Commit Graph

315 Commits

Author SHA1 Message Date
Bob
e6120238c7 inverting the Engine <-> GL project dependency. 2010-02-17 19:54:51 +13:00
Chris Forbes
bb1e9e09f2 killed homebrew AL interop; using Tao.OpenAL now instead 2010-02-16 23:41:31 +13:00
Chris Forbes
a72d19e754 converted to GPLv3 2010-02-16 21:20:41 +13:00
Chris Forbes
4258e78049 removed Ijw.DirectX, Ijw.Framework deps 2010-02-16 18:52:43 +13:00
Chris Forbes
82693a53c8 merged beedee's text renderer. shows up some texel-offset issues 2010-02-16 18:21:34 +13:00
Chris Forbes
a8e07d4dfb added null renderer, game runs. good place to start. 2010-02-15 16:22:13 +13:00
Chris Forbes
283c92fa91 force openra to run as 32bit on x64. 2010-02-15 14:57:35 +13:00
Matthew Bowra-Dean
25dbd72e43 Forced OpenRa.Game back to x86 platform. Native x64 support causing too many issues. 2010-02-15 14:51:54 +13:00
Chris Forbes
3462607e9a added ISpawnStartingUnits trait; default impl just spawns an MCV 2010-02-13 21:14:15 +13:00
Chris Forbes
4d7e9a230a real crate spawning 2010-02-13 18:15:58 +13:00
Chris Forbes
eeaf51a859 added custom sell value trait. this fixes sell/repair on FACT, and buy/sell exploit on PROC 2010-02-11 11:56:07 +13:00
Chris Forbes
b7ade669fa added Country/CountryInfo trait for World 2010-02-10 14:51:26 +13:00
Chris Forbes
d03fdc00be removed RaceUtil 2010-02-10 14:33:00 +13:00
Chris Forbes
5a95048396 categorize traits better 2010-02-09 13:42:33 +13:00
Chris Forbes
8cb01df8cd merged pchote/master attack-omni bridge-setup-as-trait 2010-02-09 13:31:26 +13:00
Chris Forbes
758af41dc1 bridge setup as trait; wired to RA & CNC 2010-02-09 10:38:09 +13:00
Chris Forbes
8c76175a38 attack-omni support 2010-02-08 20:43:20 +13:00
Chris Forbes
671c1707e7 choose build palette on select production building 2010-02-08 20:33:41 +13:00
Chris Forbes
227b73830d moved all selection-related bits into Selection.cs 2010-02-08 19:08:44 +13:00
Chris Forbes
853f9ae6d5 ore growth -> trait on world 2010-02-07 18:09:41 +13:00
Paul Chote
2e97f3d308 Remove AftermathInfo and move some Rules.GeneralInfo settings onto traits 2010-02-07 14:15:27 +13:00
Paul Chote
b559d69d4e Frickin' Lasers 2010-02-07 00:12:24 +13:00
Paul Chote
5b702b76cf Refactor McvDeploy into a generic 'transform into another actor' trait 2010-02-06 01:06:38 +13:00
Paul Chote
1ea8e212c4 Create a mod dll for cnc 2010-02-05 19:41:31 +13:00
Paul Chote
2a7f52edc7 Fix most of the player color regressions 2010-02-05 11:02:46 +13:00
Paul Chote
6821238710 Extendable palette definitions. Contains many regressions, bugs and general hacks 2010-02-05 11:02:41 +13:00
Paul Chote
1e01911b46 Add a mechanism to add palettes via traits 2010-02-05 11:02:39 +13:00
Paul Chote
249c56d82f Start thinking about how the harv<->proc interaction is going to work 2010-02-05 11:02:30 +13:00
Chris Forbes
6187539dae moved ProductionItem into Traits.ProductionQueue's file 2010-01-29 20:00:57 +13:00
Chris Forbes
938c45fc87 moved gps into mod 2010-01-29 19:58:28 +13:00
Bob
206e4fb558 BIM/UIM become traits on World; Added World.WorldActor 2010-01-29 19:57:41 +13:00
Chris Forbes
d043f6690d invuln moved to mod 2010-01-29 19:48:51 +13:00
Chris Forbes
603bb44529 Game.IssueOrder wrapper for OM; moved some more features into mod 2010-01-29 19:34:13 +13:00
Chris Forbes
3cf1ec5b45 moved paradrop crap into mod dll 2010-01-29 19:24:30 +13:00
Chris Forbes
493ec984bf paratroopers 2010-01-28 21:47:56 +13:00
Chris Forbes
3eee141b79 added Parachute effect + sequences + cargo for BADR 2010-01-28 18:14:12 +13:00
Chris Forbes
02ab0f5444 start on paratroopers; fix bugs in chrono/invuln 2010-01-28 17:50:30 +13:00
Paul Chote
d474f06ea9 Crates: Part 1 2010-01-27 23:10:38 +13:00
Paul Chote
f0ae162fb0 New extendable mechanism for disabling units 2010-01-25 20:19:02 +13:00
Paul Chote
e6ded0e491 Mostly implemented Sonar Pulse 2010-01-25 00:28:43 +13:00
Paul Chote
8ffb000e2e Half implemented Nuke 2010-01-24 23:49:58 +13:00
Paul Chote
37f305748f Merge GPS traits into one file 2010-01-24 16:14:56 +13:00
Paul Chote
c44679cc94 Refactor chronosphere power 2010-01-24 16:04:36 +13:00
Chris Forbes
da40ab449e spyplane works 2010-01-24 14:53:18 +13:00
Chris Forbes
a43787d0cb skeleton of SpyPlanePower 2010-01-24 13:36:21 +13:00
Chris Forbes
d7a2691db3 new support power impl 2010-01-24 12:25:46 +13:00
Bob
3bb40f7d0e some Network changes. 2010-01-23 16:17:41 +13:00
Chris Forbes
0d7a1ef251 Added CallFunc activity 2010-01-23 13:14:12 +13:00
Chris Forbes
38e7590422 MRJ works; moved ProvidesRadar.IsActive update to Tick to avoid desync if any other actor code relies on it. 2010-01-23 10:37:53 +13:00
Bob
8fd0e35d16 moved Log, Stopwatch to FileFormats. Added Support/Timer. 2010-01-22 15:12:25 +13:00