Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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Paul Chote
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d09476c603
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Remove custom palettes from building placement previews.
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2021-02-12 02:08:30 +01:00 |
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Paul Chote
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b88495c689
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Remove palettes from base IRenderable.
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2021-01-06 00:06:51 +01:00 |
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RoosterDragon
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71e3ca4493
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Sort renderables in-place in WorldRenderer.GenerateRenderables
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2020-10-17 23:48:48 +02:00 |
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Paul Chote
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ef69a3de66
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Use nameof() in PaletteReference.
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2020-08-15 13:41:45 +02:00 |
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Paul Chote
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7c6ec577dc
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Rewrite ActorInit queries.
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2020-05-28 19:04:53 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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0ff078968d
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Change IPlaceBuildingDecorationInfo to use annotations.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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697935f931
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Display yellow footprint for cells that trigger damage in D2k.
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2019-05-31 15:44:09 +02:00 |
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Paul Chote
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3f9e4a313f
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Improve visibility of building placement preview.
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2019-05-31 15:44:09 +02:00 |
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Paul Chote
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52fd32c311
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Split IPlaceBuildingPreviewGeneratorInfo from PBOG.
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2019-05-31 15:44:09 +02:00 |
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