teinarss
f07fb57e98
Rework relative mouse events.
2019-06-27 23:34:16 +02:00
Paul Chote
674155a8dd
Move ctor initializers to their own line.
2019-06-08 18:44:50 +02:00
Ivaylo Draganov
1fee50be2e
Add TruncateLabelWithTooltip helper function
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* Move GetContrastColor helper to SpriteFont
* Move WidgetUtils from OpenRA.Game.Widgets to OpenRA.Mods.Common.Widgets
2019-05-27 17:28:47 +02:00
teinarss
dad29cd3b3
Added GradientColorBlockWidget
2019-05-22 22:37:50 +01:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
e0bcfa918d
Fix half-pixel offset in ColorBlock rendering.
2018-03-19 17:31:44 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
4994716cf7
Ignore empty children when aggregating EventBounds.
2017-11-27 16:09:34 +02:00
Paul Chote
77a7453347
Improve WidgetUtils.WrapText performance on long lines.
2017-10-26 01:42:16 +02:00
Paul Chote
983f9c4cde
Remove hardcoded DevReloadChrome and HideUserInterface hotkeys.
2017-09-15 23:06:38 +02:00
Paul Chote
c759a68492
Move hardcoded screenshot hotkey into yaml.
2017-09-15 23:06:38 +02:00
Paul Chote
4f16b0d464
Revert "Replace legacy Evaluator with IntegerExpressions."
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This reverts commit cd0898236d .
2017-07-08 22:11:36 +02:00
rob-v
1b3422db2d
Fix flickering tooltip
2017-06-24 11:52:27 +01:00
Paul Chote
cd0898236d
Replace legacy Evaluator with IntegerExpressions.
2017-05-06 13:50:30 +01:00
rob-v
382fefebfe
Take screenshot in dialogs #13184
2017-04-30 10:17:55 +02:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
RoosterDragon
2ffea5db54
Change Game.RunTime to a long to prevent overflow.
2016-09-20 19:06:10 +01:00
Oliver Brakmann
8ad18ad161
Rewrite color inversal in a reusable way
2016-09-02 20:58:46 +02:00
Paul Chote
50da18cd22
Add depth buffer support to RgbaColorRenderer.
2016-08-27 15:43:20 +01:00
Paul Chote
88768031a5
Add BecameVisible and BecameHidden methods to ChromeLogic.
2016-06-14 18:15:02 +01:00
Paul Chote
b4d1517d0d
Set yaml filename when loading from FileSystem.
2016-06-04 15:23:44 +01:00
reaperrr
6a988fd676
Move WorldInteractionControllerWidget and SpriteEffect to Common
2016-05-23 23:30:48 +02:00
Oliver Brakmann
77ba2b4f13
Fix PixelDoubling not working properly after zooming with mousewheel
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I decided to write it this way (instead of setting `Game.Settings.Graphics.PixelDouble` in `Viewport.Zoom` appropriately) because I see the double pixel setting as the user's preference that the game uses at the start of a match and which should not be changed only because the user decided to zoom in a bit.
2016-04-21 22:04:39 +02:00
Paul Chote
acab6f1f4b
Fix custom order generators for left-click targeting.
2016-04-09 11:59:54 -04:00
Matthias Mailänder
f38d30a1ff
Merge pull request #11005 from pchote/server
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Extract dedicated server interface to OpenRA.Server.exe
2016-04-02 11:23:17 +02:00
Paul Chote
06158ee155
Simplify and fix WICW left-click order check.
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The InputOverridesSelection check was inverted.
2016-03-31 21:11:53 +01:00
Paul Chote
2150a5e865
Move ChooseInitialMap to MapCache.
2016-03-29 23:46:11 +01:00
Paul Chote
d40bff3fd9
Support map-defined AI in the lobby.
2016-03-16 21:03:31 +00:00
Paul Chote
a6c4eb330a
Remove modRules widget logic argument.
2016-02-23 23:34:36 +00:00
Paul Chote
84b470017f
Remove static Game.ModData references from widget logic.
2016-02-23 23:34:34 +00:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
9341055f50
Use IReadOnlyFileSystem in UI code.
2016-02-18 18:12:31 +00:00
Zimmermann Gyula
f37e59e116
Do not render trails under fog by default.
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Exposed a boolean for rendering a SpriteEffect under fog. Exposed a setting in LeavesTrails for this boolean, defaulting to false.
2016-02-14 18:11:43 +01:00
Paul Chote
7a5678ec39
Move MapVisibility to MapPreview.
2016-02-06 22:28:35 +00:00
Paul Chote
4a12e7bafc
Load mod yaml via the virtual filesystem.
2016-02-06 16:30:23 +00:00
Oliver Brakmann
c22281876c
Merge pull request #10651 from Phrohdoh/widget-xmldoc
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Add xmldoc to Widget.HandleMouseInput
2016-01-30 22:06:25 +01:00
Matthias Mailänder
10ebd7e48d
Merge pull request #10649 from obrakmann/radar-team-colors
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Added option to show team colors on radar map
2016-01-30 21:53:14 +01:00
Taryn Hill
d12fd9de86
Add xmldoc to Widget.HandleMouseInput
2016-01-30 14:41:53 -06:00
Paul Chote
ab921682c4
Rewrite yaml merger.
2016-01-30 15:03:56 +00:00
DArcy Rush
eb795909da
Implement player stance colors
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Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
2016-01-30 15:46:55 +01:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Huw Pascoe
df441ff5c7
Refactored WorldInteractionControllerWidget
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Cleaned up all the nullable types
Simplified dragEnd, lastMousePos, xy, etc.
2016-01-07 16:00:41 +00:00
Paul Chote
6af377030c
Add sequence parameter to SpriteEffect.
2016-01-03 01:17:29 +00:00
Paul Chote
7a9f27aa11
Fix trail sprite size with zoom.
2016-01-02 12:25:52 +00:00
DArcy Rush
67f88e368f
Add mute option to the game
2015-12-25 23:33:18 +00:00
atlimit8
b07cd683e8
Easier actor selection in game by actor bounds center
2015-12-23 12:09:08 -06:00
Paul Chote
c618c2d8ab
Use RgbaColorRenderer for selection box rendering.
2015-12-19 12:28:10 +00:00