Chris Forbes
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567a82fd5d
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move CanJoin onto GameServer
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2011-09-26 08:40:40 +13:00 |
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Chris Forbes
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f9eb62beee
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tidy uid->map lookup in ServerBrowser implementations
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2011-09-26 08:40:40 +13:00 |
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Chris Forbes
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7cbd2cb9b6
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what kind of name is 'cpts' for a variable?
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2011-09-26 08:40:40 +13:00 |
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Chris Forbes
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fdd0897927
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untangle default selection in ServerBrowserLogic
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2011-09-26 08:40:40 +13:00 |
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Chris Forbes
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623fde709f
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DirectConnectLogic in its own file
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2011-09-26 08:40:40 +13:00 |
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Chris Forbes
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d3cdb82479
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start tidying ServerBrowserLogic
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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0eb98ef3b5
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use OrderBy().ThenBy() rather than relying on unspecified stability of OrderBy().
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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f3ee2d589b
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tidy whitespace
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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67933fe253
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tidy usings in MainMenuButtonsLogic
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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7b3de29f05
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simplify teamchat code
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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9fcddc0df2
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remove duplicated mod prerequisite chain walk; write it clearly
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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e7900d069d
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move ActiveModVersion,ActiveModTitle out of cnc-specific code
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2011-09-26 08:40:38 +13:00 |
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Chris Forbes
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15d846bfb0
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rename 'preferences' to 'settings' in various internal cnc bits; UI strings were 'settings' already
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2011-09-26 08:39:58 +13:00 |
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Chris Forbes
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635315b0af
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rename SpecialPowerBinWidget to SupportPowerBinWidget
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2011-09-24 20:56:41 +12:00 |
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Chris Forbes
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4bc963d621
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clean up duplication in RA SpecialPowerBinWidget overlay handling
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2011-09-24 20:54:16 +12:00 |
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Chris Forbes
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6a78eec512
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remove duplicated ShowWindowModeDropdown function from CncSettingsLogic
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2011-09-24 20:44:38 +12:00 |
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Chris Forbes
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c608b45ef0
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move cnc shellmap music toggle into Sound settings group where it belongs
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2011-09-24 20:37:03 +12:00 |
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Chris Forbes
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68801ba7b5
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fix formatting issues in settings
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2011-09-24 20:34:21 +12:00 |
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Chris Forbes
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657e8ad250
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remove misleading dead assignments on saving, before using vars as out params
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2011-09-24 20:32:57 +12:00 |
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Chris Forbes
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6c39f19a73
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remove match timer configuration crap
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2011-09-24 20:17:27 +12:00 |
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Chris Forbes
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776a1aa817
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fix newlines in source files
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2011-09-17 11:26:17 +12:00 |
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Chris Forbes
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9480846250
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remove spurious constructor from MoveAdjacentTo
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2011-09-17 11:24:39 +12:00 |
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Chris Forbes
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24c74dcdd9
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remove needless duplicate Health trait query
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2011-09-17 11:09:37 +12:00 |
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Chris Forbes
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bc8f02375f
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fixed #1171 -- don't shade buildable things just because we're building something else
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2011-09-16 20:56:24 +12:00 |
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Curtis S
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c1f522db63
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Fix #1157: Removed HARV minining from cell in front / using MoveAdjacentTo in logic. Was causing harvesters to get stuck - need to revisit this.
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2011-09-15 20:49:33 -06:00 |
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Chris Forbes
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16fa2f2c1e
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sort file lists in projectfiles, fix newlines
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2011-09-16 08:57:11 +12:00 |
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Curtis S
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4e52dca3b6
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Fixed PlayerIsAllowedToRepair - player requires FACT for repairs
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2011-09-13 22:24:26 +12:00 |
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Curtis S
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561bec9ada
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Fix #1165 - PowerdownIndicator now works for replays/spec
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2011-09-13 22:24:10 +12:00 |
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Chris Forbes
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ea190fcf86
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combine LobbyCommands and PlayerCommands
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2011-09-11 17:49:53 +12:00 |
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Chris Forbes
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21ae6ee983
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convert FileExtractor into a Utility cmdlet
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2011-09-11 17:49:53 +12:00 |
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Curtis S
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2cc6a67a95
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Harvs built by HackyAI now call FindResources
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2011-09-10 22:40:06 -06:00 |
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Curtis S
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460696192b
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PowerdownIndicator will only show to owner and teammates
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2011-09-10 22:38:19 -06:00 |
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Curtis S
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be9948426c
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1078: Added ally repairing for CNC and RA
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2011-09-10 16:41:40 -06:00 |
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Curtis S
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1d052bbfa2
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Powered down buildings now display a "powered off" animation
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2011-09-08 20:31:16 +12:00 |
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Chris Forbes
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a3818a6aa2
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fix MoveAdjacentTo so it doesnt suck so much
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2011-09-07 20:43:18 +12:00 |
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Chris Forbes
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3b22a8588f
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fix #1129 -- laserzap tolerates null explosion
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2011-09-04 11:10:21 +12:00 |
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Chris Forbes
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082603dd54
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don't offer attackmove OG in cases for other players' stuff
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2011-09-04 10:49:26 +12:00 |
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Chris Forbes
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014e63383b
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fix comment in WorldCommandWidget
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2011-09-04 10:45:10 +12:00 |
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Chris Forbes
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e64c7680e8
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fix #1141 -- lobby kick being broken in ra
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2011-09-04 08:53:16 +12:00 |
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Chris Forbes
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8316ffc07e
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remove spurious trait lookup in AutoHeal
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2011-09-01 16:18:36 +12:00 |
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Curtis S
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6f70b113c8
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Fix #1132; Infantry/Husks don't stay above water when bridge beneath is destroyed
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2011-08-30 20:58:57 -06:00 |
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Curtis S
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3d48c454dc
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Vehicle husks should not appear on water
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2011-08-30 20:55:27 -06:00 |
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Chris Forbes
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4b2717118f
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fix #1130 -- LaserZap beam color is configurable
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2011-08-27 13:40:30 +12:00 |
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Chris Forbes
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064b996ea2
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slight tidy in nuke
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2011-08-22 07:14:24 +12:00 |
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Chris Forbes
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dd306c7b7c
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fixed #766 -- minelayers not entering FIX properly
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2011-08-21 22:17:50 +12:00 |
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Chris Forbes
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be7c4193a4
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remove duplicated Tick
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2011-08-21 22:05:41 +12:00 |
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Chris Forbes
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fe40fbf7f7
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removed duplicated ResolveOrder
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2011-08-21 22:05:41 +12:00 |
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Chris Forbes
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c0fd252b9f
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removed duplicate AttackActivity from AttackPopupTurreted
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2011-08-21 22:05:41 +12:00 |
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Chris Forbes
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33ec2b3f5e
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have AttackPopupTurreted inherit AttackTurreted
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2011-08-21 22:05:41 +12:00 |
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