pevers
97ca96f8ab
fixed sellicon bug
2015-02-22 18:14:25 +01:00
Oliver Brakmann
85fae8720d
Merge pull request #7510 from DeadlySurprise/UninstallFix
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Added uninstaller check for running game
2015-02-22 17:14:11 +01:00
Oliver Brakmann
02c4ace0af
Change default facing to 0
2015-02-22 16:25:40 +01:00
Oliver Brakmann
293ec6577b
Merge pull request #7507 from delftswa2014/bugfix/cheatfix
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Fixed all cheat code
2015-02-22 15:10:17 +01:00
pevers
3f1db45ea6
changed all cheat to really enable everything on call
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added givecash to the all cheat
fixed spacing
fixed spacing
2015-02-22 14:43:42 +01:00
DeadlySurprise
4668452e9b
Added plugin download to appveyor
2015-02-21 21:58:07 +01:00
DeadlySurprise
c50feeb4e2
Added uninstaller check for running game
2015-02-21 21:57:46 +01:00
Oliver Brakmann
d3dab83de8
Merge pull request #7461 from pchote/remove-legacy-sidebar
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Remove legacy sidebar code
2015-02-21 16:46:39 +01:00
Oliver Brakmann
878430622f
Merge pull request #7479 from Mailaender/nuget-openal-soft
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Replaced OpenAL Soft Windows DLL with a fetch script from Nuget
2015-02-21 15:42:24 +01:00
Matthias Mailänder
361c1bc010
Merge pull request #7483 from pchote/deadbuildingstate
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Fix missing first animation frame and remove DeadBuildingState.
2015-02-21 14:00:23 +01:00
Pavel Penev
20ca9b2ab1
Merge pull request #7486 from delftswa2014/bugfix/apcbibs
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Fixed #7472 so that cargo is only shown on allied vehicles
2015-02-21 02:08:41 +02:00
Pavel Penev
293bb78a3c
Merge pull request #7457 from pchote/actorpreviews
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Introduce ActorPreviewWidget (and other related changes).
2015-02-21 01:35:03 +02:00
Oliver Brakmann
aeceb05e08
Merge pull request #7305 from RoosterDragon/shroud-lazy-update
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Vastly improve shroud rendering performance.
2015-02-20 23:59:48 +01:00
Oliver Brakmann
10f0c83270
Prevent VqaPlayerWidget from eating the radar bin's mouse inputs
2015-02-20 22:44:37 +01:00
RoosterDragon
4d5101a7c4
Vastly improve shroud rendering performance.
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Changes in the shroud are now tracked. If a cell changes it will mark itself and its neighbors as dirty. During the render phase all dirty cells will have their vertices calculated and cached. If a cell is not dirty, the pre-calculated vertices are retrieved from cache. Then the sprite renderer is provided the sprite and the pre-calculated vertices to draw.
This prevents constant recalculation of vertices for the shroud in the render phase, requiring instead only dirty cells in the visible area. The update phase is reduced to a practical noop, instead incurring the cost only of changed cells each frame, rather than checking the visible area.
2015-02-20 20:03:42 +00:00
Paul Chote
df7588f1bc
Merge pull request #7488 from RoosterDragon/trait-remove-perf
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Speed up TraitContainer.RemoveActor.
2015-02-20 17:45:40 +00:00
Paul Chote
4ac8199e8e
Merge pull request #7482 from OpenRA/appveyor-deploy-conditions
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Fixed AppVeyor deploying and failing the build
2015-02-20 17:29:10 +00:00
Paul Chote
1a6de9a03c
Merge pull request #7374 from DeadlySurprise/cashOverflowFix
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Added a check for overflowing player credits
2015-02-20 17:24:57 +00:00
Paul Chote
f4e94f9f60
Merge pull request #7318 from reaperrr/remove-percellwh
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Removed PerCellDamageWarhead
2015-02-20 17:15:28 +00:00
Paul Chote
f2087de9bd
Remove DeadBuildingState.
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Fixes #3422 , #3522 , #5136 .
2015-02-20 16:56:46 +00:00
Paul Chote
29bf625887
Remove DeadBuildingState from RA.
2015-02-20 16:56:41 +00:00
Paul Chote
63e9cd4c9c
Remove DeadBuildingState from TD.
2015-02-20 16:54:04 +00:00
Paul Chote
e9caf7f6e6
Initialise frame time when playing a new sequence.
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Fixes #3706 , #6389 .
2015-02-20 16:54:04 +00:00
Paul Chote
e52c15553f
Remove legacy sidebar code.
2015-02-20 16:46:55 +00:00
pevers
329d610577
Fixed #7472 so that cargo is only shown on allied vehicles
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fixed spacing
pips are shown on every team when shroud is disabled
removed comment
Remove unwanted comment explaining how ally-detection works
fixed the real problem in RenderAfterWorld
2015-02-19 21:09:37 +01:00
Paul Chote
2a1e4f70a9
Replace the legacy TS sidebar placeholder with a modern placeholder.
2015-02-19 17:54:01 +00:00
Pavel Penev
e2da1f11cb
Merge pull request #7495 from abcdefg30/placed_overlay
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Fix a visual glitch in WithBuildingPlacedOverlay
2015-02-19 00:40:58 +02:00
abcdefg30
adffd33f4d
Don't repulse actors flying with another altitude
2015-02-18 22:06:31 +01:00
abcdefg30
c70edc65fe
Change cruise altitudes and fall rates
2015-02-18 22:06:30 +01:00
abcdefg30
6155928678
Don't display beacons in the air
2015-02-18 22:06:28 +01:00
Oliver Brakmann
44f884c561
Merge pull request #7156 from DeadlySurprise/luaMediaApi
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Lua API : Added floating text and radar video
2015-02-18 20:57:37 +01:00
Oliver Brakmann
ca611a82e4
Merge pull request #7135 from penev92/bleed_d2kMapImporter
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D2k: Add map importer
2015-02-18 20:33:17 +01:00
DeadlySurprise
7b53582c5e
Implemented Floating Text and radar video
2015-02-18 14:38:30 +01:00
abcdefg30
f63bc1e001
Fix a glitch in WithBuildingPlacedOverlay
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when transforming the actor.
2015-02-18 12:50:17 +01:00
penev92
922af4d9cf
Add missing tiles BLOXBGBS-29 (1x1) and BLOXBGBS-617 (2x2)
2015-02-18 13:18:42 +02:00
penev92
da425f47e7
Initial implementation of D2k legacy map importer
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Improve error handling; fix utility command description
Revert output location to working directory for both map importers
Rework how the map tiles get populated
Remove actor comments
2015-02-18 13:16:32 +02:00
abcdefg30
035b96f469
Made the ts conyard sellable
2015-02-18 11:13:48 +01:00
Igor Popov
5bcd56eb9d
Merge pull request #7439 from ScottNZ/fix-map-import
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Fix map importer using the map title as the output filename.
2015-02-17 09:47:01 +03:00
reaperrr
89527962dd
Upgrade rule for PerCellDamage removal
2015-02-17 01:33:23 +01:00
reaperrr
f39488de41
Remove PerCellDamageWarhead
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Remove redundant CrateNuke definition from Training Camp
2015-02-17 01:33:22 +01:00
RoosterDragon
a3898db660
Speed up TraitContainer.RemoveActor.
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Use the binary search invariant of the lists to find the actor quickly and remove the range of entries from the list in a single operation to avoid redundant copying otherwise caused by removing entries one by one.
2015-02-17 00:02:43 +00:00
Chris Forbes
32411d64df
Merge pull request #7480 from pchote/beacon-poster-fade
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Desaturate beacon posters in TD menu.
2015-02-17 10:06:27 +13:00
Matthias Mailänder
38dbb3063b
Merge pull request #7462 from obrakmann/fix7459_build_area
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Fix extent of buildable area below structures
2015-02-16 22:04:03 +01:00
penev92
9664e32005
Merge pull request #7424 from RoosterDragon/minor-alloc
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Avoid some memory allocations
2015-02-16 20:20:40 +02:00
Matthias Mailänder
917ae35e40
don't try to deploy all the time
2015-02-15 17:30:40 +01:00
Paul Chote
6e55c79a66
Desaturate beacon posters in TD menu.
2015-02-15 15:34:40 +00:00
Matthias Mailänder
6626df468c
fetch OpenAL Soft from Nuget on Windows
2015-02-15 11:33:05 +01:00
Matthias Mailänder
4b70005d49
Merge pull request #7458 from pchote/replay-metadata
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Closes #6669
2015-02-15 10:31:17 +01:00
Paul Chote
2d31e12bb9
Add --replay-metadata utility command.
2015-02-15 08:58:59 +00:00
Oliver Brakmann
7c59a523db
Merge pull request #7460 from pchote/soviet-sidebar
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Fix soviet sidebar regression
2015-02-14 20:47:06 +01:00