reaperrr
dba41a3ad1
Merge pull request #12168 from pchote/fix-range-circles
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Work around an initialisation order conflict in RenderRangeCircle.
2016-10-09 14:13:03 +02:00
abc013
e0ea898845
Fixed tiling errors in the map "doubles"
2016-10-09 13:53:00 +02:00
Oliver Brakmann
ffe7c96a37
Merge pull request #12052 from clemty/minustwofix
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TD: Minus Two: terrain fix, replace temperat trees with desert trees
2016-10-09 13:45:01 +02:00
Oliver Brakmann
e291334351
Merge pull request #12044 from Mailaender/oars
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Added Open Age Ratings Service metadata
2016-10-09 13:25:41 +02:00
Oliver Brakmann
1eea3982a9
Merge pull request #12138 from LipkeGu/FixHeader-LAA
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FixHeader: Add support for "/LargeAddressAware"
2016-10-09 13:06:17 +02:00
abcdefg30
648f06af0f
Fix soviet units not stopping to hunt after being captured in Exodus
2016-10-08 21:11:24 +02:00
abcdefg30
a9ae36b691
Make HIJACKER unbuildable in the Evacuation mission
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We don't allow building Mechanics as well
2016-10-08 21:07:26 +02:00
Oliver Brakmann
420bf21660
Merge pull request #12169 from pchote/fix-badr-healthbars
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Fix non-selectable support actor health bars.
2016-10-08 15:31:37 +02:00
abcdefg30
7ca5f31b61
Merge pull request #12167 from RoosterDragon/devices-marshalling
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Marshal results in QueryDevices correctly
2016-10-07 16:14:05 +02:00
Oliver Brakmann
11c30e7cb0
Merge pull request #12144 from abcdefg30/shroudText
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Fix floating text showing up beneath shroud
2016-10-06 21:29:56 +02:00
Matthias Mailänder
9c34488cba
Update to Mono version 4.6.1
2016-10-06 06:23:42 +02:00
abcdefg30
90e6a69152
Rename the airfield parameter to destination
2016-10-05 16:05:56 +02:00
abcdefg30
8282dc95b1
Remove duplicated chrome yaml files from d2k
2016-10-04 15:12:40 +02:00
abcdefg30
a37bba8dea
Fix the d2k color and hue picker lobby icon being off
2016-10-04 14:59:27 +02:00
abcdefg30
ca413fa9fd
Fix the d2k lobby spawn points being off
2016-10-04 14:44:32 +02:00
Guido Lipke
ab8c35123b
[Lint] Report when Maps contains invalid custom rules.
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Report when Maps contains invalid custom rules.
2016-10-04 14:39:21 +02:00
abcdefg30
028720df9f
Fix the d2k protected lobby icon being off
2016-10-04 11:00:43 +02:00
abcdefg30
47968aabdc
Fix yaks trying to attack invalid targets
2016-10-04 10:04:59 +02:00
abcdefg30
5d2a6ff2e7
Add a CanTarget method to lua
2016-10-04 10:02:18 +02:00
abcdefg30
3ac6739a8d
Target.FromActor never returns a TargetType.FrozenActor
2016-10-04 10:00:01 +02:00
Curtis Shmyr
c7af6069b9
Gives ^Mine HiddenUnderFog and 0 initial cloak delay
2016-10-03 19:47:44 -06:00
Paul Chote
de856f8c1a
Fix non-selectable support actor health bars.
2016-10-04 01:43:15 +01:00
Paul Chote
4ed78e1ff6
Work around an initialisation order conflict.
2016-10-04 01:13:32 +01:00
RoosterDragon
c79ccab1ba
Marshal results in QueryDevices correctly.
2016-10-03 21:47:42 +01:00
Matthias Mailänder
098f2c63b8
Add Open Age Ratings Service metadata.
2016-10-03 18:14:35 +02:00
abcdefg30
c7feed2b19
Merge pull request #12151 from pchote/sha1
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Extract a common SHA1 helper.
2016-10-03 16:22:14 +02:00
abcdefg30
55143ced87
Fix HeliReturnToBase not exposing an host actor parameter
2016-10-03 14:56:52 +02:00
abcdefg30
d57c476eaa
Fix UncloakOn: Damage only working when the damage state changes
2016-10-03 14:35:38 +02:00
abcdefg30
5acbe91221
Merge pull request #12152 from pchote/fix-lineendings
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Fix line endings in LobbyLogic.
2016-10-03 13:23:41 +02:00
Curtis Shmyr
f0697d6396
Support subtraction of two CPos in Lua
2016-10-02 16:22:50 -06:00
reaperrr
9458818073
Fix sprite barrels ignoring turret/actor orientation in previews
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Affects color picker, map editor and transport via TS carryall or TD landing craft.
2016-10-02 21:19:18 +02:00
reaperrr
16d4ee0034
Move IsMovingVertically to IMove
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- avoids an Aircraft trait look-up in #11886
- potentially useful for future additional locomotors (jumpjet), custom locomotors in external mods, possibly future updates to default ground locomotor (Mobile) with regard to behavior on slopes
2016-10-02 20:27:03 +02:00
reaperrr
8ecf158b62
Merge pull request #12153 from pchote/game-tidy
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Minor Game style fixes.
2016-10-02 18:11:10 +02:00
Paul Chote
9e8b18e7be
Extract a common SHA1 helper.
2016-10-02 12:53:41 +01:00
Paul Chote
1a83b5c0c0
Remove unnecessary using.
2016-10-02 12:48:26 +01:00
Paul Chote
45214b2c22
Remove unnecessary Game. references in Game.
2016-10-02 12:48:25 +01:00
Paul Chote
95c3276b06
Fix line endings in LobbyLogic.
2016-10-02 11:54:14 +01:00
Paul Chote
31bdb1495d
Prevent TickRender from running before the world's first Tick.
2016-10-02 00:46:20 +01:00
abcdefg30
fbebb6d851
Fix floating text showing up beneath shroud
2016-10-01 22:36:25 +02:00
Oliver Brakmann
0d54f2994f
Merge pull request #12086 from pchote/fake-spy-infiltration
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Fix spy infiltration cursor giving away fake buildings.
2016-10-01 20:20:44 +02:00
Guido L
86ac94bf32
FixHeader: Add support for "/LargeAddressAware"
2016-10-01 01:25:23 +02:00
abc013
78305ca7d6
Fix the secondary weapon of e3 being named "primary"
2016-09-30 22:18:17 +02:00
abc013
ebb1c45786
Added an AttackSequences property to WithInfantryBody
2016-09-30 22:18:16 +02:00
Oliver Brakmann
45f779e9c0
Merge pull request #11991 from abcdefg30/ion
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Fix the IonCannonPower not playing all launch sounds
2016-09-30 17:02:27 +02:00
Oliver Brakmann
df8175d9fb
Merge pull request #12092 from LipkeGu/installer-fix-typo-ts
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[Installer] TS: Fix EOF and Typo
2016-09-30 16:23:32 +02:00
abcdefg30
279be831ff
Merge pull request #12116 from obrakmann/fix11925_log-unknown-orders
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Log unknown orders instead of crashing with an NIE
2016-09-30 16:11:55 +02:00
Oliver Brakmann
65b919a7ae
Merge pull request #12062 from abc013/VoxelShadows
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Added a flag ShowShadow in WithVoxelBarrel, WithVoxelBody, …
2016-09-30 16:04:30 +02:00
Oliver Brakmann
8a86e046ca
Merge pull request #12104 from reaperrr/fix-TS-stop
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Add missing UnitCommand widget to TS
2016-09-30 15:53:36 +02:00
reaperrr
457dc647f6
Reduce TS missile.yaml footprint and tweak flight behavior to be much closer to original
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- much lower launch speed and maximum speed
- much higher launch angle and cruise altitude, doubled vertical rate of turn to make up for it
- increased RangeLimit, especially for AA-only missiles
- fixed Bike warhead Spread to match other missiles
- fixed SAm site missile explosion to match original
- fixed damage warheads of AA-only missile to be valid against ground as well (to avoid not damaging aircraft that just landed after the missile was launched)
2016-09-30 05:53:11 +02:00
reaperrr
effeddda14
Fix TS Bazooka infantry and Bike firing offsets
2016-09-30 04:11:08 +02:00