Paul Chote
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ef69a3de66
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Use nameof() in PaletteReference.
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2020-08-15 13:41:45 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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78a70be0d4
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Fix and enable SA1133, SA1134 style rules.
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2019-05-24 10:47:57 +02:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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14607f55c5
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Replace INotifyBuildComplete in render traits with conditions.
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2018-10-07 19:29:34 +02:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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a52ea71c62
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Add AttackCharges trait for TD and TS obelisks.
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2017-02-11 16:19:58 +00:00 |
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Paul Chote
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a8d46adb2d
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Rename tesla attack logic and move to Mods.Cnc.
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2017-02-11 16:19:58 +00:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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reaperrr
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61284d73dd
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Make interface implementations explicit where possible in traits that implement INotifySold
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2016-10-20 19:02:30 +02:00 |
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reaperrr
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22dcb1c66f
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Move INotifySold to Common and require explicit implementation
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2016-10-20 19:02:28 +02:00 |
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reaperrr
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fd5a597966
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Move Render traits to Traits.Render namespace
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2016-04-15 20:43:04 +02:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Matthias Mailänder
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defba7aece
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lint check player palette reference
and tell which actor is affected when a problem is found
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2015-09-27 14:57:58 +02:00 |
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Matthias Mailänder
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118782a85e
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check palette references
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2015-08-17 21:36:45 +02:00 |
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Matthias Mailänder
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7faebe874a
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check for missing sequence entries using lint
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2015-06-20 22:22:59 +02:00 |
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Matthias Mailänder
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d99ae3bcb9
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split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk
tick slightly faster
tweak the local offsets
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2015-05-09 19:56:15 +02:00 |
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