Paul Chote
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3380817865
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Pass WorldRenderer to Render().
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2013-02-25 21:11:33 +13:00 |
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Paul Chote
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f0ba0ce2e8
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Wrap palette references with a PaletteRef object.
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2013-02-24 15:43:15 +13:00 |
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James Dunne
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9c49143534
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New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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4a0b7bb003
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put AnimationWithOffset in its own file
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2011-07-17 17:55:52 +12:00 |
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Chris Forbes
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a3601b1214
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drop redundant virtuals from WithMuzzleFlash
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2011-06-25 18:12:05 +12:00 |
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Paul Chote
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fd2d15c0fe
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Work around #937. May have negative perf impact.
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2011-06-25 16:43:51 +12:00 |
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Paul Chote
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81d1444b4a
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Fix turreted muzzleflashes.
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2011-06-25 13:54:30 +12:00 |
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Chris Forbes
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0ba41acf4a
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add muzzle flashes to pbox/hbox
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2011-05-30 20:50:45 +12:00 |
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Chris Forbes
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d86e0ec522
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rename ITraitPrerequisite<T> to Requires<T>
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2011-05-04 18:02:35 +12:00 |
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Paul Chote
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3071cd8240
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Kill RenderUnitRotor in favour of RenderUnit + WithRotor.
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2011-03-23 08:05:09 +13:00 |
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