Matthias Mailänder
f4a5878a53
Fix veinholes on Sunstroke.
2021-08-01 14:56:53 -05:00
Paul Chote
1ecb3bf99a
Don't add empty Translations nodes to maps.
2021-07-31 13:14:46 +02:00
reaperrr
c88994a0dd
Fix unarmed civilians being selected as combat units
2021-07-30 09:03:29 -05:00
fruehstueck
29b0999da3
Add GDI 8b
2021-07-30 09:03:29 -05:00
Paul Chote
b08117dc93
Don't report "Primary Building Selected" when nothing changes.
2021-07-29 16:19:53 +02:00
Paul Chote
99322cee8f
Set the closest production to Primary when force-targeting rallypoints.
2021-07-29 16:19:53 +02:00
Vapre
e201e410f4
PathGraph, skip closed cells early.
...
In path finding GetConnections considers connections to already closed cells and calculates the cost for them. The caller afterwards ignores them. These are 15% of all connections.
2021-07-27 14:49:22 +02:00
Paul Chote
24f64ae1a8
Fix an edge case where the wrong sheet may be mapped to a depth sprite.
2021-07-25 19:20:19 +02:00
Ivaylo Draganov
1f3f489328
Show map preview tooltip only if needed
2021-07-25 00:25:08 +01:00
Ivaylo Draganov
31056d4253
Add tooltip to overflowing map title in server browser
2021-07-25 00:25:08 +01:00
Paul Chote
70892a6661
Change DrawSprite calls to provide scales instead of sizes.
...
This allows us to remove a hacky workaround for calculating
depth offsets when sprites have size.Z == 0.
2021-07-25 00:32:17 +02:00
Paul Chote
8e94e1d5ec
Rework WidgetUtil sprite rendering helpers.
2021-07-25 00:32:17 +02:00
Vapre
2e6f444285
Map.Contains check grid type once.
2021-07-24 15:34:56 +02:00
abcdefg30
dcaa658678
Remove an outdated reference to ConditionManager
2021-07-23 11:04:07 -05:00
Hang
249bc4abc8
Fix the hide-map sequence of the d2k crate-effects
...
Frame 4218 belongs to explosion/nuke sequence, which should not part of crate-effects/hide-map sequence
2021-07-22 23:13:16 +02:00
Hang
757ca0561f
Update misc.yaml
...
Typo Lenght -> Length
2021-07-21 13:36:25 +02:00
Vapre
001134ce59
Do not start DiscordService client if disabled.
2021-07-21 12:13:21 +02:00
Paul Chote
f8ed768e39
Change makefile/packaging "RUNTIME=dotnet" to "RUNTIME=net5".
2021-07-18 20:57:22 +02:00
Chris Harris
1c6ca394c1
Fix duplicate ActorIDs
2021-07-17 23:27:25 +02:00
Vapre
627fd4e68b
CellLayer.Index inline CPos.ToMPos.
2021-07-16 09:51:55 +02:00
Paul Chote
7bfe83cce7
Fix WithIdleOverlay PlayerPalette editor rendering.
2021-07-15 12:05:09 +02:00
Matthias Mailänder
d169210531
Display the production overlay only where the unit will exit.
2021-07-14 19:06:22 -05:00
Matthias Mailänder
902006bf53
Fix editor losing copy after each paste.
2021-07-13 21:01:33 -05:00
Mustafa Alperen Seki
dcb70d12e3
Make Harvester conditional.
2021-07-12 15:41:04 +02:00
Matthias Mailänder
cd90c70cdf
Fix a null reference exception.
2021-07-12 15:20:34 +02:00
Matthias Mailänder
f1f5df3749
Fix .shp icons being misdetected as .wsa animations.
2021-07-12 11:49:06 +02:00
Matthias Mailänder
b2f18ad0ad
Add support for .ogg files.
2021-07-12 00:35:16 +02:00
Matthias Mailänder
af0b7621d2
Minor fixes.
2021-07-12 00:35:16 +02:00
Matthias Mailänder
2bd7869059
Fix haystacks being selectable buildings.
2021-07-12 00:15:38 +02:00
Matthias Mailänder
e1816a6da0
Fix a crash when opening map Chernobyl with the editor.
2021-07-11 16:38:27 +01:00
teinarss
f3777a25e6
Refactor send and receive Orders loop
2021-07-10 23:35:47 +02:00
teinarss
5e1468facb
Fix NRE with ConnectionStateChanged
2021-07-08 01:12:05 +02:00
Matthias Mailänder
3e6e5a83f3
I feel like I am back.
2021-07-07 15:20:47 +02:00
Paul Chote
25c095619a
Parse Mp3 length from metadata tags.
2021-07-07 15:20:47 +02:00
Matthias Mailänder
407372268d
Add support for .mp3 files.
2021-07-07 15:20:47 +02:00
Paul Chote
aa798c252b
Remove "X has joined the game." notification when starting a Skirmish.
2021-07-06 13:12:51 +02:00
Ivaylo Draganov
9c658ad36b
Increase the opacity of panel-gray-gdi
2021-07-06 10:13:43 +02:00
Ivaylo Draganov
2923077b3d
Style TD in-game chat and performance graph with faction colors
2021-07-06 10:13:43 +02:00
Ivaylo Draganov
cbdf6c3747
Add faction suffix support to text fields and scroll panels
2021-07-06 10:13:43 +02:00
Ivaylo Draganov
9687988976
Use pattern matching syntax in AddFactionSuffixLogic
2021-07-06 10:13:43 +02:00
Ivaylo Draganov
64e76e1a90
Make text fields yield keyboard focus on "Esc" in a consistent way
...
- search fields clear the input and yield if empty
- chat field and actor edit field yield without clearing
2021-07-04 23:37:29 +02:00
reaperrr
df8295fa2c
Make aircraft turn speed scale with speed modifiers
2021-07-04 21:26:45 +01:00
reaperrr
0ac277a88d
Improve Aircraft TurnSpeed getters readability
2021-07-04 21:26:45 +01:00
reaperrr
5a548d6acc
Introduce IdleMovementSpeed
...
That actually factors in speed modifiers and trait pause/disable.
2021-07-04 21:26:45 +01:00
reaperrr
1262a9c6c9
Minor FlyIdle perf optimization
...
None of these prerequisites change on the fly,
so cache the result in the activity ctor.
2021-07-04 21:26:45 +01:00
reaperrr
5ecb3eec16
Fix IdleTurnSpeed ignoring trait pause/disable
2021-07-04 21:26:45 +01:00
Ivaylo Draganov
2ea6bfba7b
Allow the player to toggle the display of UI Feedback chat pool
2021-07-04 14:02:58 +01:00
Ivaylo Draganov
6af354ff99
Split chat lines into pools
...
- Add a common class for passing around chat lines
- Add wrapper methods for adding chat lines
- Combine repeated chat lines in the display widget
2021-07-04 14:02:58 +01:00
abc013
0a02bd524a
Update DestroyResourceWarhead to support Resource type and amount options.
2021-07-04 11:13:05 +01:00
Paul Chote
f9b058d36b
Add click sounds to color widgets.
2021-07-03 12:18:25 -05:00