Commit Graph

59 Commits

Author SHA1 Message Date
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
reaperrr
9da56f51e2 Remove RenderBuilding 2015-08-30 15:44:59 +02:00
abcdefg30
0c4e691008 Rename HuskActor to Actor 2015-08-17 17:38:07 +02:00
abcdefg30
e8477b1b5a Rename LeavesHusk to SpawnActorOnDeath 2015-08-09 19:24:14 +02:00
Oliver Brakmann
4ed7a4ce8a Merge pull request #8659 from penev92/bleed_playerReference
Rename PlayerReference.Race to Faction
2015-07-14 20:15:56 +02:00
Matthias Mailänder
ff7fe2bab5 rename WRange to WDist in the Lua API 2015-07-09 12:36:15 +02:00
penev92
7873a326cd Upgrade RA maps 2015-07-06 00:05:07 +03:00
reaperrr
450749f388 Fix Fort Lonestar and Monster Tank Madness 2015-06-29 22:18:54 +02:00
abcdefg30
1cbde65a08 Merge pull request #8509 from clemty/strings
More script string fixes
2015-06-21 16:22:32 +02:00
Paul Chote
a401333316 Fix Monster Tank Madness. 2015-06-21 13:40:25 +01:00
clemty
6b6cf8bb48 More script string fixes
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
reaperrr
7147ffc812 Replace RenderUnit in RA mod with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.

Change MadTank dependency from RenderUnit to WithFacingSpriteBody.
2015-06-04 14:44:19 +02:00
Oliver Brakmann
d8844b5e6f Merge pull request #8352 from abcdefg30/missionwatch
Disable EnemyWatcher in all ra missions
2015-06-01 21:50:25 +02:00
abcdefg30
8a5cdfa9fb Disable EnemyWatcher in all ra missions 2015-06-01 18:21:22 +02:00
Matthias Mailänder
3167ca48ff check if the neutral player is set up correctly 2015-05-31 09:44:50 +02:00
abcdefg30
5aa9d50551 Use the new lua UserInterface in the missions 2015-05-27 16:51:26 +02:00
abcdefg30
b771b3fd86 Disable hijackers in monster tank madness 2015-05-25 15:38:16 +02:00
penev92
1c44fcbad4 Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
2015-05-24 00:15:09 +03:00
Paul Chote
89a1bdd4f1 Merge pull request #7475 from abcdefg30/perhealth
Convert the float health percentage to an int percentage
2015-05-03 08:35:58 +12:00
Matthias Mailänder
7be62f3bbb Merge pull request #7986 from abcdefg30/mtm
Updated Monster Tank Madness
2015-05-01 14:30:23 +02:00
abcdefg30
51433e7c64 Updated all maps with the utility 2015-05-01 14:16:21 +02:00
penev92
ea01439377 Add an upgrade rule for DamageWarheads 2015-04-26 14:29:10 +03:00
abcdefg30
2a80642c6a Add a new line at the end of descriptions for better readability 2015-04-25 15:47:18 +02:00
abcdefg30
100a58e12c Use OnPlayerDiscovered instead of OnEnteredFootprint
in Monster Tank Madness
2015-04-25 15:47:17 +02:00
Paul Chote
8de497925d Fix map yaml removals. 2015-04-22 21:24:47 +12:00
Oliver Brakmann
cda7310b25 Convert RGB map preview image files to RGBA 2015-04-18 11:35:01 +02:00
Oliver Brakmann
f5579bc749 Fix tooltips in mission Monster Tank Madness 2015-04-08 15:55:00 +02:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
abcdefg30
7fe64b14a4 Polished monster-tank-madness 2015-01-17 23:56:31 +01:00
abcdefg30
80195d3fd0 Removed unused actors and reordered the rest 2015-01-11 16:36:49 +01:00
abcdefg30
4be5c03385 Removed Facing: 0 and Health: 1 2015-01-11 16:04:41 +01:00
abcdefg30
d9572d4ca4 Rename Win -> MissionAccomplished and Lose -> MissionFailed
But keep them in notifications.yaml for backwards compatibility.
2015-01-09 14:14:03 +01:00
Paul Chote
bd2518649a Upgrade shipped maps to the latest format. 2014-12-23 10:00:19 +13:00
Oliver Brakmann
5a6282d6f9 Adjust missions 2014-12-18 20:24:37 +01:00
Oliver Brakmann
37c5d51f19 Move Utils.Seconds and .Minutes into DateTime global
Also renames Date.IsHalloween to DateTime.IsHalloween
2014-10-21 22:08:06 +02:00
abcdefg30
3110d6d0a4 fix broken triggers 2014-10-19 15:07:13 +02:00
abcdefg30
fdecc18ddc Ported monster-tank-madness to lua 2014-10-19 13:30:38 +02:00
ScottNZ
856120f2b2 Remove hardcoded missions 2014-03-08 00:26:09 +13:00
Chicken man
a538914d6c Updated maps to work with changes. 2014-03-05 17:30:35 -05:00
Curtis Shmyr
f8dca4b834 Replaced references of CrateDrop with CrateSpawner in RA maps 2013-12-26 12:14:51 -07:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
Paul Chote
cd2a1cb30f Upgrade shipped maps to format 6. 2013-12-08 11:33:04 +13:00
Matthias Mailänder
92a09720b0 Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo
closes #3835
2013-09-15 11:38:36 +02:00
Paul Chote
7b42888064 Disable crates option for missions and mini games. 2013-08-17 20:16:01 +12:00
Paul Chote
271ce5275c Add starting cash option. 2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361 Add "Build off Ally ConYards" option. Fixes #2464. 2013-08-17 14:42:40 +12:00
Paul Chote
d76a8c2950 Allow maps to override options. Closes #3646.
Also set sensible defaults for most of the maps and mini games.
2013-08-17 14:41:40 +12:00
Paul Chote
c91f0dfd2f Merge the 3 turret rendering traits into WithTurret. 2013-05-15 19:17:32 +12:00
Scott_NZ
6da0db0035 Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly 2013-04-28 04:10:35 +12:00
Scott_NZ
493811c0d0 Add Required slot checking in lobby logic. Set up needed player slots as Required for missions 2013-04-19 00:16:13 +12:00