Paul Chote
a1347a7f32
Populate MapLocations from LoadMaps.
...
This ensures that the map locations won't be created by the utility
but means that LoadMaps must be called before attempting to use MapLocations.
2017-09-30 17:37:52 +02:00
reaperrr
9aaf800bca
Require explicit INotifyActorDisposing
2017-09-28 13:14:08 +02:00
reaperrr
5026dfe5d3
Require explicit INotifyCreated
2017-09-28 13:14:08 +02:00
reaperrr
6f790938d0
Require explicit IGameOver
2017-09-28 13:14:08 +02:00
reaperrr
2b391d5724
Require explicit ICreatePlayers
2017-09-28 13:14:08 +02:00
reaperrr
d7c2c6afc4
Require explicit INotifySelected and INotifySelection
2017-09-28 13:14:08 +02:00
reaperrr
a8e6cd2604
Require explicit IRenderOverlay
2017-09-28 13:14:08 +02:00
rob-v
c9b4568117
Add Statistics options hotkeys
2017-09-24 15:32:02 +02:00
Matthias Mailänder
030c942f73
Describe SendSystemInformation so people know how to opt-out.
2017-09-24 14:18:20 +02:00
Matthias Mailänder
da02620c4e
Add field description from current Settings wiki entry.
2017-09-24 14:18:20 +02:00
RoosterDragon
7ed769421e
Providing streaming WavFormat data.
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WavFormat.GetPCMInputStream now returns data that is streamed, rather than a MemoryStream.
2017-09-24 11:23:39 +01:00
reaperrr
4ae92a5c22
Only add partitioned effects to ScreenMap if (current) bounds are valid
...
This serves to avoid adding effect where either width or height is 0.
2017-09-24 10:54:58 +01:00
Matthias Mailänder
3af0b1a7a0
Remove PlayerPaletteFromCurrentTileset.
2017-09-17 16:20:38 +02:00
Paul Chote
f4c2b36778
Fix height calculations in custom terrain layers.
2017-09-17 15:35:40 +02:00
Matthias Mailänder
1aebf9857c
Add support for only rendering effects inside screen bounds
2017-09-17 12:52:04 +01:00
reaperrr
28e1f391e0
Make ITick require explicit implementation
2017-09-16 15:51:37 +02:00
reaperrr
03c3a5f310
Make ITick implementations explicit in OpenRA.Game
2017-09-16 15:51:37 +02:00
reaperrr
761a4f29ab
Make INotifyIdle and INotifyBecomingIdle require explicit implementation
2017-09-16 15:51:37 +02:00
Paul Chote
83d522d945
Split unrelated hotkeys from WorldInteractionController.
2017-09-15 23:06:38 +02:00
Paul Chote
0e3bfcfb35
Replace WorldCommandWidget with individual logic classes.
2017-09-15 23:06:38 +02:00
Paul Chote
983f9c4cde
Remove hardcoded DevReloadChrome and HideUserInterface hotkeys.
2017-09-15 23:06:38 +02:00
Paul Chote
c759a68492
Move hardcoded screenshot hotkey into yaml.
2017-09-15 23:06:38 +02:00
Paul Chote
b3b2efa781
Move hardcoded viewport keys into yaml.
2017-09-10 21:30:55 +02:00
Paul Chote
2a6bb0678e
Move hardcoded support power keys into yaml.
2017-09-10 21:30:55 +02:00
Paul Chote
4f00d62237
Move hardcoded production keys into yaml.
2017-09-10 21:30:55 +02:00
Paul Chote
f5e38a4e2c
Move ISeedableResource interface to Mods.Common.
2017-09-10 18:36:39 +02:00
Paul Chote
1de767d9bf
Move objectives interfaces to Mods.Common.
2017-09-10 18:36:39 +02:00
Paul Chote
3f72076e1a
Move radar signature interfaces to Mods.Common.
2017-09-10 18:36:39 +02:00
Paul Chote
e54cf9acc3
Move linter interfaces to Mods.Common.
2017-09-10 18:36:39 +02:00
Paul Chote
0648fc9f31
Move damage notification interfaces to Mods.Common.
2017-09-10 18:36:39 +02:00
Paul Chote
e3212d1e64
Move the IMove interface to Mods.Common.
2017-09-10 18:36:39 +02:00
Paul Chote
f4f27f8980
Add support for queuing AttackMove orders.
2017-09-03 12:54:09 +02:00
Paul Chote
1bd1a185f5
Unhardcode spectator combined/world view hotkeys.
2017-08-31 12:33:34 +02:00
Paul Chote
9a5b5d9b6f
Unhardcode music control hotkeys.
2017-08-31 12:33:34 +02:00
Matthias Mailänder
8ae2a65d9d
Shroud is actually a player trait.
2017-08-26 22:47:48 +01:00
Paul Chote
42bf232b37
Introduce NamedHotkey type.
2017-08-25 21:56:52 +02:00
atlimit8
8a825f2999
Add VariableExpression.NoVariables
2017-08-25 15:10:28 +02:00
Matthias Mailänder
cba0fc3475
Remove CreateGroup order as the ActorGroupProxy is gone.
2017-08-22 18:44:35 +02:00
reaperrr
834a40b18d
Refactor BurstDelay to BurstDelays
...
Allowing to set custom per-burst delays.
2017-08-20 20:48:25 +02:00
rob-v
dd9d5450bc
Add EnableDebugCommandsInReplays option
2017-08-17 19:23:22 +02:00
Paul Chote
d0d8062dbf
Extract ViewportEdgeScrollMargin settings entry.
2017-08-10 12:44:44 +02:00
Paul Chote
dd709a2679
Revert "Have some activities count as idle activities"
...
This reverts commit ae111248f3 .
2017-08-10 12:22:28 +02:00
reaperrr
d949e17b88
Perform FogObscures as late as possible
...
FogObscures is more expensive than simpler boolean, player or HasTraitInfo checks, so in these places it makes sense to perform the other checks first.
2017-08-07 09:42:12 +02:00
rob-v
97306f2bcd
Move DeveloperMode trait to Mods.Common
2017-07-23 15:08:24 +02:00
rob-v
d4e9e0e069
Add Visualization chat commands
2017-07-23 15:08:24 +02:00
Paul Chote
d1ed0e09d0
Create user map directory if it doesn't exist.
2017-07-21 00:10:48 +02:00
Paul Chote
93fcfbb131
Fix ReadWriteZipFile crashing on update.
2017-07-18 00:10:07 +02:00
RoosterDragon
9413d9595c
Providing streaming AudFormat data.
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AudFormat.GetPCMInputStream now returns data that is streamed, rather than a MemoryStream.
2017-07-14 23:02:49 +01:00
RoosterDragon
85c948fd8d
Add a streaming audio playback interface.
...
This allows audio to be streamed, rather than needed to be fully loaded into memory.
2017-07-14 23:02:49 +01:00
reaperrr
afa8d3522c
Add strafing support to weapons
2017-07-13 19:12:16 +02:00