Commit Graph

61 Commits

Author SHA1 Message Date
Chris Forbes
41b76144da force the socket closed so the client thread will die pretty fast. dirty hack, but teh read timeout is nuts otherwise. 2010-07-26 17:49:08 +12:00
alzeih
2254e48f65 little bit better threading [pchote: picked/amended] 2010-07-25 15:56:40 +12:00
alzeih
984e081f3b threadsafe 2010-07-23 21:40:06 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Chris Forbes
f084f6d446 fix (one) crash on connection drop 2010-05-05 18:18:16 +12:00
Bob
9017aa9cd6 oops, NoDelay :S 2010-03-21 18:35:13 +12:00
Chris Forbes
b1d7f1fd69 added World.NeutralPlayer 2010-03-17 19:19:35 +13:00
Bob
962f1fa9b7 fix round-trip-time bug 2010-03-10 17:33:04 +13:00
Bob
79ce7c15d5 replays. 2010-03-10 15:58:03 +13:00
Paul Chote
cddefb3919 Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits. 2010-03-09 19:04:05 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00