evgeniysergeev
e824a4afbd
Check that worm do not try to move at his current location
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check latest value after while loop too
2016-07-19 22:55:43 +03:00
Matthias Mailänder
25c640679c
Merge pull request #11647 from abcdefg30/colorBorder
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Add a dynamically generated bordercolor for supportpower timers
2016-07-19 10:27:11 +02:00
abcdefg30
76e57895b5
Merge pull request #11645 from RailTracker/bleed
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Changed Basic and Combat observer stats to include Assets Destroyed/L…
2016-07-18 19:58:11 +02:00
Anthony Diep
b96de91480
Changed Basic and Combat observer stats to include Assets Destroyed/Lost instead of K/D ratio
2016-07-17 14:55:10 -07:00
abcdefg30
7769ef3c14
Add a dynamically generated bordercolor for supportpower timers
2016-07-17 16:07:53 +02:00
Oliver Brakmann
c2ec0d3cbc
Merge pull request #11657 from Mailaender/fu-chocolatey
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Replaced Chocolatey with more reliable alternatives
2016-07-16 16:50:15 +02:00
Matthias Mailänder
fb2fc7dae3
Replace the constantly breaking pandoc from Chocolatey
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with a simple PowerShell script using the GitHub API.
2016-07-16 15:08:25 +02:00
Matthias Mailänder
5b61206ac6
Merge pull request #11513 from GraionDilach/idamage
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Remove passing the warheads from DamageWarhead to AttackInfo.
2016-07-16 14:26:43 +02:00
Matthias Mailänder
0408a0345a
Use the pre-installed NSIS.
2016-07-16 13:54:36 +02:00
abcdefg30
a7d82c6dba
Merge pull request #11656 from Mailaender/appveyor-pandoc
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Fixed AppVeyor failing at the MarkDown to HTML step
2016-07-16 12:44:53 +02:00
abcdefg30
549c00c6c1
Merge pull request #11653 from Mailaender/damagedbyterrain-div0
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Fixed a division through zero in DamagedByTerrain.
2016-07-16 11:03:38 +02:00
Matthias Mailänder
8c6f501126
Fix pandoc v1.17.1 already installed.
2016-07-16 10:20:27 +02:00
Matthias Mailänder
fcd904a168
Avoid a division through zero.
2016-07-15 20:10:30 +02:00
abcdefg30
b1e8108a44
Merge pull request #11559 from MUzzell/feature-10416
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Added ready checkbox for spectating admins
2016-07-15 15:47:05 +02:00
Oliver Brakmann
707a8e73da
Merge pull request #11630 from Mailaender/fix-assetbrowser-palettes
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Fixed palettes in the assets browser when the shellmap is disabled
2016-07-15 15:34:55 +02:00
abcdefg30
e8bcf0757f
Merge pull request #11654 from Mailaender/dispose-installshieldcab
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Fixed a resource leak on OpenRA.Utility.exe --list-installshield-cab
2016-07-15 15:28:59 +02:00
abcdefg30
d5bac4ebe4
Merge pull request #11651 from obrakmann/fix_HealthInit_breaking_Actor.Create
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Allow HealthInit to be used with Actor.Create in Lua scripts
2016-07-15 14:10:47 +02:00
Oliver Brakmann
e6659f805b
Merge pull request #11641 from abcdefg30/particleDensity
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Convert ParticleDensityFactor from a float to an int
2016-07-15 10:30:57 +02:00
Matthias Mailänder
eb586fb37c
Dispose the file open read stream.
2016-07-15 07:37:28 +02:00
Matthew Uzzell
6110357460
#10416 Added ready checkbox for spectating admins
2016-07-14 23:42:32 +01:00
Oliver Brakmann
d54de291b7
Merge pull request #11644 from Mailaender/appveyor-nsis-cache
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Cached the NSIS installation on AppVeyor CI
2016-07-14 20:00:07 +02:00
Oliver Brakmann
417e9ca71f
Add a single-argument constructor to HealthInit
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...which is a requirement for an ActorInit to be usable with the Lua API's Actor.Create() method.
2016-07-14 19:45:03 +02:00
Oliver Brakmann
c4956120a7
Merge pull request #11572 from pchote/building-depth
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Add building depth imposters for TS base structures.
2016-07-14 11:10:13 +02:00
Oliver Brakmann
f9255a33c4
Merge pull request #11536 from pchote/tfd
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Add The First Decade metadata to the new content installer.
2016-07-14 11:08:03 +02:00
Paul Chote
216d82d4ef
Set up TS base structure depth metadata.
2016-07-13 22:22:13 +01:00
Paul Chote
0371727596
Allow sequences to define depth offsets via sprites.
2016-07-13 22:22:13 +01:00
Paul Chote
5fbe747de2
Improve logging on sequence error.
2016-07-13 22:22:13 +01:00
Paul Chote
77e00e4587
Allow sequence blocks to remove inherited node Defaults.
2016-07-13 22:22:13 +01:00
Paul Chote
ac6b2a8f62
Support custom fully-open sequences for gates.
2016-07-13 22:22:07 +01:00
Paul Chote
983abee1ed
Support tracking multiple sprites in SpriteCache.
2016-07-13 21:03:31 +01:00
Paul Chote
37c5e9e0b0
Fix incorrect secondary data channel in FastCreateQuad.
2016-07-13 21:03:30 +01:00
Paul Chote
f4c42581d5
Remove legacy CAB package support.
2016-07-13 21:01:56 +01:00
Paul Chote
204837d6c6
Add TFD metadata for TS.
2016-07-13 21:01:56 +01:00
Paul Chote
73ca64ee79
Add TFD metadata for TD.
2016-07-13 21:01:56 +01:00
Paul Chote
9ae444890b
Add TFD metadata for RA.
2016-07-13 21:01:56 +01:00
Paul Chote
dbd21b9e46
Support extracting and deleting from content files.
2016-07-13 21:01:56 +01:00
Paul Chote
bddae7314a
Reimplement InstallShieldCAB extraction.
2016-07-13 21:01:56 +01:00
Oliver Brakmann
8c8fa2d258
Merge pull request #11578 from abcdefg30/turretedDeath
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Don't add duplicate facing entries when modifying the DeathActorInit in Turreted.cs
2016-07-13 19:09:08 +02:00
Oliver Brakmann
3539e3146e
Merge pull request #11560 from abcdefg30/supportSpeech
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Refine the support power speech notifications setup
2016-07-13 18:40:07 +02:00
Oliver Brakmann
43f406ad68
Merge pull request #11629 from abcdefg30/reqPlayer
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Filter the lua PlayerProperties on Requires
2016-07-13 15:23:21 +02:00
Oliver Brakmann
8233857be1
Merge pull request #11393 from bateramos/upstream/#5966
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Fixed air unit resupply
2016-07-13 14:27:04 +02:00
Matthias Mailänder
2236ee1f21
Cache the NSIS installation.
2016-07-13 07:43:24 +02:00
PedroFerreiraRamos
958e35d61f
Fix air unit resupply #5966
2016-07-12 20:17:45 -03:00
abcdefg30
df5727ad38
Add an upgrade rule
2016-07-12 22:19:52 +02:00
abcdefg30
39d9832b03
Remove unnecessary ParticleDensityFactor yaml nodes
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which only reflected the default value.
2016-07-12 22:19:51 +02:00
abcdefg30
3a8b2bda43
Convert ParticleDensityFactor from a float to an int
2016-07-12 22:19:50 +02:00
abcdefg30
60d7ef99d4
Merge pull request #11639 from Mailaender/check-cnc-sequences
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Added sequence reference checks to OpenRA.Mods.Cnc.Traits.Render
2016-07-12 21:40:27 +02:00
Matthias Mailänder
3aea7bf955
Unhardcode, lint-test and self-document the ion cannon sequence.
2016-07-12 21:09:02 +02:00
abcdefg30
d2c5aec08d
Filter the lua PlayerProperties on Requires
2016-07-12 14:03:44 +02:00
Zimmermann Gyula
cf8fff2b99
Remove passing the warheads from DamageWarhead to AttackInfo.
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Added a Damage class to pass damage value and damage(types) instead.
This removes a great amount of overhead and longterm opens possibilities to have damagetypes without warheads.
2016-07-12 10:09:49 +02:00