS death animation palettes
2015-07-19 11:30:14 +02:00
Oliver Brakmann
1d9c6251c0
Merge pull request #8658 from matija-hustic/higher_level_timed_upgrades
...
Higher level timed upgrades
2015-07-15 20:51:51 +02:00
Oliver Brakmann
f7327418e4
Merge pull request #8712 from Phrohdoh/fix#rename-pwl
...
Rename ProduceableWithLevel to ProducibleWithLevel.
2015-07-14 21:22:57 +02:00
penev92
0f0497b74d
Add an upgrade rule for Country -> Faction
2015-07-14 18:50:41 +03:00
Matija Hustić
b2a26c57bc
Adjusted other users of timed upgrades.
2015-07-14 03:08:48 +01:00
Taryn Hill
a3d740aa44
Rename ProduceableWithLevel to ProducibleWithLevel.
2015-07-13 21:04:26 -05:00
Oliver Brakmann
9722502a4b
Merge pull request #8710 from GraionDilach/victory-music
...
Implements victory and defeat music.
2015-07-13 22:01:20 +02:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
Zimmermann Gyula
57e684d1d9
Implements victory and defeat music.
2015-07-13 15:42:13 +02:00
Zimmermann Gyula
e875f675b8
Updates all base mods with the MusicPlaylist trait.
2015-07-12 17:27:11 +02:00
Oliver Brakmann
4792ff336b
Merge pull request #8674 from reaperrr/rem-initact
...
Removed InitialActivity from FreeActor and Buildable
2015-07-09 18:47:13 +02:00
Matthias Mailänder
95b7da904c
add debris to Tiberian Sun
2015-07-09 13:07:49 +02:00
Pavel Penev
54e1cf866c
Merge pull request #8681 from Mailaender/gdi-upgrade-center-prereq
...
Fixed GDI upgrade center being visible in Nod build palette
2015-07-08 12:46:11 +03:00
Matthias Mailänder
d9bda311ce
fix GDI upgrade center being visible in Nod build palette
2015-07-08 09:54:29 +02:00
reaperrr
1baae6653c
Remove InitialActivity
2015-07-08 02:14:44 +02:00
reaperrr
27ffd4967a
AI base builder power tweaks
2015-07-07 22:22:59 +02:00
Matthias Mailänder
4acb096416
Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
...
Veteran unit production & unlocking through spies.
2015-07-06 09:38:09 +02:00
Matija Hustić
27e95eaa59
TS Upgrade YAMLs.
2015-07-05 22:15:54 +01:00
reaperrr
1abe7ab2dc
Renamed WithHarvestAnimation to WithHarvestOverlay
2015-07-04 22:08:04 +02:00
Paul Chote
0ac64da55a
Upgrade TS rules.
2015-07-04 17:07:06 +01:00
Zimmermann Gyula
4933a88c64
Enable the EMP overlay animation in TS.
2015-07-03 18:05:23 +02:00
Matthias Mailänder
7616fd1a07
Merge pull request #8574 from reaperrr/fix-ts-civ-offsets
...
Fixed TS civilian structures and map decorations
2015-06-28 20:16:13 +02:00
Zimmermann Gyula
8a94caab3c
Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise.
2015-06-28 12:58:41 +02:00
reaperrr
01a241d394
Fixed bogus temperate exclusivity from ca00** civ buildings and crash sites
...
- ...and fixed their snow palette via TilesetCode.
- Fixed palette via TilesetCode for several other structures as well.
- Removed redundant junk from civilian structure sequences.
2015-06-27 22:44:28 +02:00
reaperrr
97d760cd8c
Several fixes
...
Fixed TS building repairability to match original.
Civilian structures can now only be repaired with engineers.
Removed ProximityCaptor.
Various other fixes.
2015-06-27 13:20:45 +02:00
reaperrr
1389a4e414
Fixed Carryall and Mammoth Mk.II selection boxes.
...
Removed now-redundant custom selection boxes from Wolverine and Titan.
2015-06-22 23:23:28 +02:00
reaperrr
8da5f5b7ab
Cleaned TS yaml rules.
...
Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Paul Chote
a8aaf04f14
Implement placeholder Veins.
2015-06-21 11:04:03 +01:00