Bob
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e6120238c7
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inverting the Engine <-> GL project dependency.
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2010-02-17 19:54:51 +13:00 |
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Chris Forbes
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bb1e9e09f2
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killed homebrew AL interop; using Tao.OpenAL now instead
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2010-02-16 23:41:31 +13:00 |
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Chris Forbes
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a72d19e754
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converted to GPLv3
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2010-02-16 21:20:41 +13:00 |
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Chris Forbes
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4258e78049
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removed Ijw.DirectX, Ijw.Framework deps
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2010-02-16 18:52:43 +13:00 |
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Chris Forbes
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82693a53c8
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merged beedee's text renderer. shows up some texel-offset issues
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2010-02-16 18:21:34 +13:00 |
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Chris Forbes
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a8e07d4dfb
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added null renderer, game runs. good place to start.
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2010-02-15 16:22:13 +13:00 |
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Chris Forbes
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283c92fa91
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force openra to run as 32bit on x64.
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2010-02-15 14:57:35 +13:00 |
|
Matthew Bowra-Dean
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25dbd72e43
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Forced OpenRa.Game back to x86 platform. Native x64 support causing too many issues.
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2010-02-15 14:51:54 +13:00 |
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Chris Forbes
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3462607e9a
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added ISpawnStartingUnits trait; default impl just spawns an MCV
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2010-02-13 21:14:15 +13:00 |
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Chris Forbes
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4d7e9a230a
|
real crate spawning
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2010-02-13 18:15:58 +13:00 |
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Chris Forbes
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eeaf51a859
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added custom sell value trait. this fixes sell/repair on FACT, and buy/sell exploit on PROC
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2010-02-11 11:56:07 +13:00 |
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Chris Forbes
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b7ade669fa
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added Country/CountryInfo trait for World
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2010-02-10 14:51:26 +13:00 |
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Chris Forbes
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d03fdc00be
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removed RaceUtil
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2010-02-10 14:33:00 +13:00 |
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Chris Forbes
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5a95048396
|
categorize traits better
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2010-02-09 13:42:33 +13:00 |
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Chris Forbes
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8cb01df8cd
|
merged pchote/master attack-omni bridge-setup-as-trait
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2010-02-09 13:31:26 +13:00 |
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Chris Forbes
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758af41dc1
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bridge setup as trait; wired to RA & CNC
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2010-02-09 10:38:09 +13:00 |
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Chris Forbes
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8c76175a38
|
attack-omni support
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2010-02-08 20:43:20 +13:00 |
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Chris Forbes
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671c1707e7
|
choose build palette on select production building
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2010-02-08 20:33:41 +13:00 |
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Chris Forbes
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227b73830d
|
moved all selection-related bits into Selection.cs
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2010-02-08 19:08:44 +13:00 |
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Chris Forbes
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853f9ae6d5
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ore growth -> trait on world
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2010-02-07 18:09:41 +13:00 |
|
Paul Chote
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2e97f3d308
|
Remove AftermathInfo and move some Rules.GeneralInfo settings onto traits
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2010-02-07 14:15:27 +13:00 |
|
Paul Chote
|
b559d69d4e
|
Frickin' Lasers
|
2010-02-07 00:12:24 +13:00 |
|
Paul Chote
|
5b702b76cf
|
Refactor McvDeploy into a generic 'transform into another actor' trait
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2010-02-06 01:06:38 +13:00 |
|
Paul Chote
|
1ea8e212c4
|
Create a mod dll for cnc
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2010-02-05 19:41:31 +13:00 |
|
Paul Chote
|
2a7f52edc7
|
Fix most of the player color regressions
|
2010-02-05 11:02:46 +13:00 |
|
Paul Chote
|
6821238710
|
Extendable palette definitions. Contains many regressions, bugs and general hacks
|
2010-02-05 11:02:41 +13:00 |
|
Paul Chote
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1e01911b46
|
Add a mechanism to add palettes via traits
|
2010-02-05 11:02:39 +13:00 |
|
Paul Chote
|
249c56d82f
|
Start thinking about how the harv<->proc interaction is going to work
|
2010-02-05 11:02:30 +13:00 |
|
Chris Forbes
|
6187539dae
|
moved ProductionItem into Traits.ProductionQueue's file
|
2010-01-29 20:00:57 +13:00 |
|
Chris Forbes
|
938c45fc87
|
moved gps into mod
|
2010-01-29 19:58:28 +13:00 |
|
Bob
|
206e4fb558
|
BIM/UIM become traits on World; Added World.WorldActor
|
2010-01-29 19:57:41 +13:00 |
|
Chris Forbes
|
d043f6690d
|
invuln moved to mod
|
2010-01-29 19:48:51 +13:00 |
|
Chris Forbes
|
603bb44529
|
Game.IssueOrder wrapper for OM; moved some more features into mod
|
2010-01-29 19:34:13 +13:00 |
|
Chris Forbes
|
3cf1ec5b45
|
moved paradrop crap into mod dll
|
2010-01-29 19:24:30 +13:00 |
|
Chris Forbes
|
493ec984bf
|
paratroopers
|
2010-01-28 21:47:56 +13:00 |
|
Chris Forbes
|
3eee141b79
|
added Parachute effect + sequences + cargo for BADR
|
2010-01-28 18:14:12 +13:00 |
|
Chris Forbes
|
02ab0f5444
|
start on paratroopers; fix bugs in chrono/invuln
|
2010-01-28 17:50:30 +13:00 |
|
Paul Chote
|
d474f06ea9
|
Crates: Part 1
|
2010-01-27 23:10:38 +13:00 |
|
Paul Chote
|
f0ae162fb0
|
New extendable mechanism for disabling units
|
2010-01-25 20:19:02 +13:00 |
|
Paul Chote
|
e6ded0e491
|
Mostly implemented Sonar Pulse
|
2010-01-25 00:28:43 +13:00 |
|
Paul Chote
|
8ffb000e2e
|
Half implemented Nuke
|
2010-01-24 23:49:58 +13:00 |
|
Paul Chote
|
37f305748f
|
Merge GPS traits into one file
|
2010-01-24 16:14:56 +13:00 |
|
Paul Chote
|
c44679cc94
|
Refactor chronosphere power
|
2010-01-24 16:04:36 +13:00 |
|
Chris Forbes
|
da40ab449e
|
spyplane works
|
2010-01-24 14:53:18 +13:00 |
|
Chris Forbes
|
a43787d0cb
|
skeleton of SpyPlanePower
|
2010-01-24 13:36:21 +13:00 |
|
Chris Forbes
|
d7a2691db3
|
new support power impl
|
2010-01-24 12:25:46 +13:00 |
|
Bob
|
3bb40f7d0e
|
some Network changes.
|
2010-01-23 16:17:41 +13:00 |
|
Chris Forbes
|
0d7a1ef251
|
Added CallFunc activity
|
2010-01-23 13:14:12 +13:00 |
|
Chris Forbes
|
38e7590422
|
MRJ works; moved ProvidesRadar.IsActive update to Tick to avoid desync if any other actor code relies on it.
|
2010-01-23 10:37:53 +13:00 |
|
Bob
|
8fd0e35d16
|
moved Log, Stopwatch to FileFormats. Added Support/Timer.
|
2010-01-22 15:12:25 +13:00 |
|