Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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e02a6e7ec4
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tidy more
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2011-10-06 22:58:25 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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d4baf2d757
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Refactor UnitInfluence trait -> world.ActorMap
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2011-05-22 19:32:53 +12:00 |
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Chris Forbes
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d2d0e4be96
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better support for contrail coloring everywhere
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2011-04-10 11:15:43 +12:00 |
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Chris Forbes
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79079ebe07
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working missile trails
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2011-04-10 11:15:42 +12:00 |
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Chris Forbes
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5fd3cc7977
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internal machinery for contrails on missiles
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2011-04-10 11:15:41 +12:00 |
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Paul Chote
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b0425aff3b
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Renormalize line endings and fix copyright headers again.
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2011-04-07 21:15:42 +12:00 |
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Chris Forbes
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551c94b77c
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add TrailInterval support for Missile
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2011-02-24 18:48:55 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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467c2a969d
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Fix missiles
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2011-02-01 18:19:38 +13:00 |
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Paul Chote
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60e3f7621f
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Remove fp from CenterLocation and aircraft.
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2011-01-07 20:14:22 +13:00 |
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Chris Forbes
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846371cf3e
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homing torps, bubble trail
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2010-09-23 22:09:56 +12:00 |
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Chris Forbes
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83eae029b7
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add explicit Z to Renderable. eating my hat, etc.
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2010-09-17 20:21:21 +12:00 |
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Chris Forbes
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c7f8921cea
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fix crash in Missile.Tick when the target is killed while the missile is enroute
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2010-08-26 21:22:23 +12:00 |
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Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Paul Chote
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207ee49da3
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Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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2010-08-01 01:01:31 +12:00 |
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Chris Forbes
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2478b26a05
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GetOrDefault can die.
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2010-07-31 12:41:11 +12:00 |
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alzeih
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6be4e5c266
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Combat.DoExplosion now takes a Target
(needs more refactoring)
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2010-07-22 16:00:14 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
|
Bob
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bd74b29ea3
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move projectile effects into mod
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2010-07-08 16:04:18 +12:00 |
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