Matthias Mailänder
38cdc93010
Default the optional effect sequence to null
2020-05-01 19:43:36 +03:00
Matthias Mailänder
346dad3898
Remove trailing spaces.
2020-05-01 19:43:36 +03:00
Matthias Mailänder
42256bc262
Add an out of bounds check.
2020-05-01 19:41:06 +03:00
Matthias Mailänder
70babb4067
Validate the target before querying it's center position.
2020-05-01 16:53:29 +02:00
Matthias Mailänder
3603e6373d
Check for invalid targets.
2020-04-30 01:42:19 -05:00
Matthias Mailänder
bd1760682f
Rename WithNukeLaunch* traits to WithSupportPower*.
2020-04-30 01:37:05 -05:00
Matthias Mailänder
52d0490f95
Supersede INotifyNuke
2020-04-30 01:37:05 -05:00
Matthias Mailänder
b3b0aa75ae
Add new interfaces for support powers.
2020-04-30 01:37:05 -05:00
Paul Chote
e42d177920
Include selection decorations when calculating ScreenMap bounds.
2020-04-30 00:09:57 +02:00
Paul Chote
c2156af7b0
Restore missing minelayer pips.
2020-04-29 22:59:48 +02:00
dnqbob
86394eb56c
"FindEnemy" functions ignore hidden actors
...
(helped by reaperrr and abcdefg30)
2020-04-28 15:35:02 +02:00
dnqbob
2d7790f5e4
StateBase.cs modified:
...
1. Optimize & move "ammo" related function from "AirStates.cs" to StateBase.cs
2. Optimize & move "IsRearm" function from "AirStates.cs" to StateBase.cs, name changed to "IsRearming"
(optimized by reaperrr)
2020-04-28 15:35:02 +02:00
Matthias Mailänder
3df43529a6
Document BitSet<TargetableType>
2020-04-27 16:06:32 +02:00
Matthias Mailänder
a1c9b27057
Add InfiltrateForSupportPowerReset
2020-04-27 16:06:32 +02:00
abcdefg30
089dd233a5
Correct the support dir location in ExtractSettingsDocsCommand
2020-04-26 12:38:11 +01:00
Matthias Mailänder
86a7a0bd6c
Move Render*Circle traits to their base traits.
2020-04-26 10:30:50 +02:00
Paul Chote
7ebca36a9c
Disable debug callbacks on Intel HD 4000.
2020-04-25 21:03:43 +02:00
Paul Chote
d5aed5a88a
Expose GL Profile in settings menu.
2020-04-25 21:03:43 +02:00
Paul Chote
dac1f270ce
Restore legacy OpenGL 2.1 support.
2020-04-25 21:03:43 +02:00
Paul Chote
839be24053
Replace PreferGLES settings flag with GLProfile enum.
2020-04-25 21:03:43 +02:00
Paul Chote
91c4179f05
Split GLProfile from GLFeatures.
2020-04-25 21:03:43 +02:00
Matthias Mailänder
a4b427bfac
Clarify AttackPanicChance and add PanicChance.
2020-04-24 18:38:54 +02:00
reaperrr
250f5bec18
Misc yaml style fixes
2020-04-24 18:22:35 +02:00
reaperrr
336e2a10e0
Fixed RA STNK turret not using fudged facings
2020-04-24 18:22:35 +02:00
reaperrr
b5e9b7635e
MoveClassicFacingFudge update rule
2020-04-24 18:22:35 +02:00
reaperrr
0df7fa1596
Add sequence update rule support
2020-04-24 18:22:35 +02:00
reaperrr
c10487d635
Move ClassicFacingFudge support to Mods.Cnc
...
This moves the TD/RA-specific re-mapping of sprite facings
and coordinates to Mods.Cnc.
2020-04-24 18:22:35 +02:00
abcdefg30
bc9b3bef74
Fix a crash when completing objectives in Allies06 out of order
2020-04-23 21:56:46 +01:00
abcdefg30
e57462e7ca
Make attack moving and guarding use a grouped order
2020-04-21 01:35:40 -05:00
abcdefg30
78bf27709f
Add basic support for grouped orders
2020-04-21 01:35:40 -05:00
Matthias Mailänder
fc84cd9204
Add an is in world check to fix a crash.
2020-04-21 01:15:43 -05:00
Matthias Mailänder
e361f7b246
The category field has been pluralized.
2020-04-19 15:21:10 +02:00
Matthias Mailänder
b0497b7505
Fix double whitespace.
2020-04-19 15:21:10 +02:00
Zimmermann Gyula
a894e31fa5
Remove now obsolete tileset palette entry.
2020-04-19 15:21:10 +02:00
Matthias Mailänder
dd062adec2
Add descriptions as those are not obvious in this context.
2020-04-18 13:56:26 -05:00
Matthias Mailänder
d187575a2c
Make support power icons configurable and testable.
2020-04-18 13:56:26 -05:00
teinarss
85096c4ba2
Update CoordinateTest to be compatible with new nunit version.
2020-04-18 11:36:25 -05:00
teinarss
e13fd693c3
Add Nuget packages for all dependencies
2020-04-18 11:36:25 -05:00
Mustafa Alperen Seki
cc35512472
Add a trait to reveal the whole map when conditions are met.
2020-04-18 10:49:25 -05:00
abcdefg30
4e548291ce
Treat transit-only tiles as invalid locations for minelayers
2020-04-18 13:35:06 +01:00
abcdefg30
3ba86f329f
Remove Game.HasInputFocus
2020-04-17 22:26:03 -05:00
Mustafa Alperen Seki
5b34af0f12
Change all instances of ToLower() to ToLowerInvariant()
2020-04-17 17:01:42 -05:00
Adam Mitchell
0a9eb1ff83
Fix units stuck on transit-only when resupplying
2020-04-17 11:13:46 +02:00
abcdefg30
942dd0e5f7
Adapt the utility commands to import crates as well
2020-04-17 10:52:59 +02:00
abcdefg30
400102f3d3
Remove a TODO about grey nod colors
2020-04-17 10:52:59 +02:00
abcdefg30
9ccdeb3d36
Set the wcrate and scrate sequences up
2020-04-17 10:52:59 +02:00
abcdefg30
7e0f0dd2d2
Add missing money crates to TD campaign missions
2020-04-17 10:52:59 +02:00
abcdefg30
d920cbb7f6
Move money crates to a default in the shared campaign rules
2020-04-17 10:52:59 +02:00
Paul Chote
417677e6f4
Work around and explain color picker conversion issue.
2020-04-17 10:41:08 +02:00
Paul Chote
33f3038316
Fix map-specific factions remaining selected when changing map.
2020-04-16 16:49:00 +02:00