Carko
e10920d4ea
Added the spawnpoint map tooltip that displays players name in the lobby ( closes #2024 )
2013-01-08 22:22:25 +13:00
Carko
88959b2e6c
Changed scroll velocity in the map chooser to be better suited for mouse scrolling
2013-01-03 11:37:59 +13:00
Scott_NZ
8c3aabb215
Support for updating objectives without flashing the objectives button. Added a secondary objective: lose fewer than 100 units.
2012-10-11 22:55:02 +13:00
Scott_NZ
073a8ee079
Sync up the countdown timer and the objectives button flash with the game speed
2012-10-05 22:03:35 +13:00
Scott_NZ
0524708e05
Add Yak harrassment
2012-10-02 21:52:45 +13:00
Scott_NZ
0c6daf191c
Add button highlighting/glow effect, to be used for the objective button when the objectives update
2012-10-02 21:52:43 +13:00
Scott_NZ
83d10ba838
Add mission objectives logic/backend
2012-10-02 21:52:42 +13:00
Igor Popov
79b4765d9f
fix: port in Direct Connect was dumped to default by force
2012-09-23 17:27:19 +12:00
Scott_NZ
f146cedad5
Improve the thresholds a bit
2012-09-16 12:27:33 +12:00
Scott_NZ
cc449f81f8
Describe the map size in words
2012-09-16 12:27:33 +12:00
Scott_NZ
c33c9e9f69
Fixes #2386 (Add map size to map list)
2012-08-28 16:18:15 +12:00
Matthias Mailänder
7a578a0679
notifications (formerly EVAalerts) centralized and race specific
...
outsourced into notifications.yaml
triggered with PlayNotification(...)
(v2: less redundant code for PlayVoice/Notifications)
added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
984a498ed2
Finish fixing #2136
2012-06-26 19:24:59 +12:00
Igor Popov
c122e6f54d
indicate-admin: implementation (ra)
2012-06-26 18:58:31 +12:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
James Dunne
4d16ca238c
Fixed broken Install from CD code in RA.
2012-06-20 09:47:19 +12:00
Matthias Mailänder
c9edf7d0dc
added Renderer Dropdown in RA Settings
2012-06-18 09:30:52 +12:00
Matthias Mailänder
aa36a56b27
UPnP source code fixes
...
as suggested by Chris Forbes
2012-06-10 16:46:19 +12:00
Chris Forbes
c000640928
remove dead function from LobbyLogic
2012-05-22 17:42:19 +12:00
Remco van der Zon
6c96a106e7
Red Alert CashTicks
...
Three options for cash ticks:
Extreme: current behavoir (every cash countdown tick is heard)
Normal: RedAlert countdown style (only one cash countdown tick every ~1 or 2 seconds)
Disabled: No cash tickdown or tickup is heard.
Thanks to Tirili for hints on the settings system.
2012-05-06 20:03:09 +12:00
Chris Forbes
c30d46c014
#2051 fixed -- Widget.Get() throws by default
2012-04-27 19:39:07 +12:00
Chris Forbes
5d1a071287
fix crash in colorpicker
2012-04-26 21:42:07 +12:00
Chris Forbes
84a50e8e86
unify cheats panels
2012-04-24 20:04:21 +12:00
Curtis Shmyr
499234e5dd
Fixed #1321 ; no main menu after lobby disconnect/failed retry
2012-04-02 10:13:17 +12:00
Chris Forbes
809b716d0d
tidy silly Enum.GetValues type nonsense
2011-12-31 11:02:38 +13:00
Chris Forbes
004c59d273
sort the serverlist by whether we can join the game
2011-12-31 10:58:31 +13:00
Chris Forbes
dd88a1269a
move MakeArray to FileFormats.Exts
2011-12-27 14:52:11 +13:00
Chris Forbes
bf5be88c75
rename Ui.RootWidget to just Ui.Root
2011-12-13 23:46:58 +13:00
Chris Forbes
ed429a3b30
split Widget static bits into Ui static class
2011-12-13 23:38:59 +13:00
Mark Olson
f043aa6366
DISCONNECT should use a LeaveGame'ish method.
...
It should be moved out of IngameChromeLogic, but I don't know where to..
2011-11-25 18:03:12 +13:00
Mark Olson
8933b201f1
Add buttons to Observe or Leave after a user's game ends.
2011-11-25 18:03:04 +13:00
Mark Olson
2bb968d0d3
Hide Chrome once we have Won or Lost
2011-11-25 18:01:34 +13:00
Chris Forbes
2462902d8b
remove some duplication in binding order buttons
2011-11-25 15:12:04 +13:00
Chris Forbes
45c41b6696
allow building repair always
2011-11-24 15:23:08 +13:00
Curtis S
77fc6199fe
New serverbrowser for RA and CNC
2011-11-06 22:49:40 -07:00
Chris Forbes
772734d032
merge cnc and ra lobby, fixes #1267 , #1224 , #106 , others
2011-11-06 17:01:00 +13:00
Chris Forbes
57e2d4f9b1
fixed #1237 - crash in UpdateCurrentMap
2011-11-04 19:16:53 +13:00
Chris Forbes
c9fd874b07
unify colorpickers across ra and cnc
2011-11-01 22:00:29 +13:00
Chris Forbes
f83c9fd4d7
add IEnum<T>.JoinWith, use it to clean up a bunch of things
2011-11-01 21:57:58 +13:00
Chris Forbes
c50aae25d3
remove spurious .ToArray() in MainMenuButtonsLogic
2011-11-01 21:57:57 +13:00
Chris Forbes
7a6f4d3b04
relax items type for DropDownButtonLogic.ShowDropDown
2011-11-01 21:57:57 +13:00
Chris Forbes
eaa4d06052
tidy readiness checks in lobby
2011-11-01 21:57:57 +13:00
Tirili
4f505eb6a1
Add ability to disable the shellmap
2011-10-23 13:24:26 +13:00
Chris Forbes
c0b5455016
fixed #649 - remember last played map
2011-10-22 11:51:32 +13:00
Chris Forbes
6010034b4a
remove ObjectCreator.Param and all associated nonsense
2011-10-21 18:16:07 +13:00
Chris Forbes
808464f4d5
get RA replay browser closer to CNC version
2011-10-19 20:04:05 +13:00
Chris Forbes
10733c3a31
remove useless .ToString() calls in replay browsers
2011-10-19 19:50:02 +13:00
Chris Forbes
03ddbac83b
change ReplaySummary to Replay; move to OpenRA.Network
2011-10-19 19:45:13 +13:00
Chris Forbes
a3897dc7a8
tidy DirectConnectLogic
2011-10-19 19:38:47 +13:00
Chris Forbes
2d4b00ec2a
remove useless calls to ToArray() in *DirectConnectLogic
2011-10-19 19:34:23 +13:00