atlimit8
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23d0424437
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Add ITargetablePositions seperating it from ITargetable
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2015-09-02 23:14:40 -05:00 |
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reaperrr
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9da56f51e2
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Remove RenderBuilding
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2015-08-30 15:44:59 +02:00 |
|
abcdefg30
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0c4e691008
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Rename HuskActor to Actor
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2015-08-17 17:38:07 +02:00 |
|
abcdefg30
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e8477b1b5a
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Rename LeavesHusk to SpawnActorOnDeath
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2015-08-09 19:24:14 +02:00 |
|
Oliver Brakmann
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4ed7a4ce8a
|
Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
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2015-07-14 20:15:56 +02:00 |
|
Matthias Mailänder
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ff7fe2bab5
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rename WRange to WDist in the Lua API
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2015-07-09 12:36:15 +02:00 |
|
penev92
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7873a326cd
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Upgrade RA maps
|
2015-07-06 00:05:07 +03:00 |
|
reaperrr
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450749f388
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Fix Fort Lonestar and Monster Tank Madness
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2015-06-29 22:18:54 +02:00 |
|
abcdefg30
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1cbde65a08
|
Merge pull request #8509 from clemty/strings
More script string fixes
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2015-06-21 16:22:32 +02:00 |
|
Paul Chote
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a401333316
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Fix Monster Tank Madness.
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2015-06-21 13:40:25 +01:00 |
|
clemty
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6b6cf8bb48
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More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
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2015-06-20 23:22:59 +02:00 |
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reaperrr
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7147ffc812
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Replace RenderUnit in RA mod with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
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2015-06-04 14:44:19 +02:00 |
|
Oliver Brakmann
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d8844b5e6f
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Merge pull request #8352 from abcdefg30/missionwatch
Disable EnemyWatcher in all ra missions
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2015-06-01 21:50:25 +02:00 |
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abcdefg30
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8a5cdfa9fb
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Disable EnemyWatcher in all ra missions
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2015-06-01 18:21:22 +02:00 |
|
Matthias Mailänder
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3167ca48ff
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check if the neutral player is set up correctly
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2015-05-31 09:44:50 +02:00 |
|
abcdefg30
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5aa9d50551
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Use the new lua UserInterface in the missions
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2015-05-27 16:51:26 +02:00 |
|
abcdefg30
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b771b3fd86
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Disable hijackers in monster tank madness
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2015-05-25 15:38:16 +02:00 |
|
penev92
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1c44fcbad4
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Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
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2015-05-24 00:15:09 +03:00 |
|
Paul Chote
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89a1bdd4f1
|
Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
|
2015-05-03 08:35:58 +12:00 |
|
Matthias Mailänder
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7be62f3bbb
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Merge pull request #7986 from abcdefg30/mtm
Updated Monster Tank Madness
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2015-05-01 14:30:23 +02:00 |
|
abcdefg30
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51433e7c64
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Updated all maps with the utility
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2015-05-01 14:16:21 +02:00 |
|
penev92
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ea01439377
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Add an upgrade rule for DamageWarheads
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2015-04-26 14:29:10 +03:00 |
|
abcdefg30
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2a80642c6a
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Add a new line at the end of descriptions for better readability
|
2015-04-25 15:47:18 +02:00 |
|
abcdefg30
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100a58e12c
|
Use OnPlayerDiscovered instead of OnEnteredFootprint
in Monster Tank Madness
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2015-04-25 15:47:17 +02:00 |
|
Paul Chote
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8de497925d
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Fix map yaml removals.
|
2015-04-22 21:24:47 +12:00 |
|
Oliver Brakmann
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cda7310b25
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Convert RGB map preview image files to RGBA
|
2015-04-18 11:35:01 +02:00 |
|
Oliver Brakmann
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f5579bc749
|
Fix tooltips in mission Monster Tank Madness
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2015-04-08 15:55:00 +02:00 |
|
Paul Chote
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4ea55809ca
|
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
|
2015-03-21 13:04:17 +00:00 |
|
abcdefg30
|
7fe64b14a4
|
Polished monster-tank-madness
|
2015-01-17 23:56:31 +01:00 |
|
abcdefg30
|
80195d3fd0
|
Removed unused actors and reordered the rest
|
2015-01-11 16:36:49 +01:00 |
|
abcdefg30
|
4be5c03385
|
Removed Facing: 0 and Health: 1
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2015-01-11 16:04:41 +01:00 |
|
abcdefg30
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d9572d4ca4
|
Rename Win -> MissionAccomplished and Lose -> MissionFailed
But keep them in notifications.yaml for backwards compatibility.
|
2015-01-09 14:14:03 +01:00 |
|
Paul Chote
|
bd2518649a
|
Upgrade shipped maps to the latest format.
|
2014-12-23 10:00:19 +13:00 |
|
Oliver Brakmann
|
5a6282d6f9
|
Adjust missions
|
2014-12-18 20:24:37 +01:00 |
|
Oliver Brakmann
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37c5d51f19
|
Move Utils.Seconds and .Minutes into DateTime global
Also renames Date.IsHalloween to DateTime.IsHalloween
|
2014-10-21 22:08:06 +02:00 |
|
abcdefg30
|
3110d6d0a4
|
fix broken triggers
|
2014-10-19 15:07:13 +02:00 |
|
abcdefg30
|
fdecc18ddc
|
Ported monster-tank-madness to lua
|
2014-10-19 13:30:38 +02:00 |
|
ScottNZ
|
856120f2b2
|
Remove hardcoded missions
|
2014-03-08 00:26:09 +13:00 |
|
Chicken man
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a538914d6c
|
Updated maps to work with changes.
|
2014-03-05 17:30:35 -05:00 |
|
Curtis Shmyr
|
f8dca4b834
|
Replaced references of CrateDrop with CrateSpawner in RA maps
|
2013-12-26 12:14:51 -07:00 |
|
Paul Chote
|
996877d9e5
|
Upgrade mod rules to match engine changes.
|
2013-12-26 20:42:13 +13:00 |
|
Paul Chote
|
cd2a1cb30f
|
Upgrade shipped maps to format 6.
|
2013-12-08 11:33:04 +13:00 |
|
Matthias Mailänder
|
92a09720b0
|
Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo
closes #3835
|
2013-09-15 11:38:36 +02:00 |
|
Paul Chote
|
7b42888064
|
Disable crates option for missions and mini games.
|
2013-08-17 20:16:01 +12:00 |
|
Paul Chote
|
271ce5275c
|
Add starting cash option.
|
2013-08-17 14:43:52 +12:00 |
|
Paul Chote
|
ce41eb2361
|
Add "Build off Ally ConYards" option. Fixes #2464.
|
2013-08-17 14:42:40 +12:00 |
|
Paul Chote
|
d76a8c2950
|
Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
|
2013-08-17 14:41:40 +12:00 |
|
Paul Chote
|
c91f0dfd2f
|
Merge the 3 turret rendering traits into WithTurret.
|
2013-05-15 19:17:32 +12:00 |
|
Scott_NZ
|
6da0db0035
|
Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly
|
2013-04-28 04:10:35 +12:00 |
|
Scott_NZ
|
493811c0d0
|
Add Required slot checking in lobby logic. Set up needed player slots as Required for missions
|
2013-04-19 00:16:13 +12:00 |
|