Chris Forbes
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e06b2dd9e6
|
set editor to x86-only; editor loads rules
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2010-05-09 13:02:21 +12:00 |
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Chris Forbes
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4de64ae5a8
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blah
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2010-05-07 21:00:44 +12:00 |
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Chris Forbes
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9f7c844528
|
tweaking vis on some Game stuff
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2010-05-07 20:55:34 +12:00 |
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Chris Forbes
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9302440613
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dispose the previous ordermanager (so the file will get closed, among other things)
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2010-05-05 18:15:48 +12:00 |
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Chris Forbes
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d2009e9e7d
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inlined ChangeMap, since that wasnt really what it did
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2010-05-05 18:11:49 +12:00 |
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Chris Forbes
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fcdc3c2bf0
|
some cleanup
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2010-05-05 18:11:48 +12:00 |
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Chris Forbes
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c0ad315c66
|
fix small bug in prev
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2010-05-05 18:11:48 +12:00 |
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Chris Forbes
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3bd3fd5e56
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hack it so it works
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2010-05-05 18:11:47 +12:00 |
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Chris Forbes
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74564c7b0a
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get this to the point where it crashes (a good thing)
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2010-05-05 18:11:47 +12:00 |
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Chris Forbes
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d85bde324e
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route disconnect back to Game
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2010-05-05 18:11:46 +12:00 |
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Chris Forbes
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8c4502429c
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add 'h' hotkey to cycle through bases (fact/mcv)
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2010-05-03 17:47:08 +12:00 |
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Chris Forbes
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a22aa7ccb8
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tidy up syncreport so it's just the interesting frame
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2010-04-30 19:19:22 +12:00 |
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Chris Forbes
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44ccb82904
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dump all traits with nonzero sync
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2010-04-29 18:10:55 +12:00 |
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Chris Forbes
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ce36f40ee2
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fail
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2010-04-29 17:45:34 +12:00 |
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Chris Forbes
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e53bbfc523
|
clean up spurious usings
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2010-04-29 16:32:26 +12:00 |
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Chris Forbes
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ff7321cb12
|
decent sync reports
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2010-04-29 16:28:26 +12:00 |
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Chris Forbes
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2753d6d231
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re-enable replay saving
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2010-04-25 13:52:20 +12:00 |
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Chris Forbes
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13dbfae982
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add an event for lobby info changing to Game
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2010-04-23 20:46:25 +12:00 |
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Chris Forbes
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faea3d33e3
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async server browser
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2010-04-19 18:06:48 +12:00 |
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Chris Forbes
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28a40c0f5b
|
dont crash on missing maps/ dirs
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2010-04-18 16:15:08 +12:00 |
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Chris Forbes
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5211499143
|
fix old wrong comment
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2010-04-18 16:09:57 +12:00 |
|
Bob
|
55352d7df9
|
merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc)
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2010-04-16 14:18:30 +12:00 |
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Bob
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c3f1ec9ed2
|
move CosmeticRandom to game
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2010-04-14 20:07:16 +12:00 |
|
Paul Chote
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21ee783521
|
Kill crufty makefile warnings
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2010-04-13 20:48:47 +12:00 |
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Bob
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3974f82a9e
|
remove PackageDownloader
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2010-04-13 20:37:32 +12:00 |
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Bob
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2a4460213c
|
move Game.IsStarted to World.GameHasStarted
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2010-04-13 20:05:34 +12:00 |
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Chris Forbes
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d5d6b0a70e
|
unfail game start
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2010-04-12 23:39:21 +12:00 |
|
Paul Chote
|
8f10e3ac81
|
Fix double-load bug
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2010-04-11 08:52:27 +12:00 |
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Paul Chote
|
0047b961b3
|
Set the viewport on world load
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2010-04-11 08:52:27 +12:00 |
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Paul Chote
|
803076caf9
|
Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD]
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2010-04-11 08:51:21 +12:00 |
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Paul Chote
|
3bb69c448d
|
Draw shellmap actors
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2010-04-10 17:11:33 +12:00 |
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Paul Chote
|
36a6123dd2
|
Fix GPS/Disabled shroud
|
2010-04-10 17:11:33 +12:00 |
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Paul Chote
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5c978df9a4
|
Fix ingame ra <-> cnc transition.
Mod syntax change to "/mods mod[ mod...] map"
|
2010-04-10 17:11:33 +12:00 |
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Paul Chote
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64a6ca2ef9
|
Only reload packages etc on gamestart. Needs testing.
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2010-04-10 17:11:32 +12:00 |
|
Chris Forbes
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d53212ff00
|
unfail maplist timing
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2010-04-09 14:51:20 +12:00 |
|
Paul Chote
|
2885b25ec7
|
Fix NRE
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2010-04-09 14:51:05 +12:00 |
|
Paul Chote
|
656ba93546
|
Unhardcode starting maps
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2010-04-09 14:51:04 +12:00 |
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Paul Chote
|
70dad96ad6
|
Map chooser
|
2010-04-09 14:51:00 +12:00 |
|
Paul Chote
|
b8702e494b
|
Fix most of the x/y issues
|
2010-04-09 14:50:46 +12:00 |
|
Paul Chote
|
f7e2f414c0
|
Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
|
2010-04-09 14:50:44 +12:00 |
|
Bob
|
ed33684cd5
|
removing the verifier (broken security is worse than no security.)
|
2010-04-05 12:33:25 +12:00 |
|
Chris Forbes
|
3d0b0dc82b
|
clean that up...
|
2010-04-04 13:04:39 +12:00 |
|
Chris Forbes
|
7ff04ee333
|
add ALL namespaces found in mod dlls - no more stupid assumption
|
2010-04-04 12:57:54 +12:00 |
|
Chris Forbes
|
d211056082
|
remove dead crap from ShroudRenderer
|
2010-03-30 18:57:56 +13:00 |
|
Chris Forbes
|
8e0e776a9a
|
remove path debug; convert all other chat abuses to Game.Debug()
|
2010-03-30 07:54:23 +13:00 |
|
Chris Forbes
|
6b7d824b9b
|
having a look at this perf stuff...
|
2010-03-28 10:34:43 +13:00 |
|
Chris Forbes
|
17b135926d
|
net tick interval is now 120ms; local tick is still 40ms
|
2010-03-27 14:43:23 +13:00 |
|
Chris Forbes
|
9c0c1e7827
|
moved NeutralPlayer creation a bit earlier; bridge sections are now owned by NeutralPlayer rather than null
|
2010-03-27 09:41:49 +13:00 |
|
Chris Forbes
|
411b73a75e
|
settings menu w/ working debug options
|
2010-03-23 07:39:52 +13:00 |
|
Chris Forbes
|
2ed7cc5cc2
|
add more perf diagnostics for removing this fail with units selected..
|
2010-03-22 18:06:36 +13:00 |
|