Commit Graph

28728 Commits

Author SHA1 Message Date
Matthias Mailänder
f4a5878a53 Fix veinholes on Sunstroke. 2021-08-01 14:56:53 -05:00
Paul Chote
1ecb3bf99a Don't add empty Translations nodes to maps. 2021-07-31 13:14:46 +02:00
reaperrr
c88994a0dd Fix unarmed civilians being selected as combat units 2021-07-30 09:03:29 -05:00
fruehstueck
29b0999da3 Add GDI 8b 2021-07-30 09:03:29 -05:00
Paul Chote
b08117dc93 Don't report "Primary Building Selected" when nothing changes. 2021-07-29 16:19:53 +02:00
Paul Chote
99322cee8f Set the closest production to Primary when force-targeting rallypoints. 2021-07-29 16:19:53 +02:00
Vapre
e201e410f4 PathGraph, skip closed cells early.
In path finding GetConnections considers connections to already closed cells and calculates the cost for them. The caller afterwards ignores them. These are 15% of all connections.
2021-07-27 14:49:22 +02:00
Paul Chote
24f64ae1a8 Fix an edge case where the wrong sheet may be mapped to a depth sprite. 2021-07-25 19:20:19 +02:00
Ivaylo Draganov
1f3f489328 Show map preview tooltip only if needed 2021-07-25 00:25:08 +01:00
Ivaylo Draganov
31056d4253 Add tooltip to overflowing map title in server browser 2021-07-25 00:25:08 +01:00
Paul Chote
70892a6661 Change DrawSprite calls to provide scales instead of sizes.
This allows us to remove a hacky workaround for calculating
depth offsets when sprites have size.Z == 0.
2021-07-25 00:32:17 +02:00
Paul Chote
8e94e1d5ec Rework WidgetUtil sprite rendering helpers. 2021-07-25 00:32:17 +02:00
Vapre
2e6f444285 Map.Contains check grid type once. 2021-07-24 15:34:56 +02:00
abcdefg30
dcaa658678 Remove an outdated reference to ConditionManager 2021-07-23 11:04:07 -05:00
Hang
249bc4abc8 Fix the hide-map sequence of the d2k crate-effects
Frame 4218 belongs to explosion/nuke sequence, which should not part of crate-effects/hide-map sequence
2021-07-22 23:13:16 +02:00
Hang
757ca0561f Update misc.yaml
Typo Lenght -> Length
2021-07-21 13:36:25 +02:00
Vapre
001134ce59 Do not start DiscordService client if disabled. 2021-07-21 12:13:21 +02:00
Paul Chote
f8ed768e39 Change makefile/packaging "RUNTIME=dotnet" to "RUNTIME=net5". 2021-07-18 20:57:22 +02:00
Chris Harris
1c6ca394c1 Fix duplicate ActorIDs 2021-07-17 23:27:25 +02:00
Vapre
627fd4e68b CellLayer.Index inline CPos.ToMPos. 2021-07-16 09:51:55 +02:00
Paul Chote
7bfe83cce7 Fix WithIdleOverlay PlayerPalette editor rendering. 2021-07-15 12:05:09 +02:00
Matthias Mailänder
d169210531 Display the production overlay only where the unit will exit. 2021-07-14 19:06:22 -05:00
Matthias Mailänder
902006bf53 Fix editor losing copy after each paste. 2021-07-13 21:01:33 -05:00
Mustafa Alperen Seki
dcb70d12e3 Make Harvester conditional. 2021-07-12 15:41:04 +02:00
Matthias Mailänder
cd90c70cdf Fix a null reference exception. 2021-07-12 15:20:34 +02:00
Matthias Mailänder
f1f5df3749 Fix .shp icons being misdetected as .wsa animations. 2021-07-12 11:49:06 +02:00
Matthias Mailänder
b2f18ad0ad Add support for .ogg files. 2021-07-12 00:35:16 +02:00
Matthias Mailänder
af0b7621d2 Minor fixes. 2021-07-12 00:35:16 +02:00
Matthias Mailänder
2bd7869059 Fix haystacks being selectable buildings. 2021-07-12 00:15:38 +02:00
Matthias Mailänder
e1816a6da0 Fix a crash when opening map Chernobyl with the editor. 2021-07-11 16:38:27 +01:00
teinarss
f3777a25e6 Refactor send and receive Orders loop 2021-07-10 23:35:47 +02:00
teinarss
5e1468facb Fix NRE with ConnectionStateChanged 2021-07-08 01:12:05 +02:00
Matthias Mailänder
3e6e5a83f3 I feel like I am back. 2021-07-07 15:20:47 +02:00
Paul Chote
25c095619a Parse Mp3 length from metadata tags. 2021-07-07 15:20:47 +02:00
Matthias Mailänder
407372268d Add support for .mp3 files. 2021-07-07 15:20:47 +02:00
Paul Chote
aa798c252b Remove "X has joined the game." notification when starting a Skirmish. 2021-07-06 13:12:51 +02:00
Ivaylo Draganov
9c658ad36b Increase the opacity of panel-gray-gdi 2021-07-06 10:13:43 +02:00
Ivaylo Draganov
2923077b3d Style TD in-game chat and performance graph with faction colors 2021-07-06 10:13:43 +02:00
Ivaylo Draganov
cbdf6c3747 Add faction suffix support to text fields and scroll panels 2021-07-06 10:13:43 +02:00
Ivaylo Draganov
9687988976 Use pattern matching syntax in AddFactionSuffixLogic 2021-07-06 10:13:43 +02:00
Ivaylo Draganov
64e76e1a90 Make text fields yield keyboard focus on "Esc" in a consistent way
- search fields clear the input and yield if empty
- chat field and actor edit field yield without clearing
2021-07-04 23:37:29 +02:00
reaperrr
df8295fa2c Make aircraft turn speed scale with speed modifiers 2021-07-04 21:26:45 +01:00
reaperrr
0ac277a88d Improve Aircraft TurnSpeed getters readability 2021-07-04 21:26:45 +01:00
reaperrr
5a548d6acc Introduce IdleMovementSpeed
That actually factors in speed modifiers and trait pause/disable.
2021-07-04 21:26:45 +01:00
reaperrr
1262a9c6c9 Minor FlyIdle perf optimization
None of these prerequisites change on the fly,
so cache the result in the activity ctor.
2021-07-04 21:26:45 +01:00
reaperrr
5ecb3eec16 Fix IdleTurnSpeed ignoring trait pause/disable 2021-07-04 21:26:45 +01:00
Ivaylo Draganov
2ea6bfba7b Allow the player to toggle the display of UI Feedback chat pool 2021-07-04 14:02:58 +01:00
Ivaylo Draganov
6af354ff99 Split chat lines into pools
- Add a common class for passing around chat lines
- Add wrapper methods for adding chat lines
- Combine repeated chat lines in the display widget
2021-07-04 14:02:58 +01:00
abc013
0a02bd524a Update DestroyResourceWarhead to support Resource type and amount options. 2021-07-04 11:13:05 +01:00
Paul Chote
f9b058d36b Add click sounds to color widgets. 2021-07-03 12:18:25 -05:00