Chris Forbes
|
e0a4cb4763
|
hack around some more z-glitches
|
2010-09-17 19:00:07 +12:00 |
|
katzsmile
|
d809fb1e7b
|
Updated Map Editor:
New Open/Save dialogs
Added icon for program
Hacked Actors Tab.
Started work on floater with tools
Signed-off-by: katzsmile <katzsmile@lead-games.com>
|
2010-09-16 22:32:34 +12:00 |
|
Chris Forbes
|
483ca8cc4c
|
#82 deliver to allied proc -- fixed
|
2010-09-16 18:22:45 +12:00 |
|
Chris Forbes
|
06aba5da46
|
fix remote engineer repair exploit
|
2010-09-16 18:19:06 +12:00 |
|
Chris Forbes
|
106fbcd5af
|
remove some crashes
|
2010-09-16 18:18:16 +12:00 |
|
Chris Forbes
|
f456e41a45
|
check if a passenger is appropriate for reverse-enter-transport
|
2010-09-16 18:07:42 +12:00 |
|
Chris Forbes
|
c91bee8091
|
add option to ban attacking ground
|
2010-09-16 17:53:59 +12:00 |
|
Paul Chote
|
e9f34b1e21
|
Quick fix for #87, #88. Real fix will come when we nest activities.
|
2010-09-16 07:45:29 +12:00 |
|
Paul Chote
|
629e73ac29
|
support d2k remap range
|
2010-09-15 19:31:20 +12:00 |
|
Chris Forbes
|
d29b068d59
|
#140
|
2010-09-13 07:44:11 +12:00 |
|
Chris Forbes
|
8dbbaca8da
|
fix repair semantics for vehicles on FIX; fix #138
|
2010-09-13 07:36:53 +12:00 |
|
Paul Chote
|
10a1f7ec1e
|
Fix #65; allow aircraft to receive move orders over buildings
|
2010-09-13 03:28:00 +12:00 |
|
Paul Chote
|
bd735059d0
|
Don't leak info about resources under shroud
|
2010-09-12 18:51:29 +12:00 |
|
Paul Chote
|
91aa5302a8
|
Fix c4 force-firing. TODO: remove magic numbers
|
2010-09-12 18:20:25 +12:00 |
|
Paul Chote
|
2b6328f0ee
|
Begin imposing sanity on order ordering
|
2010-09-12 18:10:34 +12:00 |
|
Paul Chote
|
ca32d51375
|
Enable music player
|
2010-09-10 19:45:22 +12:00 |
|
Paul Chote
|
f9445cb282
|
Pathfinder uses a MobileInfo instead of a specific actor
|
2010-09-09 23:25:58 +12:00 |
|
Paul Chote
|
706adb6d0b
|
Remove cruft
|
2010-09-09 23:10:14 +12:00 |
|
Paul Chote
|
9ea3a404a3
|
Tidy ra dir
|
2010-09-09 20:31:54 +12:00 |
|
Paul Chote
|
dbbdc171d2
|
Use the new-format sequences.
|
2010-09-09 20:31:53 +12:00 |
|
Bob
|
68dcec87c7
|
right-clicking a passenger with a transport loads cargo
|
2010-09-09 20:26:03 +12:00 |
|
Chris Forbes
|
404a4ad578
|
kill cargo when the transport dies
|
2010-09-09 18:52:12 +12:00 |
|
Paul Chote
|
54ffdc51b4
|
Fix crashes with actors dying mid-projectile-flight
|
2010-09-09 17:20:05 +12:00 |
|
Chris Forbes
|
c3fa9f7aa8
|
#120 fixed: crash in DeliverResources.Tick
|
2010-09-09 12:34:35 +12:00 |
|
Paul Chote
|
c8c96b9f6b
|
Fix crash when losing fact with building ready to place
|
2010-09-08 03:22:05 +12:00 |
|
Paul Chote
|
5396cad2b9
|
Beefier building explosions (replicates real-cnc)
|
2010-09-08 03:13:26 +12:00 |
|
Paul Chote
|
6228a962f6
|
Idle animations for the rest of the cnc infantry; fix a potential desync.
|
2010-09-08 01:55:50 +12:00 |
|
Paul Chote
|
ff0c66e38c
|
Idle animations for infantry. Enabled for cnc e3.
|
2010-09-07 23:30:49 +12:00 |
|
Chris Forbes
|
26152489f3
|
#66 fixed: attacking helipads
|
2010-09-07 20:57:26 +12:00 |
|
Chris Forbes
|
25c098bad6
|
fix tesla accuracy
|
2010-09-07 20:17:08 +12:00 |
|
Chris Forbes
|
cdec95b73a
|
fix dodgy targeting of FIX
|
2010-09-07 19:23:13 +12:00 |
|
Chris Forbes
|
be46f44bc9
|
polish multiple rows of pips (RA proc)
|
2010-09-07 19:09:18 +12:00 |
|
Chris Forbes
|
fee6d450e4
|
add ability to emit a muzzleflash from multiple weapons; make ftnk somewhat nicer
|
2010-09-07 19:05:14 +12:00 |
|
Chris Forbes
|
173dc59039
|
fix crash on engineer repair if the target building goes away
|
2010-09-07 17:37:18 +12:00 |
|
Chris Forbes
|
950dd4e85c
|
fix #99 chronoshift-deploy didnt need to be charged
|
2010-09-07 17:33:11 +12:00 |
|
Chris Forbes
|
9e5528ef83
|
fix crash on shooting down aircraft which have an afld reserved.
|
2010-09-07 08:16:40 +12:00 |
|
Chris Forbes
|
2f2890596d
|
fix bug in HackyAI debug
|
2010-09-06 18:44:12 +12:00 |
|
Chris Forbes
|
f8d537c0c5
|
notes
|
2010-09-05 16:18:10 +12:00 |
|
Chris Forbes
|
e371159826
|
minor tidy-up in CrateAction
|
2010-09-05 16:07:35 +12:00 |
|
Paul Chote
|
4e0ace6ec5
|
Tidy production exits, cnc only
|
2010-09-03 21:47:24 +12:00 |
|
alzeih
|
6478276064
|
make cnc nuke leave full area of smudge
|
2010-09-03 21:47:24 +12:00 |
|
Paul Chote
|
112fdb32af
|
Another dead actor crashfix
|
2010-09-03 17:20:30 +12:00 |
|
Paul Chote
|
178af8b849
|
cnc afld polish
|
2010-08-30 21:56:21 +12:00 |
|
Paul Chote
|
9de22add08
|
Fix ra queue visibility
|
2010-08-28 01:29:23 +12:00 |
|
Paul Chote
|
853e60f76e
|
Tech tree changes to support non-buildable prerequisites, capturable superweapons, "hidden tech" for tech buildings, scripted tech unlocks, "build everything" developer toggle.
|
2010-08-27 23:51:12 +12:00 |
|
Paul Chote
|
7f3e491ecc
|
Fix AI attacking
|
2010-08-27 11:46:54 +12:00 |
|
Paul Chote
|
88dfbe657c
|
Route "Can i build X" queries via the appropriate ProductionQueue
|
2010-08-27 01:18:09 +12:00 |
|
Paul Chote
|
226fd167e7
|
Category dies in a fire
|
2010-08-27 00:32:00 +12:00 |
|
Paul Chote
|
cedfeab63c
|
PrimaryBuilding is no longer necessary in cnc; remove cruft from BuildPaletteWidget
|
2010-08-26 23:49:14 +12:00 |
|
Paul Chote
|
a882735deb
|
Fix build tab selection
|
2010-08-26 23:47:03 +12:00 |
|