Taryn Hill
da001385ae
Added some trait [Desc()]s.
2014-07-12 13:31:14 -05:00
ScottNZ
dbffce81a6
Remove unused usings
2014-06-15 22:16:40 +12:00
Paul Chote
9d1526f4e7
Clean up Attack*.
2014-03-21 10:03:53 +13:00
Paul Chote
0ca7ee280f
Move unwanted AttackBase logic to the individual Armaments.
2014-03-21 10:03:53 +13:00
Paul Chote
113bfe5311
Make Attack*Info plumbing consistent.
2014-03-12 23:50:08 +13:00
Paul Chote
116e4acda3
Fix style nits in other Attack traits (no logic changes).
2014-03-12 23:50:08 +13:00
Paul Chote
1759d73ed7
Add following to IMove.
2014-02-01 10:55:05 +13:00
Paul Chote
ecdae4cbbe
Convert weapons to world coords.
2013-12-26 19:45:12 +13:00
Paul Chote
bc5c11e44f
Check ITargetable when deciding target validity. Fixes #3659 .
2013-08-22 19:29:05 +12:00
Paul Chote
8fd4243861
Avoid unnecessary Mobile lookups in Follow.
2013-08-22 19:29:05 +12:00
ScottNZ
115a447b2f
Fix the autotarget bug that made turrets uncontrollable in combat
2013-08-17 17:53:50 +12:00
Paul Chote
4f3c9aa0af
Introduce Target.Type property.
2013-08-11 22:23:52 +12:00
Paul Chote
0326d2bbd0
Use WRange for Follow.
2013-07-10 20:03:53 +12:00
Paul Chote
0167bbfbaa
Move weapon/turret definitions out of AttackBase.
...
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Matthias Mailänder
c41ad3d600
put attack traits into the syncreport.log
2013-03-19 19:40:14 +01:00
Chris Forbes
10c1b996ed
tidy up disabled handling
2012-04-06 19:34:43 +12:00
Chris Forbes
47194fab71
Add defend stance support for turreted units
2012-03-04 11:42:21 +13:00
Chris Forbes
2bc260c833
move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits
2011-10-06 23:11:58 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
33ec2b3f5e
have AttackPopupTurreted inherit AttackTurreted
2011-08-21 22:05:41 +12:00
Chris Forbes
c11b7041f4
push turret facing check down to turret
2011-08-21 21:32:39 +12:00
Chris Forbes
6a092dbfda
declare AttackTurreted -> Turreted dep; do trait lookup at spawn time
2011-08-21 21:27:36 +12:00
Chris Forbes
78a0c3e506
move Attack traits into Attack dir
2011-08-21 21:10:49 +12:00